Vampire: The Masquerade — Justice is here to offer a new narrative RPG experience in VR.
17.10.2023 - 16:25 / ign.com / Game In
I’ll admit I entered my hands-on demo with Assassin’s Creed Nexus with a bit of pessimism – could Assassin’s Creed work as a first-person VR game? And then I found myself repeatedly answering that key question with “Yes!” for an entire hour. Not only does Assassin’s Creed Nexus seem to be a full-featured Assassin’s Creed game that incorporates stealth, combat, and parkour, but from what I played so far, each of those pieces works surprisingly well and comes together to capture the entire assassin fantasy with shocking efficacy. I brought a lot of skepticism onto that demo floor, but by the time I left it I was grinning ear-to-ear.
There’s perhaps no franchise better-suited for virtual reality than Assassin’s Creed, starting with the fact that strapping on a VR headset bears an awful lot in common with stepping into the Animus. But actually making all that stealth and subterfuge feel good is another matter entirely, and I half-expected Nexus to be little more than yet another half-baked tech demo that had little in common with a proper entry in the long-running series. Instead, I was stunned to find that this is a full-on Assassin’s Creed adventure, complete with a lengthy story mode that has you playing as three iconic protagonists from the franchise’s history: Ezio in Renaissance-era Italy, Connor in Colonial America, and Kassandra in Ancient Greece. As an employee of Abstergo, I was sent on a mission to relive moments from these characters’ pasts to collect data for what must surely be some shady masterplan.
My demo focused on Ezio in Italy, where I went on a series of missions that involved sneaking around to steal things, tailing unscrupulous sorts, running along walls and across rooftops to get from place-to-place, and when all else failed, running fools through with the pointy end of my blade.
Sneaking around is, predictably, a lot of fun. I mean, who doesn’t want to live out the thrill of crouching behind a crate as a baddie walks by or holding your breath as you snatch a key from the hip of an unsuspecting guard? Stealth mechanics can already be pretty stressful, but experiencing the tension of almost getting caught from a first-person perspective is downright nerve-wracking and hilarious. In one section, I even tailed an enemy by climbing alongside buildings and, my personal favorite, using crowds to blend in with the unwashed masses, hiding in plain sight – mostly because it meant I could goof around with dumb NPCs, holding totally not-suspicious conversations with them while I waited for my quarry to turn the corner.
Parkour felt surprisingly natural, as the same auto-jump mechanic found in other Assassin’s Creed’s games applies here, and I could change directions by simply turning my head in
Vampire: The Masquerade — Justice is here to offer a new narrative RPG experience in VR.
The Sniper Elite VR game has been out for a while now, with some mixed reception. But thanks to a new trailer, some life has been breathed back into the gory action game.
Update: Pulse Explore wireless earbuds, Pulse Elite wireless headset, and additional PlayStation Link USB adapters will be available to pre-order starting Friday, November 24th. Preorders will be available through PlayStation Authorized Dealers and Sony Centres in Singapore, Malaysia, Thailand, Indonesia, Philippines, and Vietnam.
Square Enix has announced Kingdom Hearts Missing-Link, the next game in the Disney-meets-Final-Fantasy series, for Android and iOS, and sign-ups for the closed beta are now open.
One of the best features of the series is its painstaking efforts to bring real-world locations to life, and a direct comparison can help showcase just how well the games pull this off. Things aren't always entirely one-for-one, as landmarks in-game might need some slight tweaks like additional handholds for an Assassin to grab when climbing, but the overall likenesses are often astonishing. Unfortunately, it isn't exactly easy to get up and visit every location for the sake of the perfect side-by-side.
Super Mario Bros. Wonder seems to be a resounding success for Nintendo. Today, the European Twitter (X) account revealed that the newly released 2D platform game is now the fastest-selling Mario title ever in Europe for the first three days of sale.
Nestled in a cozy backstreet in the heart of Central London, the compact headquarters of British esports group EXCEL forms the unlikely backdrop for the launch of a new hardware brand.
Snake? Snake?! SNAAAAAAAAA - Oh, there you are, Snake. This is just a quick Codec to let you know that Konami's stealth blockbuster bundle Metal Gear Solid - Master Collection Volume 1 is now available to buy. Did you ever play Metal Gear Solid, Snake? It's this sprawling philosophical epic about war, surveillance, AI, nationalism and anti-heroism, a baroque metafictional saga spanning generations that is also a complex series of videogame design experiments. I know - it's a lot to take in, Snake, but you can sort of boil the series down to the difference between two varieties of wall. There are the ones you hide behind, so as to get the drop on your foes, and there are the ones you break, because they're fourth walls, Snake. Do you see?
Today — Friday, Oct. 20 — two wildly clashing and yet somehow complementary works from creators at the top of their game, both sitting right at the intersection of art and commerce, arrive at the same time. It’s Barbenheimer all over again, but this time it’s just for me. Today, we are blessed with both Nintendo’s Super Mario Bros. Wonder and Martin Scorsese’s Killers of the Flower Moon.
It's been three years since Ubisoft announced it was working on a VR instalment of Assassin's Creed, and with the game — now officially titled Assassin's Creed Nexus VR — nearing its release, the company has shared an extensive eight-minute gameplay breakdown to get players in the mood ahead of its November launch on Meta Quest 2, 3, and Pro.
Part of me would love a VR headset, but the rest of me lives in a flat, which means I'm usually thankful that most VR game trailers don't do much for me. Besides Half-Life: Alyx and Superhot, there aren't many games that have me wishing I had an Index or Quest.
Video game sales across Europe were down in September compared with the year before, according to the latest figures from GSD.