With 2019’s Control, Remedy Entertainment established the Remedy Connected Universe, which, like its name suggests, pulls two of Remedy’s owned properties – Alan Wake and Control – into a shared universe.
06.09.2023 - 22:55 / wccftech.com / Saga Anderson / Sam Lake / Alan Wake / New
Alan Wake 2 finally arrives next month, and this time around, the tortured author won’t be alone. Alan Wake 2 actually features two playable characters – Alan himself and FBI agent Saga Anderson. This has led to some concern that Alan was perhaps being edged out of his own game, but it seems those fears are largely unfounded.
In a new interview, Remedy creative director Sam Lake delves deeper into the decision to introduce a second character to the mix. The idea is not to get away from Alan or the series' history – quite the contrary. Remedy is now pushing a full-on connected universe, and aims to tap into tons of lore and story threads from past games like the original Alan Wake and Control. That info dump could be intimidating though, so the Saga part of the game is designed to be less lore-heavy, less trippy, in order to draw new players in. In other words, the plan is to grab ‘em with a more typical serial killer tale, then hit ‘em with the real mindscrew stuff.
“While [Alan Wake 2] is a sequel to Alan Wake, it's also a Remedy Connected Universe experience. So, it's connected not only to Alan Wake, but also to Control. With all of this in the background, it's critical to us that it's very easily approachable for new players that have never played any Remedy games before.
The game begins with FBI agents coming to this small-town setting in Washington State to investigate a string of ritualistic killings -- a serial killer, essentially. This is something that's familiar to everybody, and for us, it felt like a perfect starting point to get the new players, and our fans, into this experience. That being said, our fans of our previous games are really, really important to us and we want to keep on telling stories from the rich foundation the Remedy Connected Universe provides. So... we get everybody in, and the story is self-contained enough that everybody can be excited about it and understand it. For the returning fans, there is a ton of lore, ton of exploration, ton of threads that have started in Alan Wake and Control that we'll pick up and take further.”
Lake also delved into some of the inspirations for Alan Wake 2. Obviously, Stephen King and David Lynch remain foundational to the series, but each of the game’s two halves are inspired by different things. The Saga part of the game is influenced by serial killer flicks like Silence of the Lambs, but also “folk horror” like Hereditary, Midsommar, and The Witch. Meanwhile, Alan’s half of the story is inspired by urban thrillers like Seven, and even non-horror movies like Taxi Driver and Inception.
In other Alan Wake 2 news, IGN has dropped over 10-minutes of new footage from Saga’s half of the game. The footage shows off some of Saga’s
With 2019’s Control, Remedy Entertainment established the Remedy Connected Universe, which, like its name suggests, pulls two of Remedy’s owned properties – Alan Wake and Control – into a shared universe.
13 years after the launch of its predecessor, Alan Wake 2 finally continues the story of gaming’s favourite haunted novelist. But the sequel is expanding more than just Alan’s tale. This game is the third entry in the Remedy Connected Universe, an idea that will see the Finnish studio’s works overlap, connect, and influence each other.
His name may quite literally be the title of the game, but Alan Wake is not the only main character in Remedy Entertainment’s upcoming survival horror. The ‘2’ in Alan Wake 2 doesn’t just point to its sequel nature, but also to the duality that runs through the entire game. Two protagonists. Two perspectives. Two worlds. And two approaches to gameplay.
Remedy Entertainment has released a few behind-the-scenes videos in the lead-up to Alan Wake 2’s launch, highlighting different aspects of the game and its development process. In a new behind-the-scenes video, the developer has turned its attention to the music and audio design of the highly anticipated survival horror sequel.
It took quite a few years before Remedy Entertainment could get an Alan Wake 2 into development. Fans of the past action horror hit will get another helping of the franchise this coming month. However, don’t expect the game to be an action horror experience. Instead, we knew early on when Remedy Entertainment finally unveiled the game that this would be a complete survival horror experience. For fans who want to dive into the next chapter, prepare for a very atmospheric and horrifying time. That said, a brand-new video clip of the game has been published online.
The latest part of our Alan Wake 2 IGN First is a section of exclusive 4K RTX gameplay played from the perspective of titular writer Alan Wake himself. The above video takes place in The Dark Place – a nightmare New York he’s trapped in - Alan finds a familiar face lurking in one of its many shadowy alleyways. This jacket-wearing, paisley tie-sporting detective is no other than Alex Casey, the hero from Wake’s successful crime book series.
Alan Wake 2 is longer than any other game that Remedy has ever made, director Sam Lake confirms, as we rapidly approach the Alan Wake 2 release date. An ambitious sequel to the 2010 original, Alan Wake 2 is a story-driven horror game with a twist, as you control two characters whose narratives intersect at key moments. If you’ve played Control, Quantum Break, Max Payne, Max Payne 2, or the original Wake, Alan Wake 2 is set to keep you entertained for much longer, with a runtime that Lake says is roughly double that of Remedy’s usual games.
Alan Wake 2 director Sam Lake has revealed that the upcoming survival horror game will be longer than the studio’s previous release, Control. Speaking with Kinda Funny Games, Lake stated that Alan Wake 2 would be twice as long as Remedy’s other titles.
Remedy Entertainment is a rather well-known video game development studio. They have delivered some big hits, including Max Payne, Quantum Break, and Control. Now, their focus is bringing out a sequel to one of their past hits from 2010, Alan Wake. Today, we’re learning that Alan Wake 2 will be Remedy Entertainment’s longest video game to date. While their past works were not necessarily lengthy ventures for players to deal with, Remedy Entertainment’s creative director, Sam Lake, has revealed that the studio has continued to strive to bring out longer video game experiences.
Deliciously pulpy horror storytelling was at the heart of the original Alan Wake. It returns for the sequel, too, but the Stephen King-isms look to be confined to The Dark Place; the New York-styled nightmare cage the titular writer is trapped in. Out in the real world (or at least what seems like the real world) – the domain of our second protagonist, FBI agent Saga Anderson – developer Remedy Entertainment has crafted a new collage from pieces of its favourite detective stories. The eerie shadows of True Detective, Seven, and The Silence of the Lambs creep through Alan Wake 2’s gorgeous digital depiction of the Pacific Northwest.
Alan Wake has been trapped in the Dark Place for 13 years. He’s ditched his slouchy hoodie for a button-down, but kept the funny jacket with the old-fashioned elbow patches. Inky hair frames his face as he wanders through a hostile dream world, clutching a puzzle-solving lamp and a revolver. This is the other side of Alan Wake 2’s story, running parallel to FBI agent Saga Anderson’s Pacific Northwest trek to investigate a series of ritualistic murders.
October is set to be a month stuffed with noteworthy releases, with Alan Wake 2 being one of them. The highly anticipated title will continue the story of Alan Wake the thriller novelist, and it will further expand the ever-growing Remedy Connected Universe.