The managed democracy of Super Earth wants players to perceive that the Terminds are evil and disgusting arthropods in however, the government has obscured the actual truth behind the war. The game drops hints that humans have sown the seeds for the current conflict for nearly a century. While the reasons for war are varied, the driving force for the ongoing Terminid War is the fuel extracted from decomposing genetically modified bugs.
The Federation obfuscates the underlying reality on the ground with a well-oiled propaganda machine. In-game media encourages devotion to the state, and holidays like All Heroes Eve demonize the arthropods as enemies. The constant patriotic barrage spurs countless Helldivers to rush to the frontline, collecting samples and decimating Terminid hives, all the while not knowing the true causes of the war.
Humanity's march of conquest requires oil to fuel its victory. Scientists discovered that Terminids produce Element 710 (oil flipped upside down), a key resource in Super Earth's faster-than-light travel. To fuel the Federation's expensive war machine, the government continues to extract resources from the bugs, a sentiment echoed by Democracy Officer Johansson, who calls for the Terminids to be harnessed.
The messages from dissidents reinforce the resource-driven narrative of the conflict with Terminids. Forced from Federation worlds due to their outspoken beliefs against managed democracy, the outcasts set up stations that Helldivers are then tasked to destroy. Before calling down the best strategems on these illegal broadcasts, players can read a message on the towers telling them that the bug menace is a Super Earth construct.
After the defeat of the Terminids in, continued human interference set the grounds for war in the sequel. Humans «pacified» the bugs and kept them in farms while utilizing their oil. This later catalyzed the current crisis, as evidenced by Service Technician Eriksson, who mentions that the bugs fought now differ from the ones encountered during the last Great Galactic War. The insects evolved rapidly into the new dangerous and annoying Terminids that Helldivers fight today because of the century of genetic modification on Super Earth farms.
The over-reliance on Terminid bug farms for fuel collection paved the way for the current crisis wreaking the Federation. Before the events of the game, the Terminids broke free from the farms and began exacting vengeance on their former masters. As players suppress the Terminids in they further the military-industrial complex of Super Earth.
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As progresses and sees more updates to both help and harm Helldivers, the Automatons may be about to unleash the worst enemy yet. already has a handful of powerful enemies in both factions, like the Bile Titan or Hulk that strike fear in the hearts of players. Many of these tough enemies are heavily armored units that are not easy to kill but can easily kill Super Earth's Helldivers. Luckily, new weapons and timely balance changes have helped lessen the strain that harder difficulties were causing.
boasts delightfully intricate gameplay systems, and people are still discovering not-so-hidden mechanics and features to exploit. Some features are relatively intuitive, found naturally by simply completing missions. In the chaos of Terminid and Automaton combat, however, Helldivers are hard-pressed simply to survive from one skirmish to another. In the pandemonium, many of the game’s unique mechanics hide in plain sight – in view but out of focus.
Despite all the success and hype around the mechs of , the upcoming mech farming game may be Steam's next big thing. 2024 has been a year of indie games and smaller studios taking the spotlight, and is no exception. The cooperative shooter has become one of the most popular releases in gaming history while continuing its development with well-timed content updates. However, early previews show it may be the perfect game for those who want a more relaxing and casual experience.
Super Earth's galactic war in never rests and based on some recent clips, the fight is about to become a whole lot more frantic. Following the game's launch, the community has already been spread thin fighting on two separate fronts in an effort to push back the enemy forces of the insectioid aliens known as the Terminids and the deadly robots called the Automatons. If that wasn't challenging enough a third faction is seemingly creeping into but it should be familair to anyone who played the original game.
Despite the variety of mission types in , some strategies may be hurting the overall global liberation effort. has launched to extreme success for a myriad of reasons, one of which is the clever mission planning and liberation mechanic. Liberating planets leads to unlocking new sectors to explore, as well as new content drops based on how the developers have acted so far. These random but also player-driven updates have helped drastically increase the popularity and retention of .
There's a conspiracy deep at the heart of , and the recent update only complicates the matter. announces in-game events via Major Orders, transmissions from the development team that direct players to complete certain types of missions on certain planets. Major Orders track the progress of players worldwide, allowing Helldivers everywhere to share a common goal, and promoting further unity among the people of Super Earth.
While players may spend most of their time gunning down Terminids and Automatons, one fan is making the community stop and think about their actions. The over-arching story of the game sees the army of Super Earth charging around the galaxy in an effort to eradicate the evil forces that have staked their claim on some planets that are in need of some democracy and freedom. Yet despite the fervor Super Earth demands of its Helldivers, it's worth stopping to think about what it would be like to die at the hands of such an impassioned soldier.
While continues to dominate the video game industry, one star is eager for a crossover with the game his film inspired. It doesn't take a lot to recognize that Arrowhead Studios' game and Paul Verhoeven's cult-classic sci-fi have a great deal in the company especially given that both act as satirical comments on the modern military-industrial complex and the influence of propaganda on society. Despite these heavy themes, there's still a great amount of fun to be had in either given that they also spotlight soldiers firing big weapons at giant alien bugs.
For those looking to collect as many Samples as possible in , paying attention to this number will make players miss out. Samples are a crucial part of as they allow Helldivers to level up every asset in their armory. These upgrades to Stratagems can drastically change how successful higher-tier missions are, which are the ideal content for most aspects of the game. Samples are likely to become even more significant when future content follows 's mechs in coming to the game.
As the Galactic War in continues to evolve, new challenges are constantly being introduced, giving players plenty of opportunity to experiment with new strategies. A recent Major Order has refocused the war effort on the Terminid front, tasking Helldivers with activating the newly operational Terminid Control System in unique missions similar to those in the failed Automaton defense campaign. Getting the Terminid Control System up and running brings its own difficulties to the game, however, and there are a couple underrated Stratagems that can really shine in these unique missions.
Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
With the recent changes, which have seen enemy spawn rates and weapon types changed to improve balancing, it would appear that developer Arrowhead has also sneakily added a new enemy type. This new Terminid has been spotted by players in recent missions but is nowhere to be found in any of the game's official patch notes.