The Finals gets surprise release during the 2023 Game Awards
08.12.2023 - 04:15
/ polygon.com
The Finals, one of the buzziest new shooters of 2023 despite only existing in beta, finally has a release date. It’s out… right now! Developer Embark Studios announced the news at the 2023 Game Awards.
Created by ex-Battlefield devs, The Finals is a free-to-play first-person shooter in which various teams of three shoot each other a bunch to see which team is the best at shooting the other teams. Embark Studios ran a closed beta in the spring and an open beta spanning from late October through early November that racked up 7.5 million players.
One of the huge draws of The Finals is that it’s not a battle royale. There’s no circle or storm or slowly encroaching safe zone. You also don’t really get punished when you get eliminated, save for a brief 20-second respawn timer. Matches last no longer than 15 minutes. It feels like a throwback to the deathmatch modes that dominated the mid-2000s, except it’s as gorgeous and technically impressive as any other modern shooter. Nostalgia for an earlier, arguably simpler era of gaming is no doubt a factor in The Finals’ popularity.
The other huge draw is that every single building can explode.
Last week, I got a chance to play The Finals during a closed media session meant to illustrate The Finals’ final state before its launch. I cannot express how frequently the thing I was standing on exploded.
For the most part, that tracks with Polygon’s more extensive preview of The Finals from earlier this year. The general concept is that you’re a contestant in some sort of shiny, violent, futuristic game show. Matches take place on maps like Monaco and Las Vegas. (Get it? Because gambling!) When you’re eliminated, you turn into a pile of coins. (Also because gambling.) Buildings, however, don’t suffer such a cartoonish fate. Shooting a wall or floor with an RPG causes it to collapse into a pile of rubble. When a building takes enough structural damage, the whole thing comes crashing down — even if you’re meticulously perched on the eaves, trying to get the drop on an opposing team.
You can choose from three classes, simply named “light,” “medium,” and “heavy,” each replete with all the gear and movement speed (or lack thereof) you’d expect from those barebones classifications. For the session, Embark paired attendees off into squads of three. We played two different quick-play modes: Quick Cash and Bank It. Both modes tally your score not by how many eliminations you have but by how much cash you can steal from opponents and deliver to various drop points. But I’ll be honest: The shooting in The Finals is so distractingly solid — so emblematic of the golden age of Battlefield — I couldn’t help but spend my time prioritizing spraying and praying over learning “rules” and