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Starfield Still Has About 250 People Working on it - gamingbolt.com
gamingbolt.com
21.11.2023 / 11:51

Starfield Still Has About 250 People Working on it

Bethesda Game Studios has made it abundantly clear that it plans to keep up support for Starfield for years to come, with the sci-fi RPG having received plenty of updates (the most recent of which added DLSS support) in the aftermath of its launch, and development on DLC also underway. In fact, it seems like a vast chunk of the developer’s workforce is still focusing on working on the game above its other projects.

Bethesda Threw a Party When They Were Informed About the Xbox 360 Specs; Fallout 76 Made Them Better Developers - wccftech.com
wccftech.com
16.11.2023 / 12:37

Bethesda Threw a Party When They Were Informed About the Xbox 360 Specs; Fallout 76 Made Them Better Developers

Back when The Elder Scrolls IV: Oblivion was in development, Bethesda threw a part when they were informed about the Xbox 360 specs, according to Todd Howard.

With games laid out like treasures, a nostalgic Todd Howard talks The Elder Scrolls 6, Starfield, and the next era of Bethesda RPGs - gamesradar.com
gamesradar.com
16.11.2023 / 00:15

With games laid out like treasures, a nostalgic Todd Howard talks The Elder Scrolls 6, Starfield, and the next era of Bethesda RPGs

Todd Howard is feeling nostalgic, and in a new video he's outlining the history of his work at Bethesda and how it's informing the next era of the studio's RPGs, including Starfield and The Elder Scrolls 6.

Lack of official Starfield mod support creates frustration, obstacles for creators - destructoid.com - Creates
destructoid.com
10.11.2023 / 17:37

Lack of official Starfield mod support creates frustration, obstacles for creators

Recently, a group of modders released their own Community Patch for Starfield, representing a collaboration working to improve the studio’s new IP. Creative fans have crafted mods left, right, and center since the game’s release, and that’s without official modding support from Bethesda.

Starfield very nearly had you playing as the voice of Deus Ex’s Adam Jensen - destructoid.com
destructoid.com
10.11.2023 / 16:19

Starfield very nearly had you playing as the voice of Deus Ex’s Adam Jensen

It’s pretty well known that Bethesda nearly had a voiced protagonist in Starfield. The developer decided against it in the end. However, did you know that one of those actors could well have been the voice behind Adam Jensen?

Would A Smaller Starfield Have Been A Better Game? - screenrant.com - Britain
screenrant.com
03.11.2023 / 20:33

Would A Smaller Starfield Have Been A Better Game?

is a massive game, touting over 100 different star systems and 1,000 planets in its enormous scope. Sadly, since the game launched, many have complained that while expansive, the Settled Systems in feel empty, making its thousand planets far less appealing and impressive. Recently, however, it's been revealed by an ex-Bethesda employee that early in the game's development, conversations took place that may have resulted in a completely different game.

10 Funniest Custom Characters Made In Starfield - screenrant.com - Usa
screenrant.com
30.10.2023 / 14:09

10 Funniest Custom Characters Made In Starfield

Bethesda Game Studio's latest RPG, , carries on the developer's long tradition of highly customizable character creation systems. As one of the main draws of Bethesda games, these systems are all but expected to include detailed face and body sliders, a decent variety of hair, beard, and accessory options, and variable background choices. certainly delivers in this area, and although some complaints have been aired regarding the quality of the character graphics in, there's no doubt that Bethesda has at least allowed players to create the character they really want, even if those characters may not look as stellar as some might hope.

If Todd Howard left Bethesda, it would "leave a big hole," says former Skyrim designer: "Todd had an attribute that none of the rest of us did" - gamesradar.com - county Howard
gamesradar.com
27.10.2023 / 16:27

If Todd Howard left Bethesda, it would "leave a big hole," says former Skyrim designer: "Todd had an attribute that none of the rest of us did"

If Todd Howard up and left Bethesda, it would "leave a big hole," says Skyrim's lead designer, insisting that the Starfield director has "an attribute that none of the rest of us did."

The actual Elder Scrolls 6 reveal will probably be like Fallout 4's, predicts former dev: "You won't hear much in the way of details until 6 months before" - gamesradar.com
gamesradar.com
25.10.2023 / 18:23

The actual Elder Scrolls 6 reveal will probably be like Fallout 4's, predicts former dev: "You won't hear much in the way of details until 6 months before"

A former Bethesda developer who served as Skyrim's lead designer predicts The Elder Scrolls 6's full reveal will mirror Fallout 4's, in the sense that we probably won't hear much else about the RPG until about six months before launch.

Skyrim's retired lead designer says anything other than the 'Bethesda usual' has to be approved by Todd Howard: 'He doesn't believe it's true, but unfortunately it's true' - pcgamer.com
pcgamer.com
25.10.2023 / 16:55

Skyrim's retired lead designer says anything other than the 'Bethesda usual' has to be approved by Todd Howard: 'He doesn't believe it's true, but unfortunately it's true'

Liked Starfield? Hated Starfield? You probably have Todd Howard to thank. A recent chat between MinnMax and Skyrim lead designer Bruce Nesmith shed some light on Bethesda's structure and organisation, and it sure sounds like pretty much every choice the company makes needs Howard's stamp of approval before it can go ahead, even as it's grown bigger over the years. To be fair to Howard, though, it seems like that's in spite of his own wishes.

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