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Todd Howard says that Starfield's ship AI sucks on purpose so players can actually hit stuff: 'You have to make the AI really stupid' - pcgamer.com
pcgamer.com
26.09.2023 / 16:35

Todd Howard says that Starfield's ship AI sucks on purpose so players can actually hit stuff: 'You have to make the AI really stupid'

Bethesda is known for making big, blockbuster RPGs—but Starfield's space combat was a totally new frontier for the team. I've personally found a decent bit of fun in zipping around and knocking pirates out of the sky, even if it's clearly not the game's main focus. I don't envy the devs saddled with the task of balancing dogfights in space.

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it" - gamesradar.com
gamesradar.com
26.09.2023 / 11:17

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"

Starfield's planets were originally supposed to be much more punishing for players, that is until Bethesda "nerfed the hell out of it," reveals Todd Howard.

Bethesda 'talked about' using the Fallout version of Earth in Starfield, Todd Howard says - pcgamer.com - Washington - city London - city New York
pcgamer.com
12.09.2023 / 21:05

Bethesda 'talked about' using the Fallout version of Earth in Starfield, Todd Howard says

For reasons I won't get into here because it may constitute a little bit of a spoiler, the planet Earth in Starfield is a bit of a wasteland. But what if it was The Wasteland—that is, the post-nuclear hellscape of Bethesda's other big sci-fi-ish game series, Fallout? In an interview with The Washington Post, creative director Todd Howard said developers actually gave thought to the idea.

Todd Howard blames the pandemic for Starfield delays: Working from home was 'very, very slow' - pcgamer.com - Washington - county Howard
pcgamer.com
12.09.2023 / 16:29

Todd Howard blames the pandemic for Starfield delays: Working from home was 'very, very slow'

You may have heard about a little space game called Starfield, the gravitational pull from which risks swallowing all games discourse for months and possibly years to come. Perhaps that's no surprise for a game that's been in development and hyped for as long as any title that I can remember (well, ones that have shipped anyway) but it's easy to forget now the thing's in our hands that it was subject to multiple delays along the way.

Todd Howard says that hundreds of plans for Starfield "went out of the window" - techradar.com - Washington
techradar.com
11.09.2023 / 16:45

Todd Howard says that hundreds of plans for Starfield "went out of the window"

Starfield director Todd Howard has spoken about plans for the game that didn’t make the final cut, including the idea for a very neat Fallout reference. 

Phil Spencer hasn’t decided if The Elder Scrolls 6 is an Xbox exclusive yet - gamesradar.com - county Spencer
gamesradar.com
11.09.2023 / 10:14

Phil Spencer hasn’t decided if The Elder Scrolls 6 is an Xbox exclusive yet

Xbox’s head of gaming says The Elder Scrolls 6’s exclusivity still hasn’t been decided.

Todd Howard mentions that the official Starfield mod tools are coming in 2024, with the DLC's release still TBA - pcgamer.com - Britain - county Howard - county Todd
pcgamer.com
11.09.2023 / 00:01

Todd Howard mentions that the official Starfield mod tools are coming in 2024, with the DLC's release still TBA

In an interview with Famitsu, Starfield lead and Bethesda frontman Todd Howard stated that the game's mod support «will be available next year» (obtained via machine translation), which likely refers to Starfield's equivalent to the Creation Kit modding tools for Skyrim and Fallout 4.

Todd Howard Explains the Lack of Ground Vehicles in Starfield - comingsoon.net
comingsoon.net
07.09.2023 / 22:37

Todd Howard Explains the Lack of Ground Vehicles in Starfield

Bethesda’s officially released yesterday after about a week of early access availability. Director Todd Howard and Xbox CEO Phil Spencer recently answered a few questions about the new game in a recent interview. .

Starfield Fans are Obsessed With Putting Todd Howard in the Game - ign.com - county Howard - county Todd
ign.com
07.09.2023 / 14:59

Starfield Fans are Obsessed With Putting Todd Howard in the Game

Starfield is officially out, and modders have been working hard creating helpful add-ons, from useful, quality-of-life mods such as revamping the inventory UI to unofficially adding support for DLSS. Others have added more cosmetic things like reskin in-game clothes. And then there are some people out there who keep modding Bethesda's Todd Howard into the game.

Fallout 76 made Bethesda better at knowing when its games are ready, Todd Howard says - techradar.com
techradar.com
07.09.2023 / 11:53

Fallout 76 made Bethesda better at knowing when its games are ready, Todd Howard says

Bethesda exec Todd Howard has claimed that Fallout 76’s troubled launch ultimately helped the studio’s developers become better judges of when their games are actually ready to be released.

Todd Howard Talks Benefits Of Exclusivity - gameranx.com
gameranx.com
06.09.2023 / 20:11

Todd Howard Talks Benefits Of Exclusivity

One of the biggest arguments that many gamers and developers get involved in is the discussion of console exclusivity. The general premise behind exclusivity is simple: it keeps certain games and franchises on specific systems so that they can have a “unique title” compared to other systems. In contrast, when a game is multiplatform, the game dev team has to attempt to ensure that everything works on every single system it’s on, which can be very stressful. The Starfield release on Xbox and PC is a hot topic issue given Microsoft’s buyout of Bethesda, but Todd Howard is looking toward the positive side of things.

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