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A Bakery Has Made an Incredible, Terrifying The Last of Us Clicker Out of Bread - ign.com - state California - San Francisco
ign.com
06.10.2023 / 20:09

A Bakery Has Made an Incredible, Terrifying The Last of Us Clicker Out of Bread

A California bakery has crafted an astonishingly lifelike, spine-tingling Clicker sculpture made entirely out of bread.

Watch the powerful firebender Azula kick the crap out of Stimpy in the final Nickelodeon All-Star Brawl 2 character reveal - pcgamer.com
pcgamer.com
06.10.2023 / 15:37

Watch the powerful firebender Azula kick the crap out of Stimpy in the final Nickelodeon All-Star Brawl 2 character reveal

The surprise sequel Nickelodeon All-Star Brawl 2 was announced back in July, and it struck us as something of a do-over, but with a heavy emphasis on more: More stages and updates of existing stages, a new campaign mode, more modes in general, crossplay, a visual spit-shine to every existing character, new minigames, and of course new characters. And now we've got the reveal of the final character coming to the lineup: It's the Avatar firebender Azula, princess of the Fire Nation and daughter of Fire Lord Ozai.

GTA 6 rumors have gotten so out of hand that fans are now using the moon to predict a reveal - gamesradar.com
gamesradar.com
02.10.2023 / 12:04

GTA 6 rumors have gotten so out of hand that fans are now using the moon to predict a reveal

GTA 6 rumors have gotten so out of hand that fans are now using the moon to predict the game's reveal date.

Starfield Player Builds A Ship Entirely Out Of Ladders - thegamer.com - Builds
thegamer.com
01.10.2023 / 13:13

Starfield Player Builds A Ship Entirely Out Of Ladders

Starfield players have been testing the game's ship building features ever since launch, creating all sorts of weird and wonderful vessels that vary greatly in how spaceworthy they actually are. You could create something cool like a replica of the The Normandy from Mass Effect, or you could terrorize the Settled Systems with a big cube or a ship the size of a bathtub.

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much" - gamesradar.com
gamesradar.com
30.09.2023 / 21:57

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much"

Bethesda Game Studio’s creative director, Todd Howard, wasn’t expecting our Starfield ships to be so damn cool.

Take all those damn pencils out of your Starfield inventory, Todd Howard tells overencumbered pack rats - pcgamer.com
pcgamer.com
28.09.2023 / 15:55

Take all those damn pencils out of your Starfield inventory, Todd Howard tells overencumbered pack rats

If there's one thing I love in this world, it's trinkets. Tchotchkes. Doodads and thingamajigs. Nothing enables this desire for collecting crud more than a good old-fashioned Bethesda game. Forks, mugs, spoons, bowls—you name it, it's probably in my inventory.

Bethesda "nerfed the hell out of" Starfield's planet atmosphere effects - eurogamer.net
eurogamer.net
27.09.2023 / 11:49

Bethesda "nerfed the hell out of" Starfield's planet atmosphere effects

Exploring Starfield's planets was previously a lot harder, Bethesda has revealed, before the developer decided to dial back some «very punitive» atmosphere effects.

Todd Howard says Starfield's planetary survival systems were originally 'very punitive' but 'we just nerfed the hell out of it' - pcgamer.com
pcgamer.com
26.09.2023 / 21:13

Todd Howard says Starfield's planetary survival systems were originally 'very punitive' but 'we just nerfed the hell out of it'

I've walked on nearly 200 different planets in Starfield in environments ranging from frozen tundra to baking infernos to toxic atmospheres. And in all that time I've only suffered one affliction that I felt a need to rush to a doctor to fix: I contracted a lung condition that eventually got so bad it made sprinting consume my oxygen supply in a matter of seconds, and I didn't have the meds to cure it myself.

Exploring Starfield's planets was a lot harder before Bethesda "nerfed the hell out of it" - techradar.com
techradar.com
26.09.2023 / 14:09

Exploring Starfield's planets was a lot harder before Bethesda "nerfed the hell out of it"

Starfield director Todd Howard has revealed that exploring planets was originally a lot harder before Bethesda «nerfed the hell out of it.»

Starfield planets got nerfed by Bethesda, Todd Howard explains why - pcgamesn.com
pcgamesn.com
26.09.2023 / 11:43

Starfield planets got nerfed by Bethesda, Todd Howard explains why

Starfield is the biggest Bethesda RPG to date, so of course features, mechanics, and ideas either got cut, reduced, or changed during development. This natural part of the development has been highlighted by Starfield director Todd Howard, who’s explained why a more in-depth planetary affliction system was cut down in favor of other mechanics.

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it" - gamesradar.com
gamesradar.com
26.09.2023 / 11:17

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"

Starfield's planets were originally supposed to be much more punishing for players, that is until Bethesda "nerfed the hell out of it," reveals Todd Howard.

Cyberpunk 2077's Ukrainian localisation takes the piss out of Russia's war - rockpapershotgun.com - Britain - Russia - Ukraine
rockpapershotgun.com
25.09.2023 / 14:29

Cyberpunk 2077's Ukrainian localisation takes the piss out of Russia's war

Reworked skill trees and new minigames aside, Cyberpunk 2077's 2.0 update includes a Ukrainian localisation of the game's million-plus-word script. It turns out the Ukrainian version is awash with references to Russia's on-going invasion of Ukraine, all of it seemingly in support of the latter. The news comes via Zone of Games, who have published a few side-by-side comparisons from the game's files, underlining differences between the English and Ukrainian translations in various bits of dialogue and menu text.

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