If you were worried that Star Wars Outlaws was going to end up being an infinite Ubisoft timesink ala Assassin's Creed: Odyssey, the developers at Massive Entertainment want to put you at ease, noting that the experience will be «very manageable».
24.07.2023 - 20:09 / videogameschronicle.com / Julian Gerighty / Kay Vess
Ubisoft and Lucasfilm Games have released a new behind the scenes video for Star Wars Outlaws, which is viewable below.
Announced in June and developed by Ubisoft Massive, the open world game is set between the events of The Empire Strikes Back and Return of the Jedi.
It follows the story of Kay Vess, an emerging scoundrel seeking freedom and the means to start a new life, along with her companion Nix.
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“The most exciting thing is being able to go back to iconic locations that people know and love, but then diving into the Lucasfilm archives and really bringing them alive in a new but very genuine way,” says Marthe Jonkers, associate art director at Massive.
“It’s not just about recreating Tatooine as you know it,” adds art and world director Benedikt Podlesnigg. “Going back to the classic sources of spaghetti westerns, we try to recreate an authentic mood and feel as we build new points of interest to follow the already established history.”
In a recent interview, Star Wars Outlaws creative director Julian Gerighty said its in-game planets might be equivalent to the size of two or three zones in Assassin’s Creed Odyssey.
He also said all planets and locations are being “handcrafted,” meaning “we haven’t procedurally generated an entire planet.”
This includes a new location called Toshara, which has “been built from the ground up with the scoundrel fantasy at its beating heart”, according to Steve Blank, Lucasfilm’s franchise content and strategy director.
Star Wars Outlaws is scheduled for release in 2024 for Xbox Series X/S, PS5 and PC through Ubisoft Connect.
If you were worried that Star Wars Outlaws was going to end up being an infinite Ubisoft timesink ala Assassin's Creed: Odyssey, the developers at Massive Entertainment want to put you at ease, noting that the experience will be «very manageable».
Ubisoft knows its way around compelling open worlds, but Star Wars Outlaws is shaping up to be one of its biggest and most densely detailed yet. As previously announced, each planet in the release will be fully explorable, with enough open space to give you a meaningful sense of adventure. And the French publisher is handcrafting every one: there’s no procedural generation.
Ever wondered what kind of nightmarish, extraterrestrial smoothy you could whip up with the disgusting liquids that barbarian Luke Skywalker was always chugging down? It might not actually taste that bad; as dedicated fans well know, George Lucas had a bad habit of making things sound worse than they actually are (see "Jizz" as an example of this, the specific kind of space-jazz employed by the Max Rebo band).
In a recent interview, developers at Massive outlined the size and scope of Star Wars Outlaws stating that the title is «not a 200 or 300-hour epic unfinishable RPG.»
While Ubisoft’s last few releases have been more miss than hit, the future is slightly better, thanks to titles like Star Wars Outlaws. Developed by Ubisoft Massive of The Division fame, it’s an open-world third-person shooter starring Kay Vess, who pursues the scoundrel lifestyle across numerous planets.
Despite its open world, Star Wars Outlaws won't be a «300 hour epic unfinishable RPG». Phew.
If you’re a fan of the Star Wars franchise, then you might understand that there is a dark underbelly in the galaxy. Most might instantly think of the Jedi and Sith as being the focal point. But those that are not Force-sensitive have other areas to worry about. We know that there are a few criminal syndicates that thrive in this galaxy, with the Hutt Clan being one of the more notoriously known. However, if you dig deeper into the franchise, you might come across other notable crime syndicates citizens are fighting back against or aligning with. You’ll find that these criminal syndicates will play a big role in Star Wars Outlaws.
Coming up with a Star Wars game is harder than you might imagine. There’s a lot to be mindful of regarding keeping things canon. You certainly don’t want to write against what a movie, film, novel, or comic book has already established. So we imagine the efforts to deliver the Star Wars Outlaws game were challenging and rewarding for the team. Fortunately, we can go into this game knowing that the developers took quite a bit of time ensuring that it remains authentic to the franchise.
One of the reasons that Star Wars Outlaws intrigued gamers from the moment it was revealed was that, on the surface, it looked like no other game set in the galaxy far, far away that we had seen before. Primarily, games from this galaxy focus on the Jedi/Sith or are based on the movies that have come out. Oh, or are LEGO versions of those films. Just saying. This game from Ubisoft is in a much different position because it focuses on the smuggler Kay Vess, who is trying to obtain her freedom and start a new life for herself.
Star Wars Outlaws creative director Julian Gerighty says the upcoming open-world game won't follow in the footsteps of modern Assassin's Creed titles as a "200 or 300-hour epic unfinishable RPG."
Since the last three Assassin's Creed games are gigantic RPGs with equally as expansive maps, there's understandable anxiety when Ubisoft announces a new RPG--will it be an unfathomable time sink of hundreds of hours? With Star Wars Outlaws, Ubisoft says no.
Ubisoft has addressed some worries about Star Wars Outlaws’ playtime.