Julian Gerighty
Kay Vess
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Julian Gerighty
Kay Vess
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Don't Worry, Ubisoft Promises Star Wars Outlaws Won't Be a '300 Hour Epic Unfinishable RPG' | Push Square - pushsquare.com - Australia
pushsquare.com
28.07.2023 / 09:40

Don't Worry, Ubisoft Promises Star Wars Outlaws Won't Be a '300 Hour Epic Unfinishable RPG' | Push Square

If you were worried that Star Wars Outlaws was going to end up being an infinite Ubisoft timesink ala Assassin's Creed: Odyssey, the developers at Massive Entertainment want to put you at ease, noting that the experience will be «very manageable».

PS5 Open World Star Wars Outlaws Will Let You Work for Jabba the Hutt | Push Square - pushsquare.com - county San Diego - France
pushsquare.com
28.07.2023 / 09:39

PS5 Open World Star Wars Outlaws Will Let You Work for Jabba the Hutt | Push Square

Ubisoft knows its way around compelling open worlds, but Star Wars Outlaws is shaping up to be one of its biggest and most densely detailed yet. As previously announced, each planet in the release will be fully explorable, with enough open space to give you a meaningful sense of adventure. And the French publisher is handcrafting every one: there’s no procedural generation.

Star Wars Outlaws Director Teases Galaxy's Most Unappealing Cooking Mechanic | Push Square - pushsquare.com - Australia - county San Diego - Teases
pushsquare.com
28.07.2023 / 09:38

Star Wars Outlaws Director Teases Galaxy's Most Unappealing Cooking Mechanic | Push Square

Ever wondered what kind of nightmarish, extraterrestrial smoothy you could whip up with the disgusting liquids that barbarian Luke Skywalker was always chugging down? It might not actually taste that bad; as dedicated fans well know, George Lucas had a bad habit of making things sound worse than they actually are (see "Jizz" as an example of this, the specific kind of space-jazz employed by the Max Rebo band).

Star Wars Outlaws is "very focused" and not "too big" says dev - techradar.com
techradar.com
27.07.2023 / 11:43

Star Wars Outlaws is "very focused" and not "too big" says dev

In a recent interview, developers at Massive outlined the size and scope of Star Wars Outlaws stating that the title is «not a 200 or 300-hour epic unfinishable RPG.» 

Star Wars Outlaws is Not Inspired by Star Wars 1313 – Ubisoft Massive - gamingbolt.com
gamingbolt.com
27.07.2023 / 09:31

Star Wars Outlaws is Not Inspired by Star Wars 1313 – Ubisoft Massive

While Ubisoft’s last few releases have been more miss than hit, the future is slightly better, thanks to titles like Star Wars Outlaws. Developed by Ubisoft Massive of The Division fame, it’s an open-world third-person shooter starring Kay Vess, who pursues the scoundrel lifestyle across numerous planets.

Star Wars Outlaws won't be a "300-hour epic unfinishable RPG" - eurogamer.net
eurogamer.net
27.07.2023 / 04:03

Star Wars Outlaws won't be a "300-hour epic unfinishable RPG"

Despite its open world, Star Wars Outlaws won't be a «300 hour epic unfinishable RPG». Phew.

Star Wars Outlaws Developers Talk About Keeping The Game Authentic - gameranx.com
gameranx.com
26.07.2023 / 20:49

Star Wars Outlaws Developers Talk About Keeping The Game Authentic

Coming up with a Star Wars game is harder than you might imagine. There’s a lot to be mindful of regarding keeping things canon. You certainly don’t want to write against what a movie, film, novel, or comic book has already established. So we imagine the efforts to deliver the Star Wars Outlaws game were challenging and rewarding for the team. Fortunately, we can go into this game knowing that the developers took quite a bit of time ensuring that it remains authentic to the franchise. 

Star Wars Outlaws Creative Director Talks Kay Vess’ Speeder - gameranx.com
gameranx.com
26.07.2023 / 20:49

Star Wars Outlaws Creative Director Talks Kay Vess’ Speeder

One of the reasons that Star Wars Outlaws intrigued gamers from the moment it was revealed was that, on the surface, it looked like no other game set in the galaxy far, far away that we had seen before. Primarily, games from this galaxy focus on the Jedi/Sith or are based on the movies that have come out. Oh, or are LEGO versions of those films. Just saying. This game from Ubisoft is in a much different position because it focuses on the smuggler Kay Vess, who is trying to obtain her freedom and start a new life for herself.

Star Wars Outlaws director says this won't be an "unfinishable" Assassin's Creed-style RPG - gamesradar.com
gamesradar.com
26.07.2023 / 16:07

Star Wars Outlaws director says this won't be an "unfinishable" Assassin's Creed-style RPG

Star Wars Outlaws creative director Julian Gerighty says the upcoming open-world game won't follow in the footsteps of modern Assassin's Creed titles as a "200 or 300-hour epic unfinishable RPG."

Star Wars Outlaws Won't Be A "300-Hour Epic Unfinishable RPG" - thegamer.com - county San Diego
thegamer.com
26.07.2023 / 14:53

Star Wars Outlaws Won't Be A "300-Hour Epic Unfinishable RPG"

Since the last three Assassin's Creed games are gigantic RPGs with equally as expansive maps, there's understandable anxiety when Ubisoft announces a new RPG--will it be an unfathomable time sink of hundreds of hours? With Star Wars Outlaws, Ubisoft says no.

Ubisoft Promises Star Wars Outlaws Won’t Take 200 To 300 Hours - gameranx.com
gameranx.com
26.07.2023 / 13:45

Ubisoft Promises Star Wars Outlaws Won’t Take 200 To 300 Hours

Ubisoft has addressed some worries about Star Wars Outlaws’ playtime.

Star Wars Outlaws Won’t be Too Big for Players to Finish Say Developers - gamingbolt.com - county San Diego
gamingbolt.com
26.07.2023 / 01:29

Star Wars Outlaws Won’t be Too Big for Players to Finish Say Developers

Star Wars Outlaws creative director Julian Gerighty and narrative director Navid Khavari have revealed that the game won’t be a 200-300 hour game. Speaking with IGN during San Diego Comic-Con, the duo spoke about what it means for a game to be “too big”.

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