Developer Arthur 'Mr. Podunkian' Lee, who worked with ConcernedApe on Stardew Valley, has announced the release window for his own forthcoming life sim.
12.01.2024 - 17:59 / eurogamer.net
Smite studio Titan Forge Games has announced a standalone sequel to its long-running mythology MOBA.
Smite 2 is set to launch for PC via Steam and the Epic Games Store, PlayStation 5 and Xbox Series X/S, and will begin «early alpha» testing in the spring.
The original Smite will remain online for the forseeable future, meanwhile.
In a presentation on Smite 2 attended by Eurogamer, Titan Forge Games said the time was right to launch a new version of its MOBA that took advantage of Unreal Engine 5 and refreshed some of the game's mechanics. Smite 2 adds new characters, and dual power sources for each god to diversify their abillities.
Smite 2, at least for a while, will also feature a smaller cast of mythological figures to play as — simplifying the learning curve for new players.
Titan Forge Games said it planned to be at a «no-wipe beta» for Smite 2 by mid-to-late 2024, and by that point feature 25 gods, with more added every week. (The original Smite currently features more than 100.) These characters will include returning favourites and a handful of all-new gods, such as Hecate.
There's no absolute guarantee all Smite 1 characters will be made playable in Smite 2. Player-purchased content won't directly transfer over either.
On porting paid-for content over to Smite 2, Titan Forge said it could not completely rework or recreate everything due to the amount of time involved, and the amount of content that would need to be ported.
However, in a bid to respect the «time, money and accomplishments» of existing Smite fans, a Legacy Gems currency will award players with the same amount spent in Smite 1 to spend in Smite 2. The only catch is that these can just be used to pay for up to 50 percent of new purchases only.
Another reward system, dubbed as Divine Legacy, will offer rewards for the number of years existing fans have played Smite, with achievement badges and up to 11 skins free — one for each year of Smite to date.
Future skins will come to Smite 1 and 2 that are cross-gen, and Titan Forge hopes — but can't yet 100 percent confirm — that Smite 2 will offer cross-progression across all platforms, pending platform holder approval.
Developer Arthur 'Mr. Podunkian' Lee, who worked with ConcernedApe on Stardew Valley, has announced the release window for his own forthcoming life sim.
Arthur “Mr. Podunkian” Lee, who previously worked on Stardew Valley at ConcernedApe, has announced Sunkissed City, a new life simulation game set in the city. It will launch for PC via Steam in Q4 2024, followed by consoles at a later date.
Today, Resolution Games and Wizards of the Coast announced a collaboration on the world's first D&D virtual reality game, now in production for a future release.
Sam Barlow, known for his work on experimental video games like Her Story, Telling Lies, and more recently Immortality, has announced that he is working on two new games. Currently titled Project C and Project D, both games are going to be distinctly different from each other, with one title being similar to Barlow’s more recent work, while the other would be more reminiscent of older titles that Barlow has worked on like Silent Hill: Shattered Memories.
Mintrocket, the studio behind Dave the Diver, has announced its newest project, a sci-fi MOBA called Wakerunners.
With the seven-star Blaziken Tera raids finished, Pokemon Scarlet and Violet revealed a new five-star Tera raid against two Paradox Pokemon to tide trainers over. Flutter Mane and Iron Jugulis will respectively be available for Pokemon Scarlet and Violet players to face, and each will bring their share of attacks to the fold.
Call of Duty fans have been asking about a standalone Zombies game for years to no avail. However, according to one developer's LinkedIn profile, they nearly got their wish over a decade ago.
SMITE 2 has revealed that the skins from the first game cannot be ported to the sequel, as doing so would take 246 years, according to the developer. SMITE is one of the most iconic MOBAs ever produced and is back in the spotlight because of SMITE 2.
One of the talking points coming out of the reveal of Smite 2 is developer Hi-Rez Studios’ decision not to port the original game’s skins, many of which players have paid for, to the sequel.
Smite 2 is on the way, and according to the developers, fans can look forward to even more highly requested gods (playable characters) joining the fray, with no chance of the team running out of new content ideas.
Alpharetta, USA – January 12, 2024 – Titan Forge Games, creators of SMITE,have announced SMITE 2, the next generation of their third-person action MOBA. Built from the ground up in Unreal Engine 5, the sequel aims to deliver a next-gen experience. Now available to wishlist on Steam and Steam Deck, Epic Games Store, Xbox Series X|S and PlayStation 5, SMITE 2 distils 10 years of learnings into a new experience.
The monster-collecting battle RPG Temtem is moving away from officially working on its competitive projects to refocus on the primary game, it announced in a blog post. In the post, the team announced it’d be sundowning its Temtem: Showdown client, as well as ending the accompanying one-time Temtem Championship Series, or the “TemCS” as it was called.