Blizzard has stopped item trading in Diablo 4 because of a newly-discovered exploit.
10.10.2023 - 22:11 / pcgamer.com
Come December, Rocket League players will no longer be able to trade cosmetic items with each other: «Player-to-Player Trading will be removed from Rocket League on December 5 at 4 pm PST,» developer Psyonix announced today.
The instantly unpopular decision will bring Rocket League into alignment with «Epic's overall approach to game cosmetics and item shop policies, where items aren't tradable, transferrable, or sellable,» says the developer, which was acquired by Epic Games in 2019.
Rocket League's item economy used to be more like Counter-Strike's: The best stuff came in loot boxes which could be opened with keys, a premium item that also became the commodity used as money in player trades. After Epic bought Psyonix, it retired the crate and key system. Crates are now free to open, but rather than items they contain blueprints for items which can be crafted by spending Credits, the new premium currency. Psyonix also introduced an Item Shop, where a rotating selection of cosmetics can be directly purchased for Credits.
Player-to-player trading lost some of its significance with the switch to blueprints, but players have continued to acquire rare items through trades, mainly using fan-made website Rocket League Garage to find and coordinate transactions.
«It was a pleasure,» wrote Rocket League Garage founder Vicegold in response to a Reddit poster preemptively memorializing the website. The operators of the website, which has its own mobile app, did not know that this announcement was coming.
«After December 5, there will be no way to trade items with any player or between accounts,» reads Psyonix's statement. «Websites or servers advertising such services are fraudulent and have no connection to Psyonix or Epic Games.»
The developer's brief FAQ on the change also warns players that if they «lent» an item to another player, they won't be able to get it back after the trading system is removed.
"[Lending is] not supported by Psyonix and all trades are considered final," it reads. «Our support team cannot help reverse trades.»
Rocket League's switch from crates and keys to blueprints and Credits was somewhat unpopular, but the decision was to me convincingly justified by the broad anti-loot box sentiment at the time, which included threats of legislation and also led Epic to change Fortnite's loot box system. It's less clear why Rocket League's player-to-player trading has to go.
Counter-Strike's item marketplace is a certified controversy generator. It continues to operate on a loot box system, and its rarest skins attain improbably high values—we just saw a streamer bag $30K worth of gun skins on day one of Counter-Strike 2's launch, and back in April, a single CS skin sold for $400K. The biggest
Blizzard has stopped item trading in Diablo 4 because of a newly-discovered exploit.
By Tom Warren, a senior editor covering Microsoft, PC gaming, console, and tech. He founded WinRumors, a site dedicated to Microsoft news, before joining The Verge in 2012.
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This is Rocket League, this is Rocket League.
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Rocket League's player-to-player trading system will be turned off in December. For someone like me, the news comes as a mild disappointment—I got my favorite set of wheels in a trade with a friend, but I haven't used the feature in years—but for Berlin-based designer Laurids «Vicegold» Düllmann and a few others, the announcement means losing a job.
Developer Psionix has announced that the rocket-powered Rocket League will be doing away with player-to-player trading from 5th December in order to better «align with Epic's overall approach to game cosmetics and item shop policies».
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Rocket League is one of the best games of all time. That’s a statement I feel pretty strongly about, and have only continued to believe in eight years after it launched. Yet the Rocket League community is in turmoil right now as publisher Epic Games and developer Psyonix announce the removal of player-to-player trading in the car football game, leading to a plummeting Steam reviews rating and a 10,000-strong player petition calling for its return.
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Psyonix has announced that Rocket League will be getting rid of all of its player-to-player trading systems before the end of 2023. “Player-to-Player Trading will be removed from Rocket League on December 5 at 4 p.m. PST,” says the official announcement. The good news, though, is that you’ll still have an opportunity to trade in duplicate and/or unwanted Core, Tournament, and Blueprint Items for a “random new item of higher rarity,” according to the attached FAQ.
Diablo 4 players can finally dive into some new content on October 17th when Season of Blood goes live. However, along with new vampiric powers to mix up the meta, there are new Unique items, Legendary Aspects and Paragon Glyphs. You can only get them from World Tier 4, but they’re available in the Eternal Realm and Seasonal Realm.