BioWare has announced its intention to fully reveal Dragon Age: Dreadwolf in the summer of 2024.
BioWare has announced its intention to fully reveal Dragon Age: Dreadwolf in the summer of 2024.
EA and Bioware are reportedly confident that Dragon Age: Dreadwolf will be released this year.
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A former Dragon Age Dreadwolf animator has mentioned a 2024 release date for the highly anticipated next entry in the franchise.
With the recent N7 (7th November) celebrations, some teasers were put out about the next instalment of BioWare’s space-opera RPG.
The next Mass Effect game may not see a release until 2029 or later, it’s claimed.
Laid-off Dragon Age: Dreadwolf and Mass Effect developers are attempting to turn this year's "N7 Day" of Mass Effect-themed festivities into a day of mass revolt. The developers in question are a mixture of former full-time staff and former Keywords Studios QA testers who have worked on Dreadwolf under contract. They've organised pickets outside BioWare Edmonton's offices in Canada, and are calling on BioWare fans to get involved on social media, while trying to engage current BioWare staff in conversation about unionisation.
Seven of the 50 employees laid off by BioWare are suing their former employer. The ex-staffers claim the Edmonton studio has refused to pay adequate severance to those affected by the late August reductions.
Former Dragon Age: Dreadwolf developers from BioWare are suing the company for “better severance,” according to a statement released by a group of seven ex-employees. Former BioWare technical director Jon Renish published the statement on X, the platform formerly known as Twitter.
Some unfortunate news from Mass Effect and Dragon Age developer BioWare: the studios has announced that it'll be «eliminating approximately 50 roles», in an attempt to reshape the company for the better.
Fans will be waiting a bit longer for BioWare’s. The studio had hoped to launch the game this year on PC, PS5, and Xbox Series X/S before moving it back to early 2024. Now, BioWare is moving Dragon Age: Dreadwolf’s release window back to Summer 2024 at the earliest.
However, BioWare is supposedly targeting a Summer 2024 release at this time.
Dragon Age: Dreadwolf’s release “keeps getting pushed back” internally at BioWare.
BioWare is laying off 50 employees, studio manager Gary McKay announced yesterday. No mention of what roles were being made redundant was made at the time, only that the studio's «commitment remains steadfast» when it comes to the upcoming Dragon Age: Dreadwolf. That's hard to believe now, in light of the fact that writer Mary Kirby, who gave the world the hairy-chested Varric, is among those looking for new employment.
Yesterday's BioWare studio update left fans of the studio feeling very anxious about Dragon Age: Dreadwolf. BioWare General Manager Gary McKay tried to assure the public that the layoffs of 50 employees wouldn't meaningfully affect the final development stretch of the fourth mainline installment in the Dragon Age series, but his words rang a bit hollow among the community.
Maintaining relevancy and longevity is one of the hardest things to do in the video game industry. As weird as it is to say, it’s “easy” to make a good game if you follow certain principles and know what you’re doing. That’s why the indie game market is full of up-and-coming teams and talents primed to take over. But what’s hard is to make great games consistently and profit from them, especially with the rising cost of titles and the increased call for quality. Bioware was a developer who once dominated the industry, and now they’re very far from the point in their history.
BioWare is a large studio known for titles such as Mass Effect: Andromeda and Dragon Age: Inquisition. It appears that all is not well at the studio, as on August 23, it announced that it is “eliminating approximately 50 roles.”
Dragon Age and Mass Effect’s storied developer BioWare have laid off around 50 employees, including veteran devs who had been with the company for 20 years, in what they call a “shift towards a more agile and more focused studio.” The reasoning behind the job cuts has a now-rote focus on efficiency that sadly echoes other redundancy announcements from this year - including ones from other widely admired studios like Firaxis and CD Projekt Red.
BioWare, the studio behind Dragon Age and Mass Effect series, has announced that it is laying off around 50 staff members to «meet the needs of upcoming projects» and to make the studio «more agile and more focused».
Ahead of Dragon Age: Dreadwolf, BioWare announces it’s laying off 50 employees, including a writer who’s worked on every single Dragon Age game. It describes the layoffs as “necessary, but unavoidable” and insists the development of Dragon Age: Dreadwolf (and the next Mass Effect game) is still on course.
EA's BioWare is laying off around 50 people from the studio.
In light of BioWare eliminating approximately 50 roles to become a “more agile and focused studio,” general manager Gary McKay talked about the development for upcoming titles, like Dragon Age: Dreadwolf. Though not directly revealing the departures’ impact on the same, he said, “Our dedication to the game has never wavered.
In a blog post that studio manager Gary McKay said was «deeply painful and humbling to write,» BioWare announced that it is laying off roughly 50 employees in order to «preserve the health of the studio and better enable us to do what we do best: create exceptional story-driven single-player experiences filled with vast worlds and rich characters.»
Mass Effect and Dragon Age studio BioWare is eliminating approximately 50 positions as parent Electronic Arts attempts to turn it into a "more agile and focused studio." The reorganization was “unavoidable,” according to BioWare general manager Gary McKay, as it was necessary in order to meet the studio's evolving needs.
BioWare general manager Gary McKay has announced they are “reorganizing” their team and laying off about 50 people. McKay makes it clear that the teams continue working on core franchises, Dragon Age and Mass Effect.
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Approximately 50 employees have been laid off at BioWare today.
Dragon Age and Mass Effect developer BioWare shared an update today on its projects while confirming that it was eliminating approximately 50 roles at the studio. It’s part of the shift towards a “more agile and more focused studio” where developers can “iterate quickly, unlock more creativity, and form a clear vision of what we’re building before development ramps up.”
In rather upsetting news, Bioware, the developers behind Dragon Age: Dreadwolf and Mass Effect, have announced that the company will be laying off around 50 employees as part of its efforts to restructure the studio’s approach to development.
Dragon Age and Mass Effect studio BioWare has announced plans to lay off “approximately” 50 people.
BioWare has announced it'll be laying off approximately 50 employees — approximately 20 percent of its total workforce according to recent employment figures — as part of a «shift towards a more agile and more focused studio».
It's been a while since we've heard any official news from BioWare on either Dragon Age: Dreadowlf or the next Mass Effect, but today's announcement is something that no one enjoys seeing. BioWare has officially announced that 50 people that were currently working on Dragon Age: Dreadwolf are being laid off, with the reasoning behind the move explained as the studio trying to become "more agile and more focused".
BioWare, the EA-owned studio behind the Mass Effect and Dragon Age franchises, has announced it is laying off 50 employees. It says the studio must “shift towards a more agile and a more focused studio” and is eliminating 50 roles as a result.
EA-owned development studio Bioware has provided a studio update in which the creator of a new Mass Effect has announced layoffs.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
EA is cutting 50 jobs at BioWare but says its commitment to Dragon Age: Dreadwolf has «never wavered.»
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Legendary RPG studio BioWare has announced its plans to lay off 50 developers.
EA group general Manager Samantha Ryan has left the company.
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