The first hour of Dragon Age: The Veilguard looks more fun than that trailer
It’s tough to be a Dragon Age fan in 2024. It’s been 10 years since Dragon Age: Inquisition, and BioWare has changed a lot since then, having made a very different type of game in Anthem that had fans (and former staffers) fretting that studio had turned away from its focus on narrative-centric games. That might be why, when I saw the first hour of Dragon Age: The Veilguard in a hands-off demonstration at Summer Game Fest, the game’s creative director John Epler said the word “narrative” to me at least a dozen times, as though trying to reassure me this game would not let me down on that score. I ate it up every time, grinning and nodding like a bobblehead. Because, honestly? That’s all I really want Dragon Age: The Veilguard to be, and I don’t think I’m alone.