Bethesda boss Todd Howard says Starfield was designed and built for longevity, even more so than RPGs like Skyrim or any of the modern Fallouts, with the studio already considering how the game will evolve for years and years to come.
13.09.2023 - 16:39 / gamesradar.com / Todd Howard / Will
It's been one week since Starfield officially launched, and Bethesda is already working on updates, including a bunch of quality-of-life features that the community has been begging for.
Today, Starfield got a small hotfix targeting a few stability issues and a handful of game-breaking quest bugs, but Bethesda says regular updates are on the way. "Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for," the publisher says in a Steam blog.
After today's hotfix, we can "expect a regular interval of updates that have top community requested features," including brightness and contrast controls, an HDR calibration menu, an FOV slider, and Nvidia DLSS support and 32:9 ultrawide monitor support on PC. Starfield mods have already arrived to address some of these points - including the game's controversial lack of DLSS - but it'll be good to see these features directly implemented in Starfield by the developers themselves.
Perhaps most notably, the devs say they're adding an "eat button for food." Yes, you will no longer have to suffer the nightmares of inventory management just to consume 3,000 sandwiches at a time. Thank the stars.
While all those updates seem to be coming in the near future, Bethesda's got some other additions in mind for the later stages of the roadmap. "This is a game we'll be supporting for years and years to come, so please keep all the feedback coming!" The studio says "even if we don't get to your requests immediately, we'd love to do it in the future, like city maps." Starfield's limited map has been one of the game's most persistent criticisms, to the point where third-party websites are offering much better maps than the game itself. Again, it'll be grand to see this kind of feature implemented by default.
The devs also say that they're "working on our built-in mod support (Creations) that will work across all platforms similar to what we've done with Skyrim and Fallout 4. This full support is planned to launch early next year." That puts recent comments from creative director Todd Howard on mod support into a more official, concrete context.
Hardcore XP farmers have found a way to get to level 100 in Starfield in just five hours.
Bethesda boss Todd Howard says Starfield was designed and built for longevity, even more so than RPGs like Skyrim or any of the modern Fallouts, with the studio already considering how the game will evolve for years and years to come.
Starfield was extensively playtested by Bethesda devs often working from home, and Todd Howard says this approach worked so well that the studio's going to apply the method to its future games, with the studio's next confirmed, albeit far-off project obviously being The Elder Scrolls 6.
Bethesda boss Todd Howard says Starfield was "basically done" by holiday 2022, and to help test the mammoth RPG, virtually everyone on the development team got a build to play on their own Xbox consoles and PCs at home.
It's not easy to balance space combat without seriously dumbing down the enemies, Todd Howard says.
Starfield is getting support for Nvidia DLSS in a future update. In a blog post, Bethesda claimed that it will address some of the highly-requested features and make quality-of-life improvements through a series of regular updates. These include an in-game FOV slider, which so far, players have been adjusting by editing a .ini text file, alongside brightness and contrast controls, and an HDR calibration menu. But before that, the developer has dropped a small hotfix today, to help iron out any ‘top blocker bugs' that are interfering with the general experience in the beloved space RPG. Dubbed version 1.7.29, the hotfix brings improvements to Starfield's performance on the Xbox Series S/X by reducing crashes. It also fixes some quest-ending bugs.
Bethesda has announced that it plans to add official Nvidia DLSS support to Starfield.
It’s no secret that Starfield requires a powerful gaming PC. Even if you have the latest generation hardware and the best graphics settings, the game will still crush your framerate. PC optimizations are on the way at last though for Nvidia users, because the latest game drivers improve Starfield performance by a small margin on systems that support Resizable BAR.
Starfield's jogging speed can appear to be a little fast but thankfully if you're finding it to be an issue a few players have already created some mods to help.
Starfield is getting official mod support in 2024, game director Todd Howard confirmed in an interview. Since the expansive space RPG's debut in early access, thousands of unofficial mods have been made available online, ranging from ones that enable Nvidia's DLSS upscaling system to making the inventory more compact and user-friendly. However, official modding tools make it easy to add fresh, custom content such as new planets and story quests, essentially opening the playing field for more experimentation. This has been the custom for Bethesda games at launch, where the modding community has been deeply involved with eliminating bugs or enhancing the experience, thanks to a deep understanding of the engine.
Bethesda games have courted modders for decades at this point and the developer’s space epic, Starfield, is no different. But despite already receiving several handy mods just a week after launch, the game won’t be receiving official mod support until next year.
Bethesda Game Studios RPG have a tendency to be mind-bogglingly massive experiences even at launch, and continue to only grow in size with significant post-launch support in the form of various updates and expansions. The recently-released Starfield very much seems to be following that same trajectory- but though we know Bethesda will release DLC for the sci-fi RPG, when exactly can we expect that DLC?
With Starfield now out, modders are already beginning to use the tools that they have at their disposal to improve and change the massive sci-fi RPG in a number of ways. And of course, this being a Bethesda RPG, there’s plenty of excitement surrounding what will be possible once the game’s full modding toolset is at the disposal of the community.