Pokémon's Teal Mask DLC Learned Nothing From Scarlet & Violet (& It Shows)
18.09.2023 - 15:33
/ screenrant.com
/ Scarlet
Although ’s DLC has had every chance to learn from the base game’s mistakes, but in reality,the repeats the worst aspects of. Although reviews for do have plenty to praise, there are undeniably some notable negatives to accompany the welcome addition of new Pokémon in Kitakami. These issues are quite disappointing to encounter in an otherwise enjoyable DLC, particularly as they are evidence of unlearned lessons.
The open-world approach to games taken in recent generations has allowed for a more vibrant depiction of the fictional world to emerge, particularly as Pokémon have shifted from spawning in tall grass to being visible in the overworld. For example, Paldea is visibly full of life, with Pokémon visibly living in their natural habitats; something that is particularly striking when a rare species is spotted. The fully 3D design offers other advantages as well, such as the ability to easily avoid unwanted encounters without the need to constantly buy and use Repel. However, the design of Paldea is still far from perfect, and Kitakami unfortunately follows in its footsteps.
Undoubtedly one of the most problematic aspects of is the games’ performance issues. have been plagued by various glitches since their release, and other graphics problems are also common sights. There have been updates since release that aimed to resolve at least some of these bugs, but at this point, it seems that the games will always be somewhat lacking in polish. Moreover, has now been released with many of the same issues immediately evident: poor frame rates, objects and Pokémon taking time to appear, and other miscellaneous bugs.
Bugs seen in are known to include some of the more notable glitches from, such as characters turning into giants. Combined with Pokémon and items being slow to render, it seems that little quality control was put into the DLC before release, despite the fact that such care would be welcomed after the reception of, even if it led to the DLC being delayed. Considering that early updates for post-release had initially raised hopes that more care would be taken going forward, the treatment of seems to have regressed in that respect.
Of course, there is every chance that similar patches are already in the works for. Prior updates saw notable improvements to performance after the number of Pokémon spawning in an area was decreased, and it is possible that a similar measure could be implemented once again. At the same time, there may also be bugs rooted in the underlying code to resolve, which future updates could also easily address. However, considering that both and DLC have now been released despite clear performance issues, precisely how far Game Freak is willing to go to see these problems fully