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No Rest For The Wicked
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No Rest For The Wicked Launches into Early Access Next Month - mmorpg.com
mmorpg.com
05.03.2024 / 22:29

No Rest For The Wicked Launches into Early Access Next Month

Moon Studios, the folks behind the Ori platformer games, are working on a new project titled No Rest For The Wicked. The game is a Soulslike ARPG that was announced at The Game Awards late last year. The studio’s “Wicked Inside” livestream gave fans their first extended look at the game and we’ve got the details.

Ori Dev's Action RPG No Rest for the Wicked Gets a Huge Update, Gameplay Looks Amazing | Push Square - pushsquare.com - Austria - Diablo
pushsquare.com
05.03.2024 / 21:33

Ori Dev's Action RPG No Rest for the Wicked Gets a Huge Update, Gameplay Looks Amazing | Push Square

Announced for PS5 at The Game Awards last year, No Rest for the Wicked has returned with a lengthy gameplay showcase. Narrated by developer Moon Studios — the Austria-based team behind the Ori games — the footage shows huge promise. It's an isometric, dark fantasy RPG where you make your own character, experiment with various weapon-based fighting styles, and engage in bloody battle.

Putting out an MMO fire, Temtem devs confirm the last big update for the "MMO-lite," cut "all of the microtransactions in the game," and tease another new game - gamesradar.com - Poland
gamesradar.com
04.03.2024 / 23:13

Putting out an MMO fire, Temtem devs confirm the last big update for the "MMO-lite," cut "all of the microtransactions in the game," and tease another new game

Formally addressing community unrest stirred in part by recent comments from its CEO, Temtem developer Crema released a lengthy statement explaining the future of the game, why it's sort of but also not really an MMO, as well as the other games it's working on.

Ori studio’s action RPG No Rest for the Wicked hits Early Access in April - destructoid.com - county Early
destructoid.com
02.03.2024 / 20:37

Ori studio’s action RPG No Rest for the Wicked hits Early Access in April

Moon Studios, creators of the impeccable Ori and the Blind Forest, has finally held a showcase for its next game, No Rest for the Wicked. It details the world, combat, and what already feels like a gripping story drenched in darkness and brimming with depth.

Ori devs No Rest For The Wicked hacks-and-slashes onto Steam Early Access in April - rockpapershotgun.com
rockpapershotgun.com
02.03.2024 / 01:49

Ori devs No Rest For The Wicked hacks-and-slashes onto Steam Early Access in April

The two Ori games were gorgeous platformers that challenged your dexterity while tugging on your heartstrings. The next game from developers Moon Studios seems more likely to do the former than the latter. No Rest For The Wicked is a Souls-ish action RPG that apparently thinks you're extremely wicked.

No Rest for the Wicked – Day/Night Cycles, Loot Rarity, Town Projects and More Detailed - gamingbolt.com
gamingbolt.com
01.03.2024 / 21:25

No Rest for the Wicked – Day/Night Cycles, Loot Rarity, Town Projects and More Detailed

No Rest for the Wicked from Moon Studios launches for PC via Steam Early Access on April 18th, and a roadmap has already been laid out. However, several details and gameplay were also revealed during the Wicked Inside Showcase, including the opening section. Check it out below.

Ori studio's No Rest for the Wicked enters Steam early access in April - eurogamer.net
eurogamer.net
01.03.2024 / 20:19

Ori studio's No Rest for the Wicked enters Steam early access in April

Ori and the Blind Forest developer Moon Studios has announced its dark action-RPG No Rest for the Wicked will launch into Steam early access on 18th April.

No Rest for the Wicked: Revealing new details on combat, crafting, town-building - blog.playstation.com
blog.playstation.com
01.03.2024 / 19:13

No Rest for the Wicked: Revealing new details on combat, crafting, town-building

You wake up as the survivor of a shipwreck, with nothing more than the ragged clothes on your back to your name. A short trek away lies the dying captain of the vessel, who mentions the place he was trying to reach– a place called Sacrament. And so, your long and difficult journey begins.

No Rest for the Wicked Early Access Roadmap Revealed, Includes Multiplayer and Farming - gamingbolt.com
gamingbolt.com
01.03.2024 / 19:07

No Rest for the Wicked Early Access Roadmap Revealed, Includes Multiplayer and Farming

Following its announcement of No Rest for the Wicked launching on April 18th for PC via Steam Early Access, Moon Studios released a roadmap for the upcoming action RPG. Its first update, arriving at an unspecified date, will add multiplayer.

No Rest for the Wicked Enters Steam Early Access on April 18th - gamingbolt.com
gamingbolt.com
01.03.2024 / 19:07

No Rest for the Wicked Enters Steam Early Access on April 18th

Moon Studios ended its showcase for No Rest for the Wicked by announcing that the action RPG will launch on PC via Steam Early Access on April 18th.

No Rest for the Wicked: The First Hands-On Preview - ign.com
ign.com
01.03.2024 / 18:49

No Rest for the Wicked: The First Hands-On Preview

I’ve played both Ori games. I survived the Water Tower in Blind Forest. So I knew that, even though developer Moon Studios was changing genres for its next game, No Rest for the Wicked, I shouldn’t expect to breeze through it. And sure enough, after playing the first 90 minutes of an early build, culminating in a punishing boss fight, I had to earn every new piece of gear, every bit of loot, and every inch of progress. No Rest for the Wicked is beautiful, it is challenging, and it is rewarding. You are not a walking death machine here, like in Diablo. Instead, your enemies are the walking death machines, and you’ll need to learn how to survive them. It’s more like Dark Souls in an isometric-view action-RPG form.

No Rest for the Wicked is a cruel and beautiful action game - digitaltrends.com
digitaltrends.com
01.03.2024 / 18:39

No Rest for the Wicked is a cruel and beautiful action game

No Rest for the Wicked has a lot going for it. The upcoming action game already has me charmed me with its distinct sense of style. There’s just one thing that’s yet to win me over, and that’s its sometimes cruel gameplay.

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