AMD has finally made its HIP Ray-Tracing library an open-source asset, allowing developers to incorporate RT capabilities into applications and leverage them.
24.02.2024 - 21:49 / wccftech.com / Muhammad Zuhair / Skyrim Mod
Nearly thirteen years after its original launch, The Elder Scrolls V: Skyrim still sees many interesting mods developed by the community.
One such mod is NPCs Take Cover - Smarter Anti-Cheese AI, uploaded on Nexus Mods by JaySerpa earlier this week. It mainly focuses on improving the behavior of NPCs, and instead of this "routine" work, the mod actually brings in elements that make engagements with NPCs more dynamic.
JaySerpa believes the in-game difficulty slider simply makes enemies more "spongy". While this might seem okay for some audiences, it really does ruin the fun for those who like more realistic in-game combat. Well, to make things more challenging, the mod improves the behavior of NPCs during combat. Here's how the features are described:
It's not just useful for archers but for all ranged attacks, including magic. Animals and creatures are also affected, not just humanoid NPCs.
To improve Elder Scrolls V: Skyrim with better NPC AI, you can download the mod from the link here. As always, the modding community does bring the best out of titles.
AMD has finally made its HIP Ray-Tracing library an open-source asset, allowing developers to incorporate RT capabilities into applications and leverage them.
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may soldier on as one of the most beloved role-playing games of all time, but that doesn't mean that it's perfect. Aside from the various bugs and glitches that have plagued the game since its release, one of the longest-standing complaints is that the artificial intelligence governing the game's NPCs isn't all that compelling, resulting in enemies that don't require strategy or skill to defeat. Fortunately, a new mod has taken aim at the problem.