Angela Game has released the 1.0 launch trailer for Myth of Empires, the multiplayer war sandbox game slated to go live in a couple of weeks on Steam.
The trailer focuses on showing off the new Dongzhou map, which includes biomes as varied as bamboo forests, ice lands, sandy shores, volcanoes, and more.
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Myth of Empires 1.0 also adds many new features and content:
Soaring gliders
Climbing tools to scale towering walls
Rafts
Warships
Giant sky lanterns
Playable musical instruments, including the guqin, the pan flute, the pipa, and more
Horse racing mode
New ways of taming animals (which now have new attributes that can be inherited and strengthened through breeding)
New defensive structures and automated mechanical collection tools
Simulated sieges and challenges on the three major battlefields (County Battles, Fortress Battles, and Prefecture Battles) that will allow PvE players to experience the game’s large-scale combat against NPCs and provide PvP players a chance to hone their strategic abilities.
A robust modding tool
Official servers in South America and Oceania, on top of the existing ones in Europe, North America, and Asia
There are also new server modes as detailed below.
Server Mode Solo/Hosted Mode Custom Servers Single Machine LAN Internet Single Server Server Cluster Maximum Players 1 100 100 100 100*X (X=# of servers) Rented server required? No No No Both local/rented servers can be used Both local/rented servers can be used Archive Method Saved locally and on Steam cloud Saved locally and on Steam cloud Saved locally and on Steam cloud Saved locally and on the cloud Saved locally and on the cloud Can other players join? X V (LAN only) V V V Public IP required? X X V V V Cross-server X X X X V County/Prefecture /Fortress Battles X X X X V Cross-server Market X X X X V
Last but not least, the final part of the Myth of Empires trailer teased new civilizations, such as Egypt, Greece, and Arabia.
As a reminder, Myth of Empires is just now returning to Steam after the lengthy legal dispute with Studio Wildcard, which ended up with the latter becoming the game's publisher. Console versions have been announced, too, but there's no release date for them yet. On PC, the game launches on February 21.
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