A datamine of seemingly confirms that developer Arrowhead is already planning on giving players some new tools to help defend Super Earth. Now that the game's serves have finally stabilized after a massive surge in popularity, dedicated fans are looking to the future, hoping to catch a glimpse of what could be added to the experience in future updates. Fortunately, based on the unearthed information, there's plenty to be excited about.
Per a post by u/stodal on Reddit (via ), several interesting details were revealed. In terms of new Stratagems, a file named «DropoffCombatWalker» suggests that Helldivers will soon be able to call down their very own mech suit to make battling the Automatons and Terminids much easier. Aside from the mech, the file titled «DropoffLav» has some speculating that vehicles may be the next major addition to the game although if that's the case, they may be reserved for some of the larger maps.
The datamine doesn't simply reveal new Stratagems, though; it also hints that a new faction known as the Illuminate will eventually take up arms against Super Earth. Returning from the original, the Illuminate have several enemy types, including the Adept, the Ghoul, and perhaps most worrying, the Illusionist, who can use an ability listed as Force Choke. This isn't the first hint of the Illuminate in . Fans recently spotted an in-game news scroll that suggests that the faction is quietly spreading among the stars, sparking speculation that they'll be added in a future update.
Given how has risen the ranks to be one of the most popular games of 2024 so far, Arrowhead has struggled in the weeks since its launch to accommodate the number of players trying to access the game. The developer has already pushed out several updates in an effort to increase server capacity and eliminate waiting times. One of the most popular additions was an «auto-kick» system that removed idle players, freeing up more space on the servers.
When it comes to what could arrive after the content specified in the datamine, the jury is still out. Arrowhead has confirmed that it has a lengthy roadmap in mind for its live-service shooter but given its popularity, many elements have needed a rework to accommodate 's success. In the meantime, players can still enjoy the mounds of content already in the game, including both versions of its battle pass that provide new cosmetics, weapons, and armor.
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A new source of danger has started to show up in , and unlike most threats, it doesn't actually have anything to do with Terminids or Automatons. Whether attempting to rescue civilians from Automatons or gunning down new flying bugs in , there's already more than enough to worry about for the soldiers of Super Earth. The Galactic War takes no prisoners, however, and it's wise to be prepared for any sort of challenge, even the kind that has nothing to do with the war itself.
As the Galactic War in continues to evolve, new challenges are constantly being introduced, giving players plenty of opportunity to experiment with new strategies. A recent Major Order has refocused the war effort on the Terminid front, tasking Helldivers with activating the newly operational Terminid Control System in unique missions similar to those in the failed Automaton defense campaign. Getting the Terminid Control System up and running brings its own difficulties to the game, however, and there are a couple underrated Stratagems that can really shine in these unique missions.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
With the recent changes, which have seen enemy spawn rates and weapon types changed to improve balancing, it would appear that developer Arrowhead has also sneakily added a new enemy type. This new Terminid has been spotted by players in recent missions but is nowhere to be found in any of the game's official patch notes.
is already filled with gigantic enemies but one knowledgeable player may have just stumbled upon another huge monster that could be added to the game in a future update. While the ever-popular sequel to the original game brought with it plenty of returning foes, there are a few key players in the galactic war that have yet to make the jump. However, a recent discovery suggests that a powerful type of Terminid that's thus far been missing is actually hiding under players' noses.
Based on how 's Galactic Map is set up and evolving, a massive faction clash could create cool new missions. Though the insect-like Terminids and robotic Automatons are currently on separate sides of the Galactic Map, both are slowly pushing toward Super Earth. Though the ultimate goal for Helldivers is to liberate each planet and push them back, chances are these wars will have patterns that flow back and forth — patterns that will likely get even more complicated when new game-changing factions are added to the battlefronts.
Following a series of controversial weapons nerfs in , developer Arrowhead Studios confirmed that it will soon be adjusting the difficulty on certain enemies. When the most recent balance patch for dropped, the community was divided on how certain weapons had been adjusted, insisting that the developer should focus on buffing equipment rather than making it weaker. In the days that followed, players have vocally expressed their frustration that their favorite firearms are now no longer effective on the game's harder difficulty settings.
delivers a significant chunk of its content through Warbonds, and while two came alongside the game's launch, a new Warbond is being added to the game just over a month later. Warbonds work much like the battle passes that have become common in live-service games, but they allow players a decent amount of agency in determining the order in which each Warbond's items are unlocked. This new Warbond, called Cutting Edge, is bringing not only new cosmetic items, but new weapons and armor as well.
Arrowhead has announced a new Warbond for , called "". This new update will give players the chance to enhance their loadouts with an array of new items.
's new patch has been released, bringing impressive features such as environmental hazards to the game. It has, however, introduced several balancing updates for weapons and stratagems, which have been controversial with those who have invested more time into the game.
Arrowhead has announced a new patch for on PC. The update will introduce new planetary hazards such as fire tornadoes and meteor showers to make for much harder environments.
Dealing with enemy outposts may seem like more hassle than it’s worth, but one Stratagem provides an easy solution for one of the most common obstacles in . This is great news since leaving these outposts unchecked can lead to major consequences when trying to complete mission objectives as quickly as possible. While it’s tempting to ignore them entirely, Helldivers can easily free up some quality real estate for tactical retreats and traversing between objectives so long as they’re toting the right tool – all while eliminating potential threats in the process.