Everything New Coming To Helldivers 2 Warbond: Cutting Edge
08.03.2024 - 00:21
/ screenrant.com
/ Helldivers Ii
/ Kyle Gratton
delivers a significant chunk of its content through Warbonds, and while two came alongside the game's launch, a new Warbond is being added to the game just over a month later. Warbonds work much like the battle passes that have become common in live-service games, but they allow players a decent amount of agency in determining the order in which each Warbond's items are unlocked. This new Warbond, called Cutting Edge, is bringing not only new cosmetic items, but new weapons and armor as well.
Upon the release of, there were two Warbonds available – Helldivers Mobilize and Steeled Veterans. The latter is essentially a premium track for the battle pass system, requiring players to purchase it with their bought or freely found Super Credits. Each Warbond contains a variety of weapons, armor, grenades, capes, emotes, Boosters, and more. Medals are spent on unlocking said items, in turn opening up further tiers of the Warbond. Cutting Edge is releasing March 14, and appears to be the first monthly premium Warbond coming to, and is focused on giving players the latest and greatest in Super Earth technology.
Some of the primary attractions in the Cutting Edge Warbond, revealed in a post, are three new armor sets, which include matching helmets. According to the in-game lore, these are a series of prototype suits, created by Super Earth Research & Development, and are now ready for field-testing. The EX-03 Prototype 3, EX-16 Prototype 16, and EX-00 Prototype X all lean heavily into 's futuristic setting, particularly in their helmets eschewing traditional visors for what appear to be more complex optical sensors.
At the time of writing, it's unknown what special properties each set of armor will have. They may incorporate existing abilities, such as increased Stim carrying capacity or greater resistance to explosions, or introduce entirely new ones. It also remains to be seen what each new set's stats are, including their armor value, newly important after the armor bug was fixed in a recent patch, making it so the trade-off between mobility and protection works as intended.
With perhaps even more bearing on gameplay, three new primary weapons being added via the Cutting Edge Warbond. Sticking with the theme of experimental armaments, the LAS-16 Sickle, SG-8P Punisher Plasma, and ARC-12 Blitzer seek to revolutionize the galactic battlefront. The Sickle is a burst-fire laser rifle, the Punisher Plasma lobs explosive blobs of plasma, and the Blitzer sends bolts of lightning down range.
The Sickle is an interesting alternative to the Scythe, firing a barrage of lasers instead of one continuous beam, and may be capable of dealing significant damage with well-placed shots. The Punisher Plasma is a modified