Francesco De Meo
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Francesco De Meo
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Game dev challenges other devs to multiply something in their game by 1000, triggering landslide of chaotic videos - rockpapershotgun.com
rockpapershotgun.com
15.05.2024 / 11:09

Game dev challenges other devs to multiply something in their game by 1000, triggering landslide of chaotic videos

I think most would agree that the artist formerly known as Twitter has never been in more need of a thermonuclear cleansing. The Musk era has transformed what was already fondly known as a hellsite into something at once more obnoxious and sadder, whether you're talking about the web3 grifters or the resurgent debate-me cryptofascists or the recommendation algorithm's perceptibly greater enthusiasm for quote-tweet flamebait.

10 Wild Fallout Fan Theories & Rumours That Could Actually Be True From The Games - screenrant.com - Germany
screenrant.com
14.05.2024 / 21:53

10 Wild Fallout Fan Theories & Rumours That Could Actually Be True From The Games

is known for having a unique and charming world with as many unanswered questions as answered ones. Conspiracies are ingrained into the franchise's DNA as much as the whimsical nature of the world is, and the wild setting of means that its theories can be just as outlandish. Bethesda has been shrewd in giving its fan community many answers, letting the mystery build over time from entry to entry.

Marvel Rivals Dev Apologizes for Contract That Blocked Creators From Criticizing the Game - ign.com
ign.com
13.05.2024 / 10:49

Marvel Rivals Dev Apologizes for Contract That Blocked Creators From Criticizing the Game

The developer of Marvel Rivals has apologized for having a clause in its content creator contract that blocked streamers from criticizing the game.

What We Played #653 – Killer Klowns, Fallout 4 & Homeworld 3 - thesixthaxis.com
thesixthaxis.com
10.05.2024 / 19:17

What We Played #653 – Killer Klowns, Fallout 4 & Homeworld 3

Wouldn’t it be lovely if gaming devices could handle being played outdoors a bit better? Sure, screens are getting brighter and better all the time, but as soon as those glossy glass screens catch a whiff of reflected sky or sunlight, the image gets so washed out that there’s almost no point trying. Also power sockets don’t grow on trees. Still, at least it’s better than having to get close to a window and angle your original Game Boy Advance just right in the fading light while trying to beat Ecks vs. Sever or something.

Sea of Thieves Is April’s Most Downloaded Game On PlayStation 5 In Europe, Third in the US - wccftech.com - Usa - Canada
wccftech.com
10.05.2024 / 12:05

Sea of Thieves Is April’s Most Downloaded Game On PlayStation 5 In Europe, Third in the US

Sea of Thieves debuted on PlayStation 5 and Nintendo Switch last month and has done rather well on Sony's console, managing to become among the most downloaded titles for the last month.

The tricks D&D designers used to keep 20th-level characters from breaking the game - polygon.com - county Door
polygon.com
09.05.2024 / 18:07

The tricks D&D designers used to keep 20th-level characters from breaking the game

One of the biggest draws of Vecna: Eve of Ruin, the final campaign in the decade-long run of 5th edition Dungeons & Dragons, is the fact that you can play as a high-level character. Most D&D campaigns end around level 10. Eve of Ruin starts there, and then proceeds to go up to level 20, the game’s cap. That means players will begin the story with extremely powerful, potentially game-breaking spells and abilities. So how did the designers at Wizards of the Coast manage to keep characters in line, preventing them from blowing up the entire narrative from the jump? The answer is very, very carefully.

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival - gamesindustry.biz - Poland - city London - city Santaolalla
gamesindustry.biz
09.05.2024 / 08:47

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Two years ago, the Game Music Festival was held at London's Royal Festival Hall for the very first time, after five editions in its Polish homeland.

Killer Klowns from Outer Space Preview – Escape the Klownpocalypse - thesixthaxis.com
thesixthaxis.com
08.05.2024 / 15:39

Killer Klowns from Outer Space Preview – Escape the Klownpocalypse

As a lover of both asymmetrical multiplayer games and horror in general, the idea of Killer Klowns from Outer Space really caught my imagination. Co-developers IllFonic are no strangers to this style of game, having previously tapped into other 80s film franchises and adapted them to asymmetrical multiplayer with Friday the 13th: The Game, Predator: Hunting Grounds, and Ghostbusters: Spirits Unleashed.

Arkane Austin Was Working on a Big Redfall Update for May Before Microsoft Ditched the Game and Closed the Studio - ign.com
ign.com
07.05.2024 / 22:01

Arkane Austin Was Working on a Big Redfall Update for May Before Microsoft Ditched the Game and Closed the Studio

The now abandoned Redfall had a roadmap of support that was being actively worked on before Microsoft scrapped all development and closed its developer, IGN can reveal.

Helldivers 2's PSN mandate won't stop players in unsupported regions from playing the game, while devs look "for better options" - gamesradar.com
gamesradar.com
06.05.2024 / 13:59

Helldivers 2's PSN mandate won't stop players in unsupported regions from playing the game, while devs look "for better options"

Helldivers 2 PC players who live in regions without access to the PlayStation Network will still be able to play the game, even after the account linking mandate comes into effect, according to one developer. 

Red Dead Redemption 2 Fan Turns The Game's Soundtrack Into a Cassette - gamerant.com - Usa
gamerant.com
06.05.2024 / 06:51

Red Dead Redemption 2 Fan Turns The Game's Soundtrack Into a Cassette

A Red Dead Redemption 2 player celebrated the game's soundtrack by transforming it into a cassette tape. Red Dead Redemption 2, an open-world action-adventure game developed by Rockstar Games, takes players on a journey through the rugged landscapes of the American Wild West. Released in 2018, the game received critical acclaim for its compelling narrative, immersive gameplay, and beautifully crafted world.

Even Helldivers 2's Director Doesn't Know What To Do About The Game's Removal From Steam - thegamer.com
thegamer.com
05.05.2024 / 16:59

Even Helldivers 2's Director Doesn't Know What To Do About The Game's Removal From Steam

Helldivers 2's creative director and CEO of Arrowhead Game Studios, Johan Pilestedt, has revealed that he doesn't know what players affected by the game's removal from Steam can do next.

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