is filled with fascinating characters for the party to meet from the very first moment on the beach right through to the bustling streets of Baldur's Gate. However, there is one particular character that can be encountered who might not be all they seem. Following some clues scattered around, it appears that one key character might be an imposter.
[Warning: The following article contains spoilers for Baldur's Gate 3.]
does a fantastic job of balancing new characters alongside well-known faces from the previous installments. Jaheira and Minsc return, joining a new party in as companions to help defeat the Absolute however they are far from alone. Viconia DeVir and Sarevok Anchev both play pivotal roles in, while Volo and Eliminster also make appearances during the course of the story.
However, it seems that Minsc, Jaheira, and Viconia might not be the only former companions present in as there is evidence that suggests that Edwin Odesseiron can also be found and met, but not in his true form. Eagle-eyed players have spotted some inconsistencies when it comes to Lorroakan, the owner of Sorcerous Sundries, which has resulted in the compelling theory that Lorroakan is actually Edwin in disguise. But just what is this evidence, and is Lorroakan who he seems?
Lorroakan is first mentioned at the start of by Aradin and his crew, and is when the party first learns about the relic known as the Nightsong. Lorroakan is also mentioned by Rolan, a tiefling wizard who can be met in the Druid Grove, as he is anxious to resume his journey to Baldur's Gate to begin his apprenticeship with the famed Lorroakan. It is here that the first inconsistency is found as Rolan's description doesn't match what Gale has heard about Lorroakan.
Rolan believes that Lorroakan is a great spell caster and well-respected amongst his peers. However, Gale notes that he'd heard Lorroakan was a and seems genuinely surprised that Lorrokan is considered to be an accomplished wizard. Given Gale's former standing as Mystra's Chosen and that he is considered a good friend to other famous and respected mages such as Elminster, it seems unlikely that Gale wouldn’t have heard of Lorroakan in more glowing terms if he was, as Rolan puts it,
Lorroakan can be met once the party enters Act 3, and it is here that the majority of clues linking him to Edwin can be found. The party can learn that Lorroakan wants the Nightsong, knowing full well it was a person because he wishes to become immortal. This tracks with Edwin’s own obsession in the first two games and his goal to expand his lifespan beyond that of a regular human.
More clues can be found, some small, such as the way Lorroakan dresses in the same color pallet of Edwin of red and gold. Others lend
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Throughout , the story presents choices that will challenge the party, with many having no obvious right or wrong solutions. One choice in Act 3 is the perfect example of this, with the decision of what to do with Shadowheart's parents having no clear answer. The meeting marks the end of Shadowheart's personal quest, and each choice has its own set of consequences, with those also based on previous choices made regarding the half-elf cleric.
From the world of Neil Gaiman's Sandman comes a spooky new series starring two dead boys who decide to ditch the afterlife and quite literally become detectives.
is packed full of great characters who the party can meet and help throughout the course of the epic fantasy story. One that plays an important role across all three acts is Rolan, a tiefling wizard who initially comes across as very arrogant and unlikeable. However, if he is kept alive throughout, Rolan can become a valuable ally and help towards achieving “Leave No One Behind”.
It’s generally accepted among all and players that bards are the most charismatic characters and master manipulators. They have the ability to cleverly weave words together to persuade or trick others into doing whatever they wish, for better and sometimes worse. However, there is one other class that could give the bard a run for their money when it comes to sheer manipulation, especially in .
has a plethora of fantastic magic items to find and purchase throughout the party’s journey that will aid them in their mission to save Faerûn. While some enhance damage dealing abilities or offer new spells, others are designed to buff the party and help in subtler ways, including one that's easily missed from a reoccuring, beloved NPC. This can be most useful at lower levels during Acts 1 and 2 to keep everyone on their feet during tougher moments.
Dragon's Dogma 2director Hideaki Itsuno has shared that the game's most devastating feature was being considered as early as the series' 2012 original.
has just been released, and along with it comes a large, open-world map filled with content. The original, released in 2012, took place on the sprawling island of Gransys, which was quite big in its own regard. That said, ups the ante and features an even larger map, taking place in the two new regions of Vermund and Battahl, with a host of other new locations and towns added to the game.
is packed with choices for the party to make at every stage of the epic game. From big decisions like whose side to take in a battle to small-scale ones such as choosing whether to talk to a particular NPC, the party are constantly changing the world around them. However, some choices in can have some very serious consequences later down the road which may have been unintended.
Rogues in operate as they do in by attacking from stealth for massive damage bonuses. Whether choosing to play as one or relying on Astarion, most parties will have a rogue for battle and to handle those tricky locks. So which feats work the best when trying to sneakily save Faerûn as a crafty rogue?