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08.01.2024 - 15:01 / gamingbolt.com / Swen Vincke
Larian Studios has enjoyed stupendous critical and commercial success with Baldur’s Gate 3, so it’s only natural that all eyes are going to be on what the developer comes out with next- though as you might expect, it will be a while before we hear anything about it.
Larian Studios boss and director Swen Vincke recently took to Twitter to speak about the next project he’s working on, saying that after having spent the last four months “rewriting and abandoning ideas”, he’s zeroed in on what the game’s first act is going to look like. He went on to talk about the iterative nature of creative work in general, which means things can always change, though he suspects “a lot” of what he’s figured out for act 1 of his next game is going to survive in the final draft.
“Been a great morning,” Vincke wrote. “After 4 months of rewriting and rewriting and abandoning ideas and then revisiting them, finally figured out what act 1 on this thing I’ve been working on needs to be. Quote me when it’s revealed to see how much of today’s draft survives. I suspect a lot.”
That said, he went on to make it clear that the project is still in its early stages, saying that it’ll be a while before Larian is ready to talk about it in an official, formal capacity.
“Also – it’s not what you think and this is not an teaser for an announcement,” Vincke wrote. “Just am genuinely excited about where this is going and wanted to share some of my excitement. It’ll be quite some time before we talk about this.”
With Baldur’s Gate 3 still just a few months old, little is known about Larian’s next game, though Vincke has previously said that the recent success it has enjoyed will encourage it to “push may boundaries” with its next game.
Vincke has previously expressed interest in working on something smaller-scale after Baldur’s Gate 3, while he has also confirmed that Larian Studios will be making Divinity: Original Sin 3 “at some point.”
One thing I learned over the years is that work done on abandoned drafts is never wasted, even if you think the drafts are shit. More than often, you'll find you can recycle your work once you find the right story for it.
— Swen Vincke @where? (@LarAtLarian) <a href=«https://twitter.com/LarAtLarian/status/1744273305031291236?ref_src=» https:>January 8, 2024
At least that's what I tell myself when I feel like a failure after people have been nagging at me for months – where's the fucking narrative Swen?
— Swen Vincke @where? (@LarAtLarian) <a href=«https://twitter.com/LarAtLarian/status/1744275516666888349?ref_src=» https:>January 8, 2024
Also – it's not what you think and this is not an teaser for an announcement. Just am genuinely excited about where this is going and wanted to share some of my
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The makers of Baldur’s Gate 3 have made it pretty clear that the game won’t be coming to subscription services like Xbox Game Pass any time soon, saying they believe the amount they charge for the game is fair. Now in a new statement responding to Ubisoft saying we should get used to no longer owning games, Larian boss Swen Vincke has gone a step further.
Over the last decade or so, the entertainment industry has seen many rises and falls across all brands. These changes have affected music, TV, movies, and even video games. Things “for sure never going to fail” started to fail. Then, things that “could never work” have done well and made many wonder if things could go further down that path. One such path is that of the “game subscription service,” which was punctuated by the Xbox Game Pass, which has done wonders for Microsoft. However, Larian Studios isn’t on board with this notion, nor with notions of such services made by fellow game developers.
The director of Baldur's Gate 3 has discussed the possibility of their games heading to subscription services, sharing: "Direct from developer to players is the way."
Larian Studios CEO Swen Vincke has said that the studio's games won't ever be found on a subscription service because he wants «to make sure the other ecosystem doesn’t die.»
With the debate around the future of video game subscriptions heating up, one high-profile developer has come out strongly on the side of the traditional method of selling games.