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One Huge Problem With Helldivers 2 High Command Needs To Change Or The Game Could Die - screenrant.com
screenrant.com
26.04.2024 / 17:37

One Huge Problem With Helldivers 2 High Command Needs To Change Or The Game Could Die

took the gaming industry by storm back in February 2024, quickly gaining a dedicated fanbase and community around the live-service title. Although it still boasts an impressive player base, a couple of months later, the numbers have begun to dwindle from the initial highs that it once enjoyed. This is to be expected with any title since the gaming industry moves on quickly, and games cannot be expected to hold onto unsustainable numbers, but there is something can do to stem the bleeding.

Helldivers 2 Players Just Accomplished Something They Haven't Been Able to Do Since Launch - gamerant.com
gamerant.com
26.04.2024 / 06:51

Helldivers 2 Players Just Accomplished Something They Haven't Been Able to Do Since Launch

The soldiers of Super Earth have made major progress in the ongoing Helldivers 2 Galactic War by successfully defending a large number of planets from enemy assault. The feat hasn't been accomplished by the game's community since Helldivers 2 first launched in February 2024.

Helldivers 2 players think they've squished 2 billion Terminids in 12 hours, but some are worried the latest Major Order was tracking kills wrong - gamesradar.com
gamesradar.com
19.04.2024 / 12:56

Helldivers 2 players think they've squished 2 billion Terminids in 12 hours, but some are worried the latest Major Order was tracking kills wrong

The new Helldivers 2 Major Order was smashed through in under a day, but some players are concerned the game wasn't tracking Terminid kills correctly.

After slowing the Automaton invasion, Helldivers 2's next Major Order asks players to squash 2 billion Terminids - and 100 million of them died in the first hour - gamesradar.com - After
gamesradar.com
18.04.2024 / 14:11

After slowing the Automaton invasion, Helldivers 2's next Major Order asks players to squash 2 billion Terminids - and 100 million of them died in the first hour

The latest Helldivers 2 Major Order is live, and it simply tasks Super Earth's soldiers with squishing two billion Terminids in right around six days.

Helldivers 2 players say they'd give up a warbond to give devs more bugfixing time, but "it's not that simple, skipping a warbond is a huge company decision" - gamesradar.com
gamesradar.com
16.04.2024 / 15:40

Helldivers 2 players say they'd give up a warbond to give devs more bugfixing time, but "it's not that simple, skipping a warbond is a huge company decision"

A Helldivers 2 dev says the studio is working on a handful of known issues, but fixing bigger problems is tricky when rolling out a new Warbond every month.

Helldivers 2 patch confirms what must be wretched Automaton sabotage, because none of my weapons are working as intended - gamesradar.com
gamesradar.com
16.04.2024 / 10:03

Helldivers 2 patch confirms what must be wretched Automaton sabotage, because none of my weapons are working as intended

A new Helldivers 2 patch is live now, confirming that it's not just you - a whole bunch of weapons don't really work as intended.

With 20 hours to go, Helldivers 2 players are finally in position to succeed the latest Major Order after Game Master Joel gave them hell all weekend - gamesradar.com - After
gamesradar.com
15.04.2024 / 16:49

With 20 hours to go, Helldivers 2 players are finally in position to succeed the latest Major Order after Game Master Joel gave them hell all weekend

The last few days have been rough for Helldivers 2 players, to say the least. As the weekend began, we were hit with a new Major Order – halt the Automaton advance and hold the Menkent line, maintaining complete control over Menkent and Lesath in the process. It's just two planets, so simple enough, right?

Helldivers 2’s Automatons Are Back, and They’re Pissed - gamingbolt.com
gamingbolt.com
09.04.2024 / 21:25

Helldivers 2’s Automatons Are Back, and They’re Pissed

Last week, the Helldivers 2 community was successful in carrying out the mission of completely decimating the Automaton faction, leaving many to wonder where the game would go from here. As many predicted, things are only going to get worse from here.

No One's Talking About This Missing Helldivers 2 Faction From The First Game - screenrant.com
screenrant.com
09.04.2024 / 18:33

No One's Talking About This Missing Helldivers 2 Faction From The First Game

borrows a lot of things from the first game, but skips out on multiple enemy factions — not just the Illuminate. At launch and up until the time of writing, Helldivers 2 has had two enemy factions: the Terminids (Bugs) and the Automatons (Bots). However, with the recent total success of the Major Order "", it appears the Automatons have finally been eradicated once and for all. Of course, there's always a chance they'll return, but for the time being, players are left to wonder what comes next.

Surprise! The Automatons return to Helldivers 2 - eurogamer.net
eurogamer.net
09.04.2024 / 16:43

Surprise! The Automatons return to Helldivers 2

Did you really think Helldivers 2 players had wiped out the Automatons for good? Nope.

Helldivers 2 Game Master Joel says sike, the previous Automaton force was "merely a vanguard," and now a massive fleet is assaulting Cyberstan and beyond - gamesradar.com
gamesradar.com
09.04.2024 / 15:19

Helldivers 2 Game Master Joel says sike, the previous Automaton force was "merely a vanguard," and now a massive fleet is assaulting Cyberstan and beyond

Sweet mother of Joel, Helldivers 2's Automatons have returned in force after being temporarily vanquished, and that means the new Major Order is to sort them out - again.

Helldivers 2 patch remedies the mission-crashing bugs that nearly derailed the Automaton war effort's finale, just in time for the next Major Order - gamesradar.com
gamesradar.com
09.04.2024 / 11:05

Helldivers 2 patch remedies the mission-crashing bugs that nearly derailed the Automaton war effort's finale, just in time for the next Major Order

A new Helldivers 2 patch fixes plenty of in-game crashes, after developer Arrowhead had to recommend players let the game "rest" this past weekend due to persistent crashes.

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