New Final Fantasy VII Rebirth details have emerged online thanks to the game's ESRB rating, which also suggests how Costa del Sol may be hotter than expected in the second entry in the series.
27.10.2023 - 11:19 / wccftech.com / Naoki Hamaguchi / New
New Final Fantasy VII Rebirth footage was shared online, showcasing some secrets found in the demo the media played last month and advanced combat mechanics, also analyzing some of the changes made to combat over the first entry in the series.
The new video, shared by BlitzZ on Youtube, shows how the main boss of the flashback segment can be utterly annihilated with the Cometeor spell, which could be unlocked rather easily thanks to a new type of materia called Level Boost which boosts the level of any materia it is linked with. The video also goes over how the Synergy materia could work with the double magic materia featured in the game, changes to Tifa's Focused Strike, the -aga spells now requiring 2 ATB bars to cast, aerial combat, and more.
Final Fantasy VII Rebirth is undoubtedly among the most anticipated games launching next year, bringing the excellent gameplay seen in the original in a more open-ended setting. The game will also feature what is one of the most known sequences in JRPGs, which will deliver a big surprise, according to director Naoki Hamaguchi.
Final Fantasy VII Rebirth launches on PlayStation 5 on February 29th, 2023. You can learn more about the game by checking out Kai's hands-on preview, which provides information on the open-ended setting mentioned above.
The second half of the Final Fantasy VII Rebirth hands-on session, dubbed The Open Wilds of Junon, offers the first glimpse into the wide-open expanses that Midgar’s narrow streets from the first Final Fantasy VII Remake title couldn’t match. Here, players are introduced to the silent (well, mostly silent aside from the groaning) cultists that will surely lead the team to Reunion. It’s here in the fields running up to Junon and its massive cannon MacGuffin that are perched on a seaside cliff. To get from the demo’s opening to the undercity of Junon’s slums, Cloud and crew already have access to their first black-dyed chocobos and can safely reach the city by chocoback in a matter of minutes.
New Final Fantasy VII Rebirth details have emerged online thanks to the game's ESRB rating, which also suggests how Costa del Sol may be hotter than expected in the second entry in the series.
PLAY #34 is out now! Final Fantasy 7 Rebirth takes the cover, and its fresh reimagining of the PS1 classic is seriously impressing us. Alongside the magazine itself, you’ll also get your mitts on our Games Of 2024 calendar, kicking off the road to next year’s releases already. Plus, tons of expert verdicts in our reviews special, an interview with Little Nightmares 3’s devs, hands-on with Like A Dragon: Infinite Wealth, and loads more!
Final Fantasy 7 Rebirth is looking like it’s going to expand on Final Fantasy 7 Remake in several ways, and one particular area of growth that has stood out in all that we’ve heard of the game so far is its open world setting. Previously described as a seamless map and a one-to-one recreation of the original game, what exactly can we expect from how it will be structured and the sort of content it will have on offer?
Final Fantasy 7 Rebirth's open world is apparently inspired by Final Fantasy 15, Horizon, and The Witcher 3.
Final Fantasy VII Rebirth will continue the FFVII remake trilogy with a more open world-like design. To that end, Naoki Hamaguchi, one of the game's directors, admitted he took inspiration from Western games like CD Projekt RED's The Witcher and Guerrilla Games' Horizon.
One of the key writers in the Final Fantasy series has asked fans to stop demanding that he kill off characters they don’t like.
Nobody better lay a finger on Cloud's Butterfinger...or is it Zack's?
Square Enix has confirmed that Cloud and the rest of the party won't start at Level 1 in Final Fantasy 7 Rebirth, and they will instead start at the average level that players were when they left Midgar in Final Fantasy 7 Remake.
Square Enix revealed that Final Fantasy VII Rebirth won’t start players back at level 1. Still, they won’t have all of their powers & gear from FF7 Remake either.
One of the biggest questions of Square Enix’s “remake saga” with Cloud and friends was, “how much are they going to change things?” At first, it seemed like the changes would merely be cosmetic in the gameplay space. After all, the company had moved past turn-based combat for their mainline titles, and the remake took that and ran with it in a good way. But as players actually went through the title, they noticed not just a focus on the Midgar saga but fleshed-out characters and big changes. All this makes Final Fantasy VII Rebirth even more anticipated because of the changes that could come.
Final Fantasy 7 Rebirth will reportedly take you around 40 hours to beat if you're just focused on the main story content.
The anticipation for Final Fantasy VII Rebirth grows with every week that goes by and every piece of news that gets put out for it. In the game, we’ll finally get to set foot outside of Midgar and see the world of Gaia for the most part. Square Enix has already highlighted certain cities and areas we’ll visit, including the final “fateful” location that will end the game. But there are still many mysteries surrounding the title that we won’t get answered until we play it. For example, there’s the issue with Zack Fair and his role in the remake saga.