Final Fantasy VII Rebirth was designed for multiple playthroughs, according to the game's co-director.
Speaking during today's panel at this year's edition of the Taipei Game Show, as reported by Genki on X/Twitter, co-Director Motomu Toriyama said how the game was designed to be played through more than once, featuring the same Chapter Selection feature seen in its predecessor. As some additional content was available for a second playthrough in Remake, it is quite likely it will be the same in its sequel.
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During today's Final Fantasy VII Rebirth panel, Motomu Toriyama also talked about some of the story additions over the original, confirming the second part of the remake project will feature a brand new episode in Costa del Sol.
Alongside the new information, today's Final Fantasy VII Rebirth panel also featured some new gameplay footage showcasing an extended Chocobo Race, Yuffie, who seems to have retained most of her combat tools seen in the Intergrade DLC, the Titan summon and a Synergy Attack between Aerith and Cait Sith.
If you want to check out the full panel from the Taipei Game Show, you can check it out below.
Final Fantasy VII Rebirth launches on PlayStation 5 on February 29th worldwide. You can learn about the game's open-world mechanics and combat improvements by checking out our hands-on preview.
Plenty of points of interest fill the map surrounding the fields of Junon in Final Fantasy VII Rebirth, leading to rare and notorious monster encounters that provide currencies to build out World Intel when various objectives are completed (typically staggering or beating an enemy in a certain amount of time or a more specific objective such as defeating a flying enemy before it can take to the skies during one of its attacks). Colorful background dialogue is provided by an unseen NPC named MAI, who’s new to the story. MAI helps provide some interesting lore about the beasts Cloud is about to hunt for sport. While there’s an outstanding bounty on the heads of AVALANCHE (all five members still at large, including Biggs and Jessie), the major/sheriff of Junon isn’t about to turn the group in for a quick payout.
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Final Fantasy fans will soon have a new entry to enjoy this month. The video game franchise is preparing to bring out Final Fantasy VII Rebirth. This will be the next part of the beloved Final Fantasy VII remake, and with it comes more storylines to dwell into. One actor is eager for players to dig into some of these storylines, even if it’s not directly their own.
The Final Fantasy VII Rebirth playable demo is kind of a mixed bag in terms of visuals, but it does have the upper hand over the latest main entry in the series in terms of pixel count and performance.
Do you ever get the feeling that someone is HEAVILY IMPLYING something and they want to make sure you’re not missing the message? Well, the team over at Final Fantasy VII Rebirth seems to be doing that, and it’s going to make things interesting when the game finally arrives on PS5 later this month. Specifically, they’ve been teasing repeatedly that a certain key death that could happen once again in the upcoming title might not go how you’d expect. This was boosted by the game’s producer, Yoshinori Kitase, who, during an interview with Vandal, noted that he desired to give the game’s cast a “happy ending.”
Playable instruments in video games are one of the medium’s more delightful traditions, an acknowledgment that the word “play” has more than one meaning, each of them equally fun. The Legend of Zelda: Ocarina of Time’s titular ocarina, the town tunes in Animal Crossing games, and the assortment of instruments you can play in Guild Wars 2 — all very badass ways to shirk copyright law and stick it to the man by making Link play “Freak on a Leash.”
The Final Fantasy VII Rebirth playable demo comes with some evident visual issues, especially in Performance Mode, but it seems like low resolution is not what is causing everything to look so blurry.
It’s been another cold week, and one that’s proven perfectly suited to wrapping up and playing video games. I’ve been working my way through Banishers: Ghosts of New Eden, and we’ll have the review for that one on Monday. Other than that, there’s been a chunk of Suicide Squad, a heap of Naruto X Boruto: Ultimate Ninja Storm Connections, a spot of Granblue Fantasy Relink, a smidgen of Dave the Diver and a soupçon of Street Fighter 6 as well.
2024 is off to a flying start when it comes to games, with major titles like Prince of Persia: The Lost Crown, Like a Dragon: Infinite Wealth, and Tekken 8 releasing in January. February, too, promises a host of new launches across different genres from big-name developers like Rocksteady Studios, Square Enix, and Ubisoft. Suicide Squad: Kill the Justice League kicks off this month, bringing players back into the beloved Arkham universe, albeit with a live service twist. While previous Batman Arkham games were narrative-focussed single player titles, Suicide Squad is co-op looter shooter with colour-coded guns, content drops, and microtransactions.
Final Fantasy VII Rebirth, the newest installment in the Final Fantasy VII remake project and one of 2024’s most-anticipated games, tells the tale of main protagonist Cloud Strife and his loyal companions who explore a massive world outside Midgar, the city of Mako, as they pursue Sephiroth, one of the most iconic antagonists in video game history.
Final Fantasy VII Rebirth received an in-depth look at PlayStation's latest State of Play showcase, where publisher Square Enix announced that a demo for the game will be made available Wednesday on the PS5. The playable demo, currently available to download on the PlayStation Store, will allow players to take control of both the protagonist Cloud Strife and the antagonist Sephiroth in an early section of the game. Along with the announcement, Square Enix also debuted an 11-minute-long gameplay footage from the upcoming action RPG, showcasing the world map, modes of traversal, minigames and more.
In less than four weeks, players will be able to play through the second entry in the Final Fantasy VII Remake trilogy on PlayStation. Rebirth does away with the PlayStation 4 release, something that players would have expected after Remake Intergrade and the introduction of Yuffie Kisaragi was exclusive to the latest Sony console generation. At the moment, Final Fantasy VII Rebirth remains a PS5 console exclusive but certainly has the possibility of coming to PC by way of Epic Games Store and/or Steam in a matter of months.
With just weeks to go before the release of Final Fantasy VII Rebirth, we’ve had our second hands on and now, on the eve of the Final Fantasy 7 Rebirth demo’s appearance on PS5, we can finally share our thoughts from the first few hours of the game.