The Final Fantasy XIV: Dawntrail expansion will launch on July 2, Square Enix announced. Pre-orders will begin on March 26 and include three days of early access to the expansion on June 28, among other bonuses.
04.03.2024 - 15:53 / gamingbolt.com / Square Enix / Tetsuya Nomura / Naoki Hamaguchi
With Final Fantasy 7 Rebirth finally available for the PS5 almost four years after the first part, all eyes are now on the final part in the trilogy. Creative director Tetsuya Nomura confirmed development had begun in June 2022, while director Naoki Hamaguchi said last month that the script is making progress.
In an interview with IGN, Hamaguchi discussed potential content that the third part could feature, like Rocket Town. It’s the home of Cid, who appears in Rebirth but isn’t playable. “So as for Rocket Town, this was also not a part of Nojima-san’s original structure…
“And considering that how we introduce the character, Cid, for the Remake series this time is arranged a bit differently, Nojima-san, Nomura-san and I were all aligned with this decision to consider this for the next title.”
The area is also cut from Rebirth partly to focus on the Gongaga region. “Considering that in the original the Gongaga area was optional for the players, we wanted to delve into this and express this more in depth for Rebirth. And so that was also an additional consideration for this as well.”
Another noteworthy difference from the original game is the integration of Compilation of Final Fantasy 7 characters and content. Weiss from Dirge of Cerberus appeared in Final Fantasy 7 Remake’s INTERmission DLC, while Elena features in Rebirth. Could the third part feature even more Compilation content?
Hamaguchi replied, “So while I can’t comment on the sort of exact contents of the third title now, of course, whenever we present characters that have originally appealed and appeared in a Compilation title for Final Fantasy 7, we’ve seen very positive feedback.
“Fans are very delighted to see some of the characters from the Compilation of Final Fantasy 7 titles that they have loved and enjoyed. So I hope that we can continue to touch on these. But at the time, in terms of the storyline, nothing is set in stone.” In short, temper your expectations but also “never say never.”
Stay tuned for more updates on Final Fantasy 7 Remake Part 3, which doesn’t have a launch date. Check out our review for Final Fantasy 7 Rebirth here and its accolades trailer.
The Final Fantasy XIV: Dawntrail expansion will launch on July 2, Square Enix announced. Pre-orders will begin on March 26 and include three days of early access to the expansion on June 28, among other bonuses.
It’d be fair to say Final Fantasy VII Rebirth’s next-gen makeover of characters, monsters, and more from the 1997 original has been a spectacular glow-up. The modern console era has returned an iconic cast and world to us with a level of realism in gameplay that even pre-rendered cutscenes over 25 years ago couldn’t match. We asked Square Enix if they could crunch some numbers and share some insight into the changes nearly three decades of technological advancement have wrought. Here, main character modeler and lead character artist Dai Suzuki walks us through a selection of characters, creatures, weapons, and more.
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Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.