Starfield director Todd Howard has been speaking a little bit more about what RPG fans can expect from the upcoming Shattered Space DLC, and it sounds promising for those who enjoyed Fallout 4's Far Harbor expansion.
07.06.2024 - 14:15 / gamesradar.com / Yoshinori Kitase / Catherine Lewis
Square Enix veteran Tetsuya Nomura has spoken out about his experience working on Final Fantasy 6, and although he has a "strong attachment" to the JRPG, to this day he feels that there are parts of it that he "could've done a better job on."
Nomura recently served as the creative director of Final Fantasy 7 Rebirth, but for Final Fantasy 6, he was the character and monster designer. In an official interview posted on the Final Fantasy website in celebration of the classic JRPG's 30th anniversary, he notes that he thinks "we'd gone as far as we could" with the pixel art style, with FF6 being the last mainline game in the series to use it.
"I'm incredibly glad I was able to work on it as a pixel artist, and I definitely feel the love for FF6 even today," Nomura continues. "That said, while I tried to do everything I could during the project, there are still parts I feel I could've done a better job on. I don't really feel that way about many other games; it's just something about FF6 specifically."
This is a surprisingly critical stance, especially since, in the same interview, he says he was "always trying to come up with new, interesting concepts," designing both monsters and characters "even before any planning documents had been made for a project." He adds, "I like to think it was that approach that convinced my coworkers to give me even bigger tasks in the future."
Nomura acknowledges that the Final Fantasy series "changed drastically from 7 onward," and as such, he thinks "it's natural that 6 is viewed as the culmination of all that came before it." He continues: "Whatever your perspective, 6 and 7 mark a big turning point for the series, and in that sense, I think I have a strong attachment to 6 just like its fans from back when it released."
Square Enix is well aware of the demand for a Final Fantasy 6 remake, in fact, last year, director Yoshinori Kitase said: "I would like to push Final Fantasy 6 again!" However, he previously said that it'd also be "difficult," so whether it'll actually happen someday is another matter.
If you're looking for more games to dive into right now, be sure to check out our roundup of the top 25 best RPGs .
Weekly digests, tales from the communities you love, and more
Starfield director Todd Howard has been speaking a little bit more about what RPG fans can expect from the upcoming Shattered Space DLC, and it sounds promising for those who enjoyed Fallout 4's Far Harbor expansion.
It's good news and bad news for thirsty Dragon Age fans who want to give some love to The Veilguard's skeletons, as the RPG will seemingly let you smooch some of the bony friends, but not the one you might have been hoping for.
Dragon Age: The Veilguard is set to have sprawling skill trees for each class that take inspiration from Final Fantasy 10's Sphere Grid and Final Fantasy 12's License Board.
Helldivers 2 received a huge new patch this week with over 100 tweaks to improve the game, including an alteration to the enemy spawn rate that was supposed to revert an unpopular change rolled out in April. Unfortunately, it seems it may not have worked as intended.
Dragon Ball: Sparking Zero's producer admits that there are "many questions about the balance" of Spike Chunsoft's upcoming Budokai Tenkaichi revival when it comes to its online ranked mode, but the developers have utilized a unique system to try and make things as fair as possible.
There's just over a week to go now before Elden Ring's highly anticipated DLC expansion, Shadow of the Erdtree, is here, and many brave Tarnished have been diving back into the Lands Between to get themselves prepared for their next adventure. Doing so has brought with it surprising discoveries for some, including the fact that the weak Lesser Spirit-Caller Snail enemies are hiding a seriously deadly grab attack.
Elden Ring's Shadow of the Erdtree DLC is almost here, ahead of our journey into the Land of Shadow, game director and FromSoftware boss Hidetaka Miyazaki has been speaking about the creation of the expansion's map, and it sounds like it might feel pretty different to the vast open world of the Lands Between.
We’re getting ever closer to that all-important release date of 2 nd July and our first visit to Tural, the supposed “New World” of Final Fantasy XIV: Dawntrail, and based on the trailer we’re in for another amazing experience. The sweeping vistas, local cultures, and – of course – the food all look enticing. It’s shaping up to be the holiday we (and the Warrior of Light) have been waiting for. In the meantime, if you want to take a short break in Eorzea (and beyond) and get your tan started or just relax while you wait, we’ve got you covered with our travel guide to the best places to visit in Final Fantasy XIV.
Final Fantasy XIV producer and director Naoki Yoshida is so confident in the MMO's stability that he's tempted fate by stating there's «almost no chance» of server congestion on Dawntrail's launch day, 2nd July. That's some tough talk, considering the DDoS attacks that took the mega-popular game offline the last time an expansion was launched.
Elden Ring publisher Bandai Namco has given Tarnished warriors everywhere a "friendly PSA" after it was highlighted that, as it stands, the majority of players won't actually be able to access the Shadow of the Erdtree DLC due to them not beating two mandatory bosses.
Konami has unveiled Deluxe and Collector's editions of Metal Gear Solid Delta: Snake Eater, and they include some really neat bonuses even if they're pretty pricey, with the best of all being a terrarium featuring Snake retrieving his backpack from a tree.
The Xbox Games Showcase has now ended, with more than 30 games shown.