It's been 14 years since the last Final Fantasy Crystal Chronicles game, and you'd certainly be forgiven for thinking the series is over and done with, but according to producer Akitoshi Kawazu, that isn't the case.
26.07.2023 - 01:29 / gamingbolt.com / Naoki Yoshida / Square Enix
Final Fantasy 16 producer Naoki Yoshida has spoken out against negative comments the studio behind the game has been getting, calling these comments “tiresome”. As spotted by Eurogamer, Yoshida spoke during a special documentary about the studio that was aired in Japan.
Translated by streamer Audrey of Aitai Kimochi, Yoshida spoke about seeing negativity and malice by trolls online.
“There’s a lot of people who just yell at you, people I’ve never seen, met, or talked to before,” said Yoshida according to the translation. “It’s weird. What did we do to them? Perhaps they just write it from a place of negativity and malice. It’s tiresome.”
Final Fantasy 16, which was released earlier this month, has seen quite a bit of success, with publisher Square Enix considering options for potential DLC for the game. The company has also recently been soliciting fan feedback for future development.
Square Enix has also stated that it considers the sales of Final Fantasy 16—which is currently only available on the PS5—to be “extremely strong“. For more details about the game, check out our review, and our thoughts on its best boss fights.
Yoshi-P reading negative Japanese comments on <a href=«https://twitter.com/hashtag/FF16?src=hash&ref_src=» https:>#FF16
«There's a lot of people who just yell at you, people I've never seen, met, or talked to before. It's weird. What did we do to them? Perhaps they just write it from a place of negativity and malice. It's tiresome.» pic.twitter.com/jW2AY1WAgr
— ☆オードリーAudrey☆ (@aitaikimochi) <a href=«https://twitter.com/aitaikimochi/status/1683138561976209409?ref_src=» https:>July 23, 2023
It's been 14 years since the last Final Fantasy Crystal Chronicles game, and you'd certainly be forgiven for thinking the series is over and done with, but according to producer Akitoshi Kawazu, that isn't the case.
As we all know, if a video game is beloved, it will tend to get lots of attention from its developers/publishers and “blossom” in ways that gamers will typically appreciate. When Final Fantasy Crystal Chronicles was released on the Nintendo Gamecube in 2003, it was hailed as one of the best games in the franchise. With its unique look, fun story, tight gameplay mechanics, and more, gamers and critics fell in love with it. The game would get spinoffs and a remaster to showcase how good it was. However, many are stunned the game never got a true sequel.
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