has its fair share of unusual challenges, but one side quest that has caused a particularly notable amount of frustration doesn't necessarily have to be all that hard. Like many RPGs, focuses on delivering a consistently manageable main story experience while packing more difficult tasks into the optional content. The big difference, however, is that a lot of the hardest trials aren't based around combat at all, instead following in the original 's tradition of relying on unique mechanics that shake up the general course of gameplay through minigames or random challenges.
When it comes to distinctminigames in ,there tend to be offer graded standards for completion, which makes it possible to nab a passing grade without needing to showcase complete mastery. Quests, however, can be more all-or-nothing, as completing multiple steps without finishing the entire endeavor won't offer any kind of partial rewards. Most don't pose that much risk of tripping up Cloud and company, but when they do, it can be all too easy to let frustration drag the party away from the path to victory.
The Gongaga region contains one of 's most off-beat challenges in the form of "," a quest that tasks Cloud with luring some stray fowl back into an elderly woman's care. This initially sounds like a simple enough amusement, akin to idle Cucco diversions in games. Fate can be fickle, however, and it hasn't taken long for the community to decide that O Chicken, Where Art Thou is anything but a pleasure.
The problem comes from the layered mechanics of luring chickens back to the roost. Things start with a simple enough prerogative of dragging a tempting feed clanger along, which can be dragged loosely at the end of the line or yanked along in sharp bursts. The chicken's interest in the can is indicated clearly by a marker overhead that showcases relevant punctuation, so there's no need to learn subtle chicken social cues.
Chickens occasionally pausing is the perfect opportunity to get a bit of extra distance without moving the clanger if Cloud is close to it, making the process easier to manage once it gets moving again.
Before long, however, "" starts to add more demanding timing and aggressive chicken behavior into the mix. Once they start lunging for the cans, significantly more precise timing is necessary to avoid the loss of interest. On the second and third chickens of the quest, this particular mechanic can force frequent restarts that might make the endeavor seem like a waste of time.
There's one saving grace, however, which is that a mistake doesn't mean that Cloud has to start the process over from the start. This seems to be the key piece of information that many players are missing, which presumably just comes from
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Side quests play a major part of , but even a game packed wall-to-wall with diversions has to eventually narrow its focus and get ready to cross the finish line. Having an idea of when this point is coming can be helpful to figure out the best pace for completing side quests, but it can be hard to discern. involves a lot of hopping around from region to region, and when backtracking starts to happen at the same time as the story is moving forward, it's easy to lose any sense of perspective.
mission modifiers can provide an interesting way to shake up the challenge of fighting Terminids or Automatons, but they work best when the changes add to the thrill of the gameplay rather than enhancing tedium. Although finding the right kind of balance in a game that's intended to reward complex strategy and high-level play can be difficult, is generally good at landing in the sweet spot. It's not completely consistent, but one new Booster could help counteract a particularly frustrating mission modifier to keep the game as fun as always.
The series presents a pretty dystopian post-apocalyptic wasteland, but one thing from within that world that's hard to resist is the allure of the Pip-Boy. This wearable, multi-functional computer has cemented its status as a strong piece of iconography over the years, and its impressive in-game utility finds the perfect balance between the versatility of a smartphone and the simplicity of not feeling like an all-consuming vortex of pocketable modern technology. Unfortunately, the fantasy of owning a Pip-Boy has mostly only been possible to live out in-game, but a new product seeks to change that.
features a rich variety of rewards for overcoming its many trials, but there's at least one situation where losing is actually the path to a powerful boon. It's not all that shocking that a complex RPG with shades of gray doesn't stick to a perfect good versus bad binary for progression, as letting the results of every encounter be predictable would take a lot of wind out of its sails. It is intriguing, however, when a gag prize opens up extraordinary possibilities for those willing to deal with a slight inconvenience in the process.
As 's direct successor, takes it upon itself to improve in a variety of areas where the previous game was lacking. did a largely admirable job of translating the first segment of the classic RPG to a modern format, but it also had its fair share of shortcomings that sometimes threatened to overwhelm its strong points. Since sustaining momentum throughout a trilogy is necessary for the remake project to fully succeed, failing to take some strides forward could easily lose the goodwill that the first game generated.
PlayStation Plus gets a lot of attention for its monthly catalog of rotating titles, but the more persistent library accessible through PS+ Extra and Premium is also a crucial part of the membership. Like Xbox Game Pass, this feature makes it possible to get some major releases on day one without making any individual payment, as well as providing an ever-expanding resource to swell backlogs. So far, 2024 has seen notable additions like and theand remakes, making for an increasingly attractive package.
Getting to go on a date at the Gold Saucer is an exciting moment in , but this iconic event doesn't get to properly play out on the first trip to the amusement park. From a narrative standpoint, it's probably a good thing that Cloud's break time is interrupted, as the sequence running from Costa del Sol to the Gold Saucer has quite a lot of downtime for an intense plot. All the same, it's hard not to spend a lot of time wondering when there is another chance to go on a Gold Saucer date.
has all kinds of crucial interactions between characters peppered across the story, but there's one essential piece that can easily get passed over in a playthrough. As an expansion and modification of the original story, one of the main things that does with its vastly extended runtime is offer more memorable moments involving Cloud and his party. Although some can be minor or even questionable additions, others flesh out emotional beats and deep relationships in meaningful ways that help make the game a worthy successor.
offers a choice of swimsuits for Cloud, Tifa, and Aerith at Costa del Sol, and there's a reason to pay attention to the options at hand. Acquiring one vacation get-up for each character is a mandatory part of progression, as the beach doesn't allow anyone to step out onto the sands if they're not dressed for the part. Barret has this covered with his iconic sailor suit that he first dons in Junon, but for the others, this can be a somewhat more involved task.
Yuffie pops up several times throughout the earlier parts of , but she can't actually join the party until Costa del Sol, where the party is presented with a choice regarding the Materia-obsessed ninja. Here, she challenges Cloud to a fight to prove who should be the leader of the party, to which the mercenary can respond with either "" or " Unlike most decisions, this one can be a bit intimidating, as the implied possibility of failing to gain Yuffie as a party member could be disappointing.
Protorelic quests might not seem like critical content to play in , but there's one in particular that's well worth completing. As unique objectives that make up a part of the World Intel checklists found throughout the game, Protorelic quests task Cloud and company with tracking down pieces of ancient armor. Although this can lead to unlocking a powerful summon and gear late in the game, anyone uninterested in committing to the long haul could easily decide to ignore all the quests in favor of focusing on the main story.
Costa del Sol is home to a wide variety of minigames in , and there's no way to make it through the area without playing at least some of them. As a tropical beach getaway, it's not surprising that Costa del Sol has a lot to do, even if the original didn't pack as much into the area. As is the case with most side content, however, not every entertainment option in Costa del Sol is equal.