features a rich variety of rewards for overcoming its many trials, but there's at least one situation where losing is actually the path to a powerful boon. It's not all that shocking that a complex RPG with shades of gray doesn't stick to a perfect good versus bad binary for progression, as letting the results of every encounter be predictable would take a lot of wind out of its sails. It is intriguing, however, when a gag prize opens up extraordinary possibilities for those willing to deal with a slight inconvenience in the process.
The Circus of the Last Days is the perfect place to go for some surprises in , as this Act 3 attraction holds a lot more than meets the eye in more ways than one. Not every revelation that can be found at the circus is exactly pleasant, but a party is definitely more likely to walk away enriched than disgruntled. For anyone looking to attend, the definite must-sees are the dryad Zethino, djinni Akabi, and clown Dribbles, the last of which should indeed be saved for last.
It doesn't take a maxed-out perception score to suspect that something is off at Akabi's Circus of the Last Days attraction, a Wheel of Wonders that costs a whopping 500 gold to spin. The wheel has all the flavor of a rigged carnival game, and this turns out to be exactly the case, although Akabi won't take kindly to an accusation that anything is less than legitimate. The djinni responds to insults by turning the aggressor into a giant cheese wheel, which is certainly amusing but also marks the end of Akabi granting the party access to the attraction.
Winning Akabi's wheel through any legitimate means might be off the table, but losing doesn't have to be the end of the world. The djinni offers a variety of consolation prizes, which tend to have more humorous effects than most items in the game. Although some of these don't have any practical use, like the punny Bag of Molding that's only capable of ruining perfectly good foodstuffs, the Boots of Very Fast Blinking are an option that might actually be one of the best items in all of Baldur's Gate 3.
The Boots of Very Fast Blinking grant the bearer the ability to cast once per turn, offering an enormous amount of mobility for an item of only uncommon rarity. This speed comes at a cost, however – every use of activated through the Boots of Very Fast Blinking will leave the user's clothes behind when teleporting. Aside from just being embarrassing in the middle of battle, this can tank a party member's armor class and toss away attached abilities to leave them significantly more vulnerable.
Caveats notwithstanding, there's still good reason to take a look at what the Boots of Very Fast Blinking have to offer. It's possible to build a character around
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Based on rumors so far, the Nintendo Switch 2 seems to be mostly focused on keeping what people love about the Switch and improving on it, but a new report indicates that one iconic element of the system could be going away with its successor. The long wait for news on the console has been full of ups and downs, dating back to the time when a Switch Pro was expected before a new system entirely. More recently, a presumed 2024 date seemed to slip out the window in favor of a 2025 release, making the wait even longer.
Navigating the world of isn't that tricky as a whole, but one element that's easy to get tripped up on is the game's approach to relationships. makes a major departure from both the original and by making relationship progress with party members a central part of the game, with the ultimate payoff lying in a number of potential dates at the Gold Saucer. Although the basic thrust of the system is clear enough, some key aspects aren't actually revealed until after the credits roll.
The developer of extraction shooter Escape from Tarkov says that everyone can have access to the controversial new mode that's locked behind a paywall - but only for six months.
It's been a while since a new entry in the series, but there's good reason to believe that a reveal of the next game could be happening in the near future. released in 2019, so the signature series hasn't yet made a current generation debut with a new mainline game on the Xbox Series X/S. There isn't anything quite like its bulked-up brand of third-person shooter gameplay, and as the gap between games nears the five-year mark, it definitely feels like time for a new entry.
isn't content to just be an average, everyday city-builder, and the game's commitment to doing something unique goes beyond its central concept. The obvious thing that makes different from other games in the genre is its blend of tactical battles into the mix, which gives it an extra dose of appeal. This isn't the only feature that's hard to find elsewhere, however, and another fairly unique addition also contributes to making its medieval settlements feel more like real places with real people.
There's not a lot of information about whatdeveloper Larian Studios is working on next, but based on the little that's known, there's good reason to believe the studio is headed in a substantially different direction. Considering the striking success that has found since its release, pivoting to something different might seem like a dangerous choice that could alienate an enormous fan community. Depending on the approach, however, it's possible that what Larian is cooking up at the moment could be a more exciting prospect than another game like would be.
is a great game under any circumstances, but it can be a much better one with mods. Released in a buggy state after a rushed development cycle, the various shortcomings of originally cast a shadow on all of its incredible strengths. When playing on PC today, however, it's possible to fix it up, and even try out unique improvements and overhauls to make for a maximally memorable experience.
Xbox Game Pass is getting yet another exciting day-one addition on April 26, but despite how incredible this game looks like it could be, there's also some cause for caution. Getting to play new games as soon as they release without a purchase is one of the biggest draws of Xbox Game Pass, which opens up a large library of games for a subscription fee. The service is available on both Xbox systems and PC, and it often makes it possible to play games on either platform.
The future of might end up making the game a lot more exciting, and the update that could change everything isn't the DLC release. Although has plenty of fans, its reception so far has been a largely mixed one, especially when compared to the success of Bethesda Game Studios titles like Its expansive world can also feel empty, and the gameplay loop hasn't proven as universally compelling as the best RPGs to come out of the studio.
The next major update is adding more evil ending options to the game, and developer Larian Studios has now offered a glimpse at what some of those additions will look like. The story's conclusion has been repeatedly addressed across the course of the game's patches, with the epilogue notably getting some tweaks and new possibilities in one prior update. Sticking the landing is twice as important when it comes to an adventure with the scope of, where it's easy to sink well over a hundred hours into the game before seeing the credits roll.
makes a fair few changes to the story of the original, and based on hints dropped throughout the story, there's one major location from the first game that's definitely going to get a very different treatment in the conclusion of the new trilogy. Making alterations to a classic title can come with a lot of pitfalls, and plays it safe in some key areas to avoid major mistakes. In some categories, however, the game makes significant overhauls that seem likely to precipitate even bigger changes down the line.
The upcoming adventure focuses on one of the most iconic villains in the tabletop game's history, but the return of another classic foe could have the potential to steal the show. As a multiversal romp through various settings, has its fair share of familiar faces from past adventures. All of these disparate pieces are linked by the Rod of Seven Parts, a separated and scattered artifact that needs to be reassembled if the party has any hope of defeating Vecna.