Hades 2 has finally entered Early Access as of May 6 2024, and while it's a triumph for all us patient fans, some indie game devs pray you spare a thought for them during these trying times.
25.04.2024 - 12:33 / screenrant.com / Ben Brosofsky
There's not a lot of information about whatdeveloper Larian Studios is working on next, but based on the little that's known, there's good reason to believe the studio is headed in a substantially different direction. Considering the striking success that has found since its release, pivoting to something different might seem like a dangerous choice that could alienate an enormous fan community. Depending on the approach, however, it's possible that what Larian is cooking up at the moment could be a more exciting prospect than another game like would be.
The news that Larian Studios isn't working on DLC or a sequel for came as something of a shock to many fans, although the company was always hesitant to commit to any plans in the past. Video games are an IP-driven industry, and moving on from a brand as strong as after resurrecting it in such a significant way could easily be seen as a waste of momentum. The other side of the coin is that it could also be seen as an obligation, and the team needs to be excited about its next project.
The newest information on Larian's upcoming plans comes courtesy of a Steam community update for, which focuses on planned patch additions for the game but drops some extra teases into the mix. In a section titled "," Larian talks about moving on from six years spent working with the brand and taking the chance to "" At the moment, this is manifesting in two projects in the works at the studio, although it's unclear how development is being prioritized between them.
A quote from Larian's CEO Swen Vincke also makes an appearance as a closer, and it contains some interesting tidbits of its own about the ongoing work.
«I don't know if we're going to pull it off, but looking at our narrative, visual and gameplay plans, I think what we’re working on now will be our best work ever. I get excited like a kid watching the key imagery, want to show it to everyone now and grumble in frustration at having to wait until it’s actually all working. Yes, it’s hype but it’s hype because it really looks and feels good.”
As Swen himself acknowledges, there's only so much stock that can be placed in hype, especially when it's coming from someone with a vested interest in the studio's success. It's still an interesting statement thanks to what it focuses on, however, and reading into it makes guessing what's in the works a bit easier. Vincke's specific mention of the key imagery implies that there's something especially exciting about the visual concepts for the game, even without diving into actual game design.
The obvious fallback for Larian would be another game, as both titles in particular were major successes in their own right and carry a very similar appeal to. Referring to
Hades 2 has finally entered Early Access as of May 6 2024, and while it's a triumph for all us patient fans, some indie game devs pray you spare a thought for them during these trying times.
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Since Larian has confirmed that it is done with the license, some fans have been concerned about the future of the series, but there is an even better choice to work on an expansion to or a potential that could easily outshine Larian. Obsidian has defined itself as the premiere pinch hitter for RPG development. The company’s follow-ups to BioWare’s and surpassed the originals, just as Obsidian did with , a superior game to Bethesda’s by most metrics.
A clever Baldur's Gate 3 player has discovered a build that can seemingly one-hit-kill just about any enemy in the game. While Baldur's Gate 3 is generally considered a tough game to beat, using this could make it a much easier experience from start to finish.