Since Larian has confirmed that it is done with the license, some fans have been concerned about the future of the series, but there is an even better choice to work on an expansion to or a potential that could easily outshine Larian. Obsidian has defined itself as the premiere pinch hitter for RPG development. The company’s follow-ups to BioWare’s and surpassed the originals, just as Obsidian did with , a superior game to Bethesda’s by most metrics.
Obsidian is no stranger to based video games. The original two games were based on 2e, and the games were based on 3e and 3.5. was adapted from a 3e inspired tabletop RPG system.
The reputation Obsidian has earned for taking an established IP and game style and producing a follow-up with better storytelling is well-earned. Obsidian’s proposed spinoff game was rejected by Bethesda, which is a loss for fans of the series, as it could have outdone the storytelling of the mainline games, just as did for. Though Larian did an admirable job with the story and character work in, a sprawling world like Forgotten Realms has room for myriad more tales, and Obsidian has previously worked with the setting in several prior games.
The sincere and complex story of made real-world history fascinating, proving again that Obsidian can deliver a quality game without building off another developer’s work, just as the company did with its original series. Still, the distinct skillset of refining an established game style with a focus on compelling plot and storytelling is something that sets Obsidian apart in the industry. If past precedents remain consistent, Obsidian is not only the best choice for follow-ups to, but its sequel could also very likely surpass the quality of Larian’s fantasy opus.
Creating a current-gen engine that adequately adapts the rules of the 5e system was a major achievement for Larian, and it succeeded where the earlier attempt,, fell short. Now that there is a framework to enable both tactical turn-based battles and rich exploration of the iconic world, it would be unwise to leave as a «one and done» project. As reported by IGN, Hasbro is already looking for Larian’s replacement, though the company has not revealed any details about its search for the next developer following Larian’s departure.
Obsidian used an updated version of BioWare's Aurora Engine to create; it used the Odyssey Engine for, and built on the engine of proving the developer's skill in working with established gaming engines to craft new stories and experiences.
There are some potential hurdles to selecting Obsidian to take up the baton from Larian on new projects. Microsoft purchased Obsidian Entertainment in 2018, adding the acclaimed developer to its list of first-party
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Like us, you’re probably still reeling from Tuesday’s news that Hi-Fi Rush studio Tango and Prey’s Arkane Austin are getting shuttered by Microsoft. According to Bloomberg, these closures were just a part of a “widespread cost-cutting initiative” that’s still underway. All signs point towards more cuts to come, basically. ZeniMax studios seem to be the main target.
One day after closing Hi-Fi Rush developer Tango Gameworks, Xbox studios boss Matt Booty reportedly told staff the company needs “smaller games that give us prestige and awards”.
Dambuster Studios, the studio behind Dead Island 2, has good news for the game regarding its future. Dead Island 2 has been through a lot, even before release, but it seems things are looking up.
Former Blizzard boss Mike Ybarra has claimed that Xbox head Phil Spencer will be hurting “as much as anyone else” following the closure of four first-party studios.
Xbox has reportedly shut down Arkane Austin, Tango Gameworks, Alpha Dog Studios, and Roundhouse Games, with members of the latter team being folded into ZeniMax Online Studios. Layoffs have been a harsh reality of the video game industry these past couple of years, with companies of all sizes laying off significant portions of their staff or shutting down studios entirely. Xbox itself has engaged in multiple waves of layoffs this past year.
Arkane Lyon boss Dinga Bakaba has publicly criticised Microsoft executives for their decision to close several studios, including its Austin studio, calling the news “a fucking gut stab”.
Bethesda Softworks will close Redfall developer Arkane Austin, Hi-Fi RUSH and The Evil Within developer Tango Gameworks, as well as Alpha Dog Games and Roundhouse Studios, according to a companywide email sent out by Microsoft Gaming president of game content and studios Matt Booty this morning.
Some Baldur's Gate 3 fans who are waiting on the arrival of their physical copies of the game's Deluxe Edition may have to wait longer than expected, as Larian Studios has announced it is experiencing additional production delays for certain regions. The Deluxe Edition copies of Baldur's Gate 3 had all been originally been announced for the first quarter of 2024, but an earlier round of delays had already pushed it back.