With seven playable characters and over 50 types of materia, provides nearly infinite options for players to choose their own builds and playstyles. Between Magic, Command, Support, Complete, and Summon materia, several viable materia fill the slots in your party's weapons and armor. Different types suit certain characters more than others, and a well-rounded and well-equipped party will allow you to easily navigate the game.
When equipping your party, consider a few things, the first and most foundational of which is the character's baseline stat block. For instance, Barrett and Tifa are physical attackers, relying on their base attacks and ATB attacks to do damage. This means they're more suited to materia that buff themselves rather than materia that relies on a certain stat, like Magic materia. Aerith and Cloud, on the other hand, are better at magic.
Some materia work best with characters they're suited to, but others are more universal. Materia like HP Plus, Auto-Cast, Auto-Weapon, and Auto-Unique Ability make your non-controlled party members more useful, meaning you get more bang for your buck from your AI-controlled companions. The HP Plus materia increases your survivability outright by giving you additional health, which is helpful if your dodge timing isn't as good as you'd like
As explained by NorZZa on YouTube, the«best» materia depends highly on what type of build you're looking to make. Often, these materia work in conjunction with the abilities, weapons, armor, and accessories you have on each character. This synergy is more complex, so this guide will only focus on how materia works with each character's stats and innate playstyle for this discussion.
Like in the original, Cloud's stats arerelatively well-rounded. His speed is slightly lower, but his overall balanced stat block means most materia will benefit him. What you equip depends on your preferences and playstyle, but here are a few materia that are particularly effective on Cloud, focused on buffing his main attack damage and providing macro advantage over opponents:
Materia
Base Effect
Why is it good?
Location
Precision Defense Focus
Increases the timing window for precision defense.
Buffs hisparries and counters in Punisher mode.
Purchasable after Chapter 2.
Assess
Allows you to learn information about opponents, including weaknesses and resistances.
Gives a tactical advantage that allows you to approach each battle at an advantage.
Cloud and Yuffie start with this materia.
HP Up
Provides a stackable bonus to HP.
As a melee character, being able to take a hit and keep attacking increases Cloud's offensive capability.
Combat Training: Beginner’s Hall
First Strike
Increases how full the ATB gauge is at the start of the
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is a massive RPG released this year by CAPCOM, and it has plenty of secrets and treasures to be hidden. While the game's main questline will send the player running across most of the map, there are still many things that are easily missable. While some of these secrets are just flavor, many of the pieces of hidden content across the kingdoms of Vermund and Battahl are engaging and interesting boss battles, treasures, and regions to explore.
has all kinds of crucial interactions between characters peppered across the story, but there's one essential piece that can easily get passed over in a playthrough. As an expansion and modification of the original story, one of the main things that does with its vastly extended runtime is offer more memorable moments involving Cloud and his party. Although some can be minor or even questionable additions, others flesh out emotional beats and deep relationships in meaningful ways that help make the game a worthy successor.
Amongst the fresh content included in the new 1.6 update of , farmers can meet a new neighbor in the case of the Big Tree. This new feature of Pelican Town and its surrounding area is a large, monolithic tree in the Cindersap Forest. Finding it can be tricky, and knowing what to do once you've found it can also be unclear.
As you level up your Vocations and character in Dragon’s Dogma 2, you will earn XP and Dcp. The former will contribute to you leveling up and passively getting stronger, while the latter needs to be spent on unlocking new skills for your current Vocation. There are 10 total Vocations you can eventually unlock and use, and each one has a dozen or more skills to unlock and test out, and yet you can only use four at any given time. That’s a lot of possible skills to try out and potentially waste your DCP on. Instead, we’ll help you min-max your build right from the start by recommending the best skills you should get for each and every Vocation in the game.
Of all the new content introduced in , Queen's Blood is one of the most complex; learning this card game can be tricky, and building the best deck for it is even trickier. While the cards you pick should depend on your strategy, a few cards stand out as especially helpful when used correctly.
One of the new side quests in introduces collectibles like Chocograss that can be found later in the game, like the quest. Chocograss is a collectible in the «side quest. In Chapter 11, head to the Chocobo Sage's Manor near Activation Intel Tower 3 to get started with this quest.
is a world filled with adventure and mystery, and one adventure will take you across the countryside around Costa del Sol to find all the materials that Johnny needs to rebuild the inn in town. When you come to the beginning of this quest, Johnny will explain that you need to find ziplines around the area and recover all the materials he needs for the Inn. Unfortunately, it's not obvious where each one is located, so players will need to look carefully to gather all 8 of the materials scattered around Costa del Sol.
contains many fun and interesting legendary weapons, and one legendary item, the Everburn Blade, can be found before you even drop off the Nautiloid. The Everburn Blade is fantastic for Act 1, as you get a few magical weapons early on. This blade's damage, 2d6 + STR slashing damage, and 1d4 fire damage, is nothing to sneeze at, and getting it is simpler than you might think.
The best support character for your party is undoubtedly Aerith in , but this kind soul can fiercely protect her friends if you find her best staff weapons. Aerith excels at long-range combat, casting spells that can buff her allies or debuff enemies. Many skills learned from new weapons found in story Chapters also deal plenty of damage, allowing Aerith to fight on her own.
Summons are powerful creatures in that your party can call upon as the best allies to help in tough fights. Only one red Materia orb containing a beast of this magnitude can be carried by your whole team, so picking the strongest Summon can be tricky. You'll have to learn which abilities and attacks Summons use to determine which one to bring into your next battle.
is full of puzzles, collectibles, and challenges, and the city of Costa del Sol is home to one such delight: its Queen's Blood mini-game. This event boasts a Companion Card for Cloud at its end and more rewards along the way, so completing the puzzles is worth it. You'll need the Companion Cards to get vacation-ready outfits, including swimsuits, for Cloud. Alongside the Card Carnival mini-game, the Queen's Blood event also includes the Gold Saucer Mini-Game.
Magic Materia in are green orbs that allow characters to cast spells, but the best of these items to get first have stronger magic than you might expect. Unlike purple Independent Materia or red Summon Materia, Magic Materia are simple to use. Instead of giving party members new abilities or stat increases, you gain spells that cost MP to cast during a fight.