Dying Light 2 End of 2023 Q&A – Winter Tales Update and What’s Coming Next Year
19.12.2023 - 18:17
/ wccftech.com
As most of our readers certainly know, Polish developer Techland released Dying Light 2: Stay Human in early 2022. The long awaited sequel was quite successful right away, and the developer promised to enhance it with a ton of new content and features for at least five years after launch, just like they did with the original game.
So far, they seem to have kept their word, releasing many updates throughout 2022 and 2023. Today, Dying Light 2 players are getting a new (and free) Winter Tales update that adds a holiday event, polearm weapons, nocturnal weapons, new enemy variants, new finishers, and more. You can read the whole changelog for update 1.14 here.
I've had the opportunity to talk to Franchise Director Tymon Smektala for nearly an hour, going into the nitty-gritty of this new update, the past ones released this year, and most importantly, what's coming next to this popular first-person action RPG zombie game in 2024 and beyond.
Tymon, what was 2023 like for the Techland team working on Dying Light 2?
We set a lot of quite ambitious goals at the beginning of it because we promised our community that we would focus and work on the core features of the game. The Night experience, the Parkour, the combat, and we'd make all those features even better than they were at the release.
I think it's safe to say that we are very strong in those three fields. This is what makes Dying Light. But we wanted to make sure that we really put a stamp on that and excel in all possible cases and areas when it comes to parkour, first-person melee combat, and the night experience.
We did a few updates that focused on those areas and all of them were very successful. We started with the anniversary celebrations in January, but then we moved on to a combat update, which increased the brutality and the physicality of our combat. Then, the next big update was focused on parkour and night changes, and both of those were received extremely positively by our community, including new players. We saw a visible increase in player ratings and sentiment on Steam. We went from about 80% to 90% in the last 30 days. It was a very visible kind of payoff for this year of hard work.
Another big thing that we have managed to achieve in the second half of the year is that we have confirmed our promise to work on Dying Light 2 for five years and deliver new content, features, and improvements. In September, we announced our plans for Fall and Winter. We are in the middle of delivering everything that we have promised to our players.
Our first big update from this batch was released about a month and a half ago. With Community Update 3, we focused on features that our community requested. Again, it was extremely well received, I think even