Dragonflight Dungeon Level Squish in Season 4 - Harder M0 With No Affixes or Timer For Same Loot
12.03.2024 - 17:31
/ wowhead.com
Blizzard has announced a Dragonflight dungeon level squish. This means that you will have harder M0s with no affixes or timer for the same loot!
TL;DR:
- Normal dungeons are unchanged.
- Heroic dungeons will be changing to be a difficulty of current M0 and will remain queueable, but will drop current M0 loot.
- Mythic dungeons will be changing to be a difficulty of current M+10, but will drop current M+10 loot without a timer or affixes.
- Mythic+ dungeons will scale loot up to new M+10.
Dragonflight Season 4 brings with it a variety of changes, including new adjustments to dungeons, their progression, and rewards.
In the Player Feedback Loop
As a part of ongoing development in
Dragonflight, the development team identified three issues to address based on community feedback regarding the dungeon system as it is:
- Heroic dungeons are barely distinct from Normal dungeons at maximum level, and that distinction mostly only matters during a few days after players first reach max level.
- «Mythic 0» dungeons rapidly lose relevance a few weeks into an expansion, once the M+ season starts, with occasional exceptions for the weekly event quest.
- The only truly endgame dungeon mode (M+) currently revolves around a timer. This means that other than new mega-dungeons, there isn't really a place for endgame players who enjoy a more methodical dungeon pacing and gameplay.
Given the combination of two underutilized difficulties, and a gap in meeting player demand, we're restructuring dungeon difficulty and rewards in Season 4:
- Heroic difficulty and rewards will move up to roughly the current level of Mythic 0. These dungeons will remain available to queue into via Group Finder (default hotkey: “I”), though the item level requirement to queue will also go up accordingly.
- Mythic 0 difficulty and rewards will move up to roughly the current level of Mythic 8-10 (this is a bit hand-wavy — numerically it's close to M10 but not having a timer at all or affixes really offsets that quite a bit).
- The existing Mythic+ system will pick up where that leaves off, such that a Mythic 5 in Season 4 is roughly equivalent in difficulty, rewards, and M+ Rating awarded, to a Mythic 15 today.
Here's a visualization of the change (light blue circles represent where new affixes appear, going from M2/M7/M14 in the current world to M2/M5/M10 in the new one):
No Timer Like the Present
Season 4 changes will apply to all eight of the
Dragonflight dungeons. As a part of these adjustments, we have a few goals in mind:
- Recalibrate core difficulties to align with seasonal player experience and progression.
- Serve the community who enjoys dungeon content but feels that Mythic+ content isn’t for them due to the pressures of taking part.
- Create a better environment in
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