Hideaki Itsuno
AnneMarie Ostler
gameplay
fantasy
Capcom
RPG
adventure
Fighting
Beyond
Hideaki Itsuno
AnneMarie Ostler
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Dragon's Dogma 2 director says "it's okay if you buy both" as it and release date rival Rise of the Ronin gear up for an RPG showdown - gamesradar.com
gamesradar.com
15.03.2024 / 18:13

Dragon's Dogma 2 director says "it's okay if you buy both" as it and release date rival Rise of the Ronin gear up for an RPG showdown

The director of Dragon's Dogma 2 has embraced its release date rival Rise of the Ronin by telling fans "it's okay if you buy both" next week. 

"I see consolidation to be the enemy of creativity," says former PlayStation chief Shawn Layden, as Jim Ryan says he was "thrilled" to sign Microsoft's Call of Duty deal - gamesradar.com - Saudi Arabia
gamesradar.com
14.03.2024 / 19:07

"I see consolidation to be the enemy of creativity," says former PlayStation chief Shawn Layden, as Jim Ryan says he was "thrilled" to sign Microsoft's Call of Duty deal

Former PlayStation boss Shawn Layden says he sees "consolidation to be the enemy of creativity," as the company's outgoing boss Jim Ryan shares his enthusiasm for Microsoft's Call of Duty deal with PlayStation.

Helldivers 2 players are preparing for the worst as clues suggest a classic enemy much bigger than Bile Titans could be about to rear its ugly head - gamesradar.com
gamesradar.com
12.03.2024 / 16:21

Helldivers 2 players are preparing for the worst as clues suggest a classic enemy much bigger than Bile Titans could be about to rear its ugly head

There is no shortage of big bugs to tackle in Helldivers 2, not least the colossal Terminids known as Bile Titans, but if the latest fan theory is to be believed, a much bigger and more formidable foe is on the way.

Dragon's Dogma 2 director says the game's restricted fast travel won't take away from the world's fun - techradar.com
techradar.com
12.03.2024 / 13:49

Dragon's Dogma 2 director says the game's restricted fast travel won't take away from the world's fun

Dragon's Dogma 2's lead developers have said that players don't need to worry about the game's restricted fast travel due to the game's interesting world.

Dragon's Dogma 2's lack of multiplayer is "one of the basic original ideas of the first game" that its director doesn't want to stray from - gamesradar.com
gamesradar.com
12.03.2024 / 13:33

Dragon's Dogma 2's lack of multiplayer is "one of the basic original ideas of the first game" that its director doesn't want to stray from

If you were hoping to dive into Dragon's Dogma 2's huge open world alongside your friends at some point in the future, you might want to temper those expectations. According to director Hideaki Itsuno, the devs haven't been considering "any form of multiplayer" at all.

Final Fantasy 7 Rebirth's director wasn't expecting the RPG to reignite the 'yellow paint' discourse, but will "take on board the valuable feedback for future games" - gamesradar.com
gamesradar.com
12.03.2024 / 13:33

Final Fantasy 7 Rebirth's director wasn't expecting the RPG to reignite the 'yellow paint' discourse, but will "take on board the valuable feedback for future games"

Responding to the yellow paint discourse, Final Fantasy 7 Rebirth's director says he will "take on board the valuable feedback for future games."

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World - gamingbolt.com
gamingbolt.com
11.03.2024 / 18:31

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World

We know that Dragon’s Dogma 2 has a much larger world than initially claimed, “more interesting and engaging Vocations” over the first game and up to three simultaneous bosses on-screen. With all the details about Pawn Specializations, the Dragonsplague and Vocation Maisters, one has to ask: What about Affinity?

Dragon’s Dogma 2 Developer Believes the World is “Much Larger” Than Previously Announced - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Dragon’s Dogma 2 Developer Believes the World is “Much Larger” Than Previously Announced

If it weren’t obvious already, Dragon’s Dogma 2 is a big game. Capcom has discussed how the world is four times larger than the original and the sheer amount of side content, which some may players may end up skipping. However, when speaking to Automaton-Media, director Hideaki Itsuno revealed that it may actually be much larger than initially announced.

Dragon’s Dogma 2’s Vocations Are “More Interesting and Engaging” Than the First Game, Director Says - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Dragon’s Dogma 2’s Vocations Are “More Interesting and Engaging” Than the First Game, Director Says

From newcomers like the Mystic Spearhand and the Trickster to returning favourites like the Fighter and the Warrior, Dragon’s Dogma 2 is set to offer a number of different Vocations for players to play as, each offering a completely different play style. Unlike the first game, however, in the sequel, each Vocation is going to be much more limited in what it’ll be able to do, in that each of them will generally specialize in a single weapon type.

Dragon’s Dogma 2 Can Have Three Bosses On-Screen Simultaneously - gamingbolt.com
gamingbolt.com
11.03.2024 / 13:43

Dragon’s Dogma 2 Can Have Three Bosses On-Screen Simultaneously

Much has been said about Dragon’s Dogma 2, especially with new previews and a free Character Creator going live last week. However, the scale of the experience is still relatively unknown, especially given that the world is four times larger than the original. Speaking to Automaton-Media, director Hideaki Itsuno discussed certain feats possible on current-gen hardware.

Dragon's Dogma 2 leads want the RPG's open world to be so interesting that "it would actually be a shame to ride a horse" - gamesradar.com
gamesradar.com
11.03.2024 / 12:03

Dragon's Dogma 2 leads want the RPG's open world to be so interesting that "it would actually be a shame to ride a horse"

Dragon's Dogma 2's enormous open world might be several times larger than its predecessor's, but according to its director and producer, we shouldn't feel the need to skip through it as fast as possible. 

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