Ahead of the release of Dragon's Dogma 2 later this month, Capcom has made the character creator available to download.
19.02.2024 - 16:59 / ign.com / Hideaki Itsuno
Changes to the Steam listing for Dragon’s Dogma 2 suggest it will get a demo.
Redditor CannedBeansofDeath spotted changes made to the game’s listing on Steam via SteamDB that reference ‘free on demand. .This is believed to be a demo for the $69.99 action role-playing game, due out March 22.
Dragon’s Dogma 2 developer Capcom has form when it comes to demos, of course. It released one for its hugely popular Resident Evil 4 remake in the run up to its March 2023 launch. Thoughts now turn to the form the Dragon’s Dogma 2 demo might take, given its massive map. And it’s worth noting Capcom likes to hide secrets within its demos. Resident Evil 4 remake's included a cheat code to unlock 'Mad Chainsaw' difficulty mode, so fans will no-doubt dig into the Dragon’s Dogma 2 demo for similar secrets.
Not only is Dragon’s Dogma 2 one of the more promising games of 2024 but it's also Capcom’s first $70 game. It seems likely it won’t be its last, either, after Capcom said it’s now considering a video game price review amid rising development costs.
It has been a long month of coverage for Dragon's Dogma 2 at IGN. We kicked it all off with 18 minutes of gameplay, continued with extended looks at character creation and everything that's new with Pawns, had some insightful interviews with game director Hideaki Itsuno, art director Daigo Ikeno, and the rest of the team at Capcom Japan, and revealed brand new footage and information for both the Trickster Vocation and the mysterious Sphinx.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].
Ahead of the release of Dragon's Dogma 2 later this month, Capcom has made the character creator available to download.
Dragon's Dogma series director Hideaki Itsuno has announced that the meat you can cook in Dragon's Dogma 2 is, in fact, "real meat". There's been a certain amount of PlayStation-instigated speculation about whether the meat is CGI-generated, following the last round of Dragon's Dogma 2 previews. Speaking to Japanese site 4Gamer, as translated by Automaton, Itsuno revealed that the game's scenes of sizzling flesh are derived from live action film of steaks being grilled - partly for the sake of authenticity, and partly to save money versus creating computer models of meat products. You can cook several types of meat in Dragon's Dogma, each of which has its own cutscene, and a number of Dragon's Dogmatists are already performatively salivating at the prospect on social media.
Dragon’s Dogma 2’s director Hideaki Itsuno has recently revealed that the upcoming open-world RPG will use live-action scenes of cooking meat instead of CGI. Dragon’s Dogma 2 is set to be one of 2024’s most exciting games, and it seems like steak enthusiasts will have a special reason to look forward to it.
When we first saw Capcom's upcoming action strategy game Kunitsu-Gami: Path Of The Goddess at last year's Xbox Games Showcase, there wasn't much to say other than that the game looks gorgeous. Thanks to last night's Xbox Partner showcase, we now know that it's a blend of Japanese mythology, sword-fights, Pikmin and tower defense.
Capcom has confirmed that yes, the sizzling meat in Dragon's Dogma 2 is real.
The official full trailer for upcoming horror film Late Night with the Devil has dropped, and it looks like a mix of The Exorcist and retro late-night talk shows.
Now that Dragon's Dogma 2 is right around the corner, we're starting to get a much better picture of what the game will include. From all the pre-release footage we've seen so far, we've been given brief glimpses at some terrifying monsters and impressive spell-slinging, but one thing that has stood out among all of that is the game's visually stunning cooking cutscenes.
The many regions that players have visited throughout the Pokemon games all draw inspiration from real-world locations, inspiring one fan from Amsterdam to imagine what a counterpart to their home city would look like in the world of Pokemon. Their absolutely amazing pixel art project not only captures a similar vibe to that associated with the older Pokemon games, but also does a great job of showcasing what a Netherlands-inspired region might look like in the games' world.
Dragon's Dogma 2's director, Hideaki Itsuno, has explained why the game only has one save file and pointed out that it gives you a few options to get over that limitation.
Hideaki Itsuno has expressed a desire to finally dive into something entirely new after the release of Dragon's Dogma 2. Itsuno-san has, after all, worked only on the Devil May Cry and Dragon's Dogma franchise for the last nineteen years. The last game he's credited for in another franchise is 2004's Resident Evil Outbreak: File 2 for PlayStation 2.
It seems like Dragon's Dogma 2's frame rate debacle has been going on for an age, with rumors flying regarding whether it's actually locked to 30fps as suggested by a report from IGN Japan. Last month, the whole thing looked to be over as the game's director Hideaki Itsuno confirmed the game would have an uncapped frame rate on both PC and consoles, leading many to believe the game would run at 60fps or higher.
Fresh previews for Dragon's Dogma 2 are dropping, and you know what that means! Yep, it's once again time to discuss the game's frame rate, which has been a hot topic over the last couple of months. Previously, director Hideaki Itsuno confirmed that the game would feature an uncapped frame rate — meaning that it won't be capped at 30 frames-per-second.