I get you that people want their character to look different but what is the point in going into great detail when most of the time all you see is -
07.03.2024 - 01:09 / thegamer.com / Hideaki Itsuno
Now that Dragon's Dogma 2 is right around the corner, we're starting to get a much better picture of what the game will include. From all the pre-release footage we've seen so far, we've been given brief glimpses at some terrifying monsters and impressive spell-slinging, but one thing that has stood out among all of that is the game's visually stunning cooking cutscenes.
They were enough to completely infatuate our very own Meg Pellicio, as we tried and failed last year to get the developers to tell us whether it was CGI, or real footage of a steak sizzling away. Over half a year later, and a couple of weeks away from release, director Hideaki Itsuno has finally lifted the cooking pot lid on this mystery and revealed that Dragon's Dogma 2 does include live-action cooking cutscenes of various bits of meat.
Itsuno dropped this bombshell in a recent interview with Japanese outlet 4Gamer, who explains that the idea came about after several of the staff's camping enthusiasts had several meetings surrounding what was interesting and appealing about the activity. Someone had the idea of letting players watch meat cooking cutscenes as much as they liked, which eventually led to its implementation in the full game.
As for why the developers went with live-action cutscenes instead of CGI, Itsuno just decided that the money that would have been spent on creating realistic meat would be better spent on "buying good meat instead", and you can't really fault that logic. With development costs ballooning across the industry in recent years, it probably would be cheaper to set up a good camera and film yourself cooking meat rather than mess around with CGI, and you get some tasty meat out of it too. It's a win-win.
We could have used CG to depict the meat, but we decided to spend the money on buying good meat instead. That's how it came to its current form. Each type of meat obtained in the game has different visuals when grilled. - Hideaki Itsuno
In other Dragon's Dogma 2 news, another long-standing mystery was solved earlier this week, though it's a lot less wholesome than the meat revelation. The game's frame rate on consoles has been a big source of debate for the past couple of months, with very little confirmed information on how the title will run. Itsuno finally revealed earlier this week that Dragon's Dogma 2 will have an uncapped frame rate that targets "around" 30fps on consoles, which isn't great, but at least it puts the entire debacle to bed.
I get you that people want their character to look different but what is the point in going into great detail when most of the time all you see is -
Hideaki Itsuno, the director behind Dragon's Dogma 2, recently recommended that new players use either the Archer or Thief class and explained his reasoning. However, players looking to jump into the newly released Dragon's Dogma 2 might want to know about its recent controversy.
Pawns are great for a little extra storage space in , but it's not immediately clear what happens to the items they're given. Via the Pawn system in , players are able both to create a permanent Main Pawn, and to hire two additional Pawns from an extensive menu of community creations. Pawns have many uses — their primary purposes are to aid the player character in combat and offer situational advice, but they can also hang onto any spare items beyond the Arisen's carrying capacity.
Dragon’s Dogma 2 has released to mixed reviews on Steam, with numerous players expressing unhappiness at the game’s list of microtransactions.
I get you that people want their character to look different but what is the point in going into great detail when most of the time all you see is -
is being rebooted as a new live-action movie series.
I get you that people want their character to look different but what is the point in going into great detail when most of the time all you see is -
will come with Xbox-exclusive microtransactions when it launches later this week. The FFXIV Coins can be purchased from the Microsoft Store and will be used for service fees and optional item purchases. Other platforms will still be able to use additional payment methods.
I get you that people want their character to look different but what is the point in going into great detail when most of the time all you see is -
Capcom's eagerly-anticipated action RPG, Dragon's Dogma 2, is so close you can almost taste it, releasing on PS5 on 22nd March. Sadly, as is so often the case, it seems like a couple of copies have broken containment, and story spoilers are out in the wild, with both video and live-streamed spoilers out there for the unwary to encounter.
Rise of the Ronin is out for PS5 as an exclusive next week, which means Sony has given it the usual flashy launch trailer treatment, blending live-action footage with cutscenes taken from the game. Clocking in at exactly one minute, you can check the trailer out above ahead of the 22nd March 2024 release date.
Valve has finally announced a new feature in Steam that players have long been waiting for: Steam Families. Previously, players could share their accounts with others, but there were several downsides and limitations, namely that both people couldn't play the same game from the same account simultaneously.