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10.02.2024 - 02:25 / gamerant.com / Terry Pratchett / Charles / Joseph Whitfield
A potential remaster of the cult Discworld games is on hold owing to a licensing issue that involves the British Monarchy. Developed by Perfect Entertainment, Discworld, Discworld 2, and Discworld Noir were point-and-click adventure games that were released between 1995 and 1999 across PC, PlayStation, and the Sega Saturn.
The point-and-click adventure games were based on the late Terry Pratchett’s satirical Discworld novels and became cult classics around the world. The franchise fell into dormancy after the release of Discworld Noir and the IP seemed to go missing when the publisher Psygnosis, known primarily for the Wipeout franchise, was closed by Sony in 2012. Thanks to faithful adaptations like Good Omens, fans of Pratchett’s work have a rekindled interest in seeing more adaptations come to the fore. The original designer of the Discworld video games is aware of the trend of remastering older games and is keen to show his adventures to a new audience.
Gregg Barnett, who headed up development at Perfect Entertainment, recently discussed the possibility of adding the Discworld series to the growing list of remasters being released for newer audiences. In a recent interview with Time Extension, Barnett confirmed he owns 50% of the rights to the games as their original creator. As Perfect Entertainment held the IP license for the Discworld games when it ceased operations, the remaining 50% reverted to the British Monarchy under a law known as Bona Vacantia. This law means that any intellectual property deemed ownerless will revert to the British Crown, which is headed up by King Charles.
Despite Barnett's comments that the King of England is an unexpected co-owner of the Discworld IP, it still isn’t exactly clear who owns what portion of the video games. Rhianna Pratchett, who is the co-director of Narrativia Limited and holds all the multimedia rights to the Pratchett Estate, has been trying to track down the IP without success for many years. Pratchett, who has worked on several high-profile games, including the Tomb Raider reboot trilogy, believes the property to be with Sony as it was the parent company to Psygnosis when the studio closed its doors.
As unlikely as the situation might seem, Barnett remains undeterred and wants to see a remaster of the cult point-and-click games in the future. After all, the Discworld franchise isn’t the only series that has a complicated gaming history. The N64 classic 007 GoldenEye has several parties that hold the rights to the video game including the movie studio MGM, the Microsoft-owned studio Rare, and Nintendo. It wasn’t until February 2023 that all parties came together and released GoldenEye on both Nintendo Switch and Xbox consoles.
Want to immerse yourself in the world and history of the 25-year-old legendary MMORPG EverQuest with other fans, in-person in California?
February 29 is a rare day, a perfect date to celebrate with a session of the Final Fantasy-themed musical game Theatrhythm Final Bar Line. However, I’ve got sad news for anyone attempting to celebrate today with a little Theathrythm as the rhythm game just won’t load on this day, specifically.
Amid mass layoffs, studio closures, and general industry uncertainty, today began with a handful of studios and companies reclaiming control of their own destinies. We learned this morning that Saber Interactive and Gearbox are reportedly breaking free of Embracer Group. And now, it looks like Crash Bandicoot developer Toys for Bob has sprung free of Activision and Microsoft.
Skylanders and Crash Bandicoot developer Toys for Bob has announced plans to go independent.
Fans of Theatrhythm: Final Bar Line on the Nintendo Switch are finding themselves unable to play the popular Switch rhythm game for an odd reason. The Final Fantasy rhythm game spinoff series has received multiple iterations since the original game debuted on the 3DS in 2012, allowing players to play along with their favorite Final Fantasy tunes. The series saw multiple releases on 3DS and recently welcomed its first console launch with last year's Theatrhythm: Final Bar Line on PS4 and Switch. Now, fans are finding themselves unable to log into the game for a curious reason.
Final Fantasy 7 Rebirth's director says the new action-RPG is reaching for a level that was never possible before today's technology, and that's just like the original 1997 game.
The Brew Barons unfolds in a horrifying world where most agricultural tasks and outdoor mechanical activities are carried out using the medium of heavily armed seaplanes. Need apples for cider? Fly through the trees, cannons ablazing. Need to gather wheat? Fly the plane through the field using its propeller as a scythe, with hardier types of wheat requiring tougher propeller blades. Need to haul up scavenge from the ocean floor? Use the plane's sea anchor as a rudimentary fishing claw. Need to open a box you found on the beach? The plane's the thing, etcetera.
Final Fantasy 7 Remake is almost four years old, but that doesn't mean Square Enix has finished tweaking and poking at it to make sure everything is correct. Earlier today, a significant patch was released designed to bring Final Fantasy 7 Remake up to date with certain changes made in Final Fantasy 7 Rebirth, with the intention of making both titles a fluid experience.
A major EA employee seems to have left under mysterious circumstances.
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Intel Clearwater Forest Xeon CPUs will be making use of Foveros Direct technology to 3D Stack up to 288 cores on top of the base tile, says Bionic_Squash.
In Apple’s latest Q1 2024 earnings call, it was revealed that nearly 30 percent of the technology giant’s iPhone revenue for the quarter was thanks to its presence in one market, China, and given its recent 13 percent shipments decline in the region, the company stands to lose out on a ton if its market share continues to be threatened. Unfortunately, that looks to be the case here, with analysts believing that Huawei’s comeback is creating a torrent of problems and other reasons for that sales slump.