David Harbour Is Right About Starfield (Mostly)
16.11.2023 - 15:43
/ screenrant.com
/ David Harbour
David Harbour has been playing , and his opinion of the game is spot-on, for the most part, anyway. In a recent interview, the actor had some things to say about Bethesda’s latest title that echoes the consensus about the game. It’s great to see that he has his finger on the community's pulse, but a few details could be added to flesh out the actor’s sentiment.
Harbour mostly sang his praise for, highlighting the joy of progressing through the game and leveling up his character, which he humorously clarifies is not designed after himself. He also mentions using exploits to achieve an infinite amount of credits, perhaps referring to a glitch in Akila City that Bethesda has now patched. All of this helps validate his understanding of and his experience with Bethesda’s style, which in turn amplifies his overall stance on the game.
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Bethesda has a way of crafting immersive experiences that are truly special. The studio excels at developing exciting questlines with remarkable characters that remain in the players’ memory long after their playthroughs have ended. Yet, all these elements are housed within a unique storyworld, which Bethesda is masterful at creating. One of the things that stands out when playing games like or is the feeling of inhabiting and exploring the world. continues this tradition, and David Harbour commented on this in a recent interview.
“Starfield… I loved it! I mean, it’s been controversial… but I have to say, there’s something about [Bethesda games] that is just so rich and that world.” — David Harbour
Harbour cleverly navigated the controversial aspects of the game, which is understandable. It’s always best to show support for the things one holds dear rather than jump on the negative bandwagon. Bethesda’s environmental storytelling and world building are indeed some of the best in the industry, but that’s not to say that is perfect.
Related: 10 Biggest Starfield Story Spoilers And Reveals
is incredible, but it doesn’t fully live up to the promise of Bethesda’s past titles. It has all of the studio’s hallmarks: fantastic quests that feel impactful, extraordinary characters, and intriguing lore. However, many are noticing issues with the game now that the grandeur of its launch has worn off. has a few minor immersion-breaking details, but the point that has drawn the most criticism is the approach to exploration. The disconnected nature of the world detracts from the awe that Bethesda’s games typically inspire, making the exploration experience fall flat somewhat, which undoubtedly contributed to missing a GOTY nomination.
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That said, is undoubtedly a great step back in the