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Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines - techradar.com
techradar.com
04.09.2023 / 12:23

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines

Bethesda's head of publishing, Pete Hines, has said that game bugs are inevitable and they ultimately allow the studio to lean into player freedom. 

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines - gamingbolt.com
gamingbolt.com
03.09.2023 / 20:49

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines

Bethesda Game Studios’ titles have always had a reputation for being technically rough, buggy games, and though Starfield is very clearly the most polished a BGS game has been at launch in a long, long time, it still has its fair share of technical hiccups.

Redfall Will Become a Good Game Down the Line – Bethesda Publishing Head - gamingbolt.com
gamingbolt.com
02.09.2023 / 09:01

Redfall Will Become a Good Game Down the Line – Bethesda Publishing Head

Pete Hines, publishing head at Bethesda Softworks, has stated that the company has no plans to give up on Redfall, and that the game will become good down the line with updates bringing in improvements. The company hopes to raise the quality of the game to the same extent as it has other titles like The Elder Scrolls Online and Fallout 76.

Bethesda's Pete Hines Says Redfall Will Be a Good Game Eventually, Compares It to Fallout 76 - ign.com
ign.com
01.09.2023 / 22:05

Bethesda's Pete Hines Says Redfall Will Be a Good Game Eventually, Compares It to Fallout 76

Bethesda Softworks publishing head Pete Hines has reassured players that Arkane isn't giving up on Redfall, despite its lukewarm reception on launch earlier this year. In fact, he's confident it will be a good game people want to play on Game Pass ten years from now.

Bethesda lead shrugs off Starfield bugs: “Of course there are bugs, but does it take away from your experience?" - gamesradar.com
gamesradar.com
01.09.2023 / 17:17

Bethesda lead shrugs off Starfield bugs: “Of course there are bugs, but does it take away from your experience?"

With Starfield's long-awaited launch upon us, Bethesda has been doing the media rounds to chat about the upcoming RPG. The studio has released a few buggy games in its history, so a question was eventually raised about the bug in the room – a timely subject with Starfield already releasing via pre-order early access. 

Bethesda Exec Defends Starfield's Bugs: 'We Embrace Chaos' - ign.com
ign.com
01.09.2023 / 15:31

Bethesda Exec Defends Starfield's Bugs: 'We Embrace Chaos'

Bethesda games like Skyrim and Fallout are known for being epic open world RPGs and for being a bit buggy, but these smaller issues in Starfield also allowed the game to be so grand according to one developer.

Watch out Starfielders, there might be a shark in that elevator - rockpapershotgun.com
rockpapershotgun.com
01.09.2023 / 10:21

Watch out Starfielders, there might be a shark in that elevator

A quick heads-up for those you hopping aboard the Starfield interstellar express today: there is a non-zero possibility that one of the game's elevators has a shark in it. That's according to Bethesda's head of publishing Pete Hines, who encountered the displaced piscine trouble-maker while playing the game before release. He's "almost positive" the shark isn't there any more - and just like that, my understanding of Starfield has been transformed. This isn't a 150 hour RPG treadmill of resource extraction, artefact investigation and base-building, wherein you give spaceship tours and put +5% on your accuracy, or what-have-you. It's an extremely slowburn horror game, with every innocent elevator potentially housing a Great White jumpscare. All of which, Hines feels, is true to how Bethesda "embraces chaos" in their games, though he does feel the company's popular association with jank and bugs isn't "particularly fair".

Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos" - gamesindustry.biz
gamesindustry.biz
01.09.2023 / 09:55

Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"

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The Elder Scrolls 6 finally moves out of the pre-production phase as Starfield arrives - gamesradar.com - Spain
gamesradar.com
30.08.2023 / 11:39

The Elder Scrolls 6 finally moves out of the pre-production phase as Starfield arrives

The Elder Scrolls 6 is seemingly in active development, right as Starfield launches.

The Elder Scrolls 6 Is Finally In Development - thegamer.com - county Rock
thegamer.com
30.08.2023 / 10:09

The Elder Scrolls 6 Is Finally In Development

"[The Elder Scrolls 6] is in development," Bethesda Softworks vice president Pete Hines said when asked about whether the long-awaited sequel was still in the concept phase. "But it's in early development."

Starfield's endgame includes Legendary Ships, but space derelicts may house its best stories - rockpapershotgun.com
rockpapershotgun.com
29.08.2023 / 10:43

Starfield's endgame includes Legendary Ships, but space derelicts may house its best stories

What's the first derelict and/or abandoned (but is it really abandoned???) spaceship you ever visited in a videogame? I'm struggling to pin it down through the growing white noise of early middle age - as with much else in my life, everything blends into a gritty soup of Metroid and DOOM beyond the turn of the millennium - but I suspect it might have been a level from Rebellion's amazing 1999 Giger 'em up Aliens versus Predator, which I now recall only as screenfuls of fangs illuminated by Smartgun fire.

Starfield 'boundary reached' leak leaves some worried Bethesda's planets have more limits than anticipated - pcgamer.com - China
pcgamer.com
28.08.2023 / 23:03

Starfield 'boundary reached' leak leaves some worried Bethesda's planets have more limits than anticipated

«Boundary reached,» reads an in-game Starfield text box that circulated online over the weekend. «Open the map to explore another region, or return to your ship.»

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