Phil Spencer
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Pete Hines
Matt Booty
Be A
Will
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online
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IT
Phil Spencer
Rebekah Valentine
Bethesda Softworks
Pete Hines
Matt Booty
Be A
Will
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Xbox’s Phil Spencer responds to leaks, says they will share ‘real plans’ when ready - destructoid.com - county Spencer
destructoid.com
19.09.2023 / 21:59

Xbox’s Phil Spencer responds to leaks, says they will share ‘real plans’ when ready

Earlier today, a massive amount of information was leaked through documents surrounding the Microsoft-FTC case. Now, Xbox head Phil Spencer has issued a response.

Bethesda Won't Give Up On Redfall So People Can Still Enjoy It On Game Pass In 2033 - gamespot.com - France
gamespot.com
05.09.2023 / 21:37

Bethesda Won't Give Up On Redfall So People Can Still Enjoy It On Game Pass In 2033

«There will be people ten years from now who are going to join Game Pass, and Redfall will be there.»

Bethesda’s not leaving Redfall out to dry, according to Pete Hines - destructoid.com
destructoid.com
05.09.2023 / 18:23

Bethesda’s not leaving Redfall out to dry, according to Pete Hines

While Bethesda may have hit a slam dunk with Starfield, the same can hardly be said about Arkane Studios’ Redfall. Having launched just a few months prior to Starfield, Redfall was met with a wall of well-warranted critique. Yet, according to Bethesda’s head of publishing, the book hasn’t yet closed on Redfall.

Pete Hines Says Redfall Will Be “Good Eventually” Thanks To Game Pass - gameranx.com
gameranx.com
04.09.2023 / 16:47

Pete Hines Says Redfall Will Be “Good Eventually” Thanks To Game Pass

There’s been a bad trend in video games over the last several years that gamers are truly tired of. We’re speaking of developers launching titles that aren’t ready for release and then expecting gamers to play them, buy them, or stay with them despite their “buggy states.” An excellent example of this is Redfall. The game by Arkane Studios, who had an excellent track record before this title, was an unmitigated disaster due to how buggy and boring the game was at launch. The title was dead on arrival, and it’s stayed that way ever since.

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines - techradar.com
techradar.com
04.09.2023 / 12:23

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines

Bethesda's head of publishing, Pete Hines, has said that game bugs are inevitable and they ultimately allow the studio to lean into player freedom. 

Redfall will eventually “be a good game”, Pete Hines says - techradar.com
techradar.com
04.09.2023 / 11:03

Redfall will eventually “be a good game”, Pete Hines says

Bethesda’s head of publishing, Pete Hines, has affirmed that Arkane’s co-op FPS Redfall won’t be abandoned, and that “we're going to get it to be a good game”. 

We’ll Get Redfall to Be a Good Game, Promises Bethesda’s Hines Reminding Other Less Than Stellar Launches - wccftech.com - Austin - Launches
wccftech.com
04.09.2023 / 10:07

We’ll Get Redfall to Be a Good Game, Promises Bethesda’s Hines Reminding Other Less Than Stellar Launches

Redfall, the first big exclusive game released by Bethesda since it was acquired by Microsoft, got a disappointing reception. Even Microsoft executives Phil Spencer (CEO of the Gaming section) and Matt Booty (Head of Xbox Game Studios) had to acknowledge it while vowing to support developer Arkane Austin in its endeavor to improve the game.

Bethesda exec says Redfall won’t be abandoned and that it’ll ‘get it to be a good game’ - videogameschronicle.com
videogameschronicle.com
04.09.2023 / 08:33

Bethesda exec says Redfall won’t be abandoned and that it’ll ‘get it to be a good game’

Bethesda‘s head of publishing Pete Hines says the company will make Redfall “a good game”, despite an underwhelming reception at launch.

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines - gamingbolt.com
gamingbolt.com
03.09.2023 / 20:49

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines

Bethesda Game Studios’ titles have always had a reputation for being technically rough, buggy games, and though Starfield is very clearly the most polished a BGS game has been at launch in a long, long time, it still has its fair share of technical hiccups.

Redfall Will Become a Good Game Down the Line – Bethesda Publishing Head - gamingbolt.com
gamingbolt.com
02.09.2023 / 09:01

Redfall Will Become a Good Game Down the Line – Bethesda Publishing Head

Pete Hines, publishing head at Bethesda Softworks, has stated that the company has no plans to give up on Redfall, and that the game will become good down the line with updates bringing in improvements. The company hopes to raise the quality of the game to the same extent as it has other titles like The Elder Scrolls Online and Fallout 76.

Pete Hines on Starfield: 'We could make a safer, less buggy, less risky game if we wanted to' - pcgamer.com
pcgamer.com
01.09.2023 / 13:33

Pete Hines on Starfield: 'We could make a safer, less buggy, less risky game if we wanted to'

Never has a Bethesda game been released without at least a few bugs. We all know how it goes… we either cease to play Skyrim because our AI companions won’t stop running into traps, or we embrace the wonderful weirdness and turn it into streaming content. And it’s not just us players who feel the need to cut Bethesda games some slack for their shortcomings.

Betheda’s Pete Hines Wants People Not Sleeping and Staying Up to Play Starfield - wccftech.com
wccftech.com
01.09.2023 / 10:53

Betheda’s Pete Hines Wants People Not Sleeping and Staying Up to Play Starfield

Bethesda's Senior VP of Global Marketing and Communications, Pete Hines, wants people to skip sleep and stay up in order to play Starfield.

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