In news that isn't likely to be much of a surprise to anyone at this point, a newly unearthed Microsoft court document has confirmed The Elder Scrolls 6 won't be making its way to PlayStation when it eventually shows up in 2026 or beyond.
01.09.2023 - 10:53 / wccftech.com / Pete Hines
Bethesda's Senior VP of Global Marketing and Communications, Pete Hines, wants people to skip sleep and stay up in order to play Starfield.
That's what Hines said in a freshly published interview with Gamesindustry.biz. In this interview, which was conducted prior to last week's Gamescom 2023 event, the Bethesda veteran talked about the studio, the highly-anticipated Starfield as well as prior game launches from the studio, complete with the bugs that the studio is known for.
In the interview, Hines was asked whether Bethesda becoming a part of Microsoft and the inclusion of Starfield on Game Pass on day one, has changed the way that Bethesda has marketed the game. According to Hines, Microsoft's gaming subscription service certainly has had an influence on how the team thinks about bringing games to the market. Also, he said that Game Pass has added more value by integrating cloud gaming on PC and Xbox. As expressed by Bethesda's VP, the team wants to have players feel that they need a certain Bethesda game in their lives.
"And truth be told, we would hear from players: "I'm at work, but all I want to do is play Oblivion", he said. "I'm at work, but all I want to do is play Fallout 3." I just love the idea of bosses walking through their office, and everybody during their lunch is playing Starfield. I look to lower productivity on this planet when we put games out. I want people not sleeping and staying up."
Hines continued, "That's how you know you're doing a good job, when other game studio directors are emailing us, like, "I can't get any work done on my game because everyone is exhausted from staying up all night playing Fallout 3 or Doom Eternal or whatever." Good. That's what we're going for. We want games that gamers go to, "I have to play this. I need this in my life."
We have a feeling that, given the rave reviews of Starfield so far as well as the length of the game, many players will, at least, miss out on several hours of sleep in the coming months or year.
Starfield is available now for Xbox and PC for those who purchased the Premium Edition or Constellation Edition of the game. For other players, the game launches globally on September 6. Here's what we wrote in our launch review:
"With an engaging story, well-developed characters and lore, and a huge amount of meaningful content, Starfield is one of Bethesda's finest games and one of the best role-playing games released in the past few years".
In news that isn't likely to be much of a surprise to anyone at this point, a newly unearthed Microsoft court document has confirmed The Elder Scrolls 6 won't be making its way to PlayStation when it eventually shows up in 2026 or beyond.
«There will be people ten years from now who are going to join Game Pass, and Redfall will be there.»
While Bethesda may have hit a slam dunk with Starfield, the same can hardly be said about Arkane Studios’ Redfall. Having launched just a few months prior to Starfield, Redfall was met with a wall of well-warranted critique. Yet, according to Bethesda’s head of publishing, the book hasn’t yet closed on Redfall.
There’s been a bad trend in video games over the last several years that gamers are truly tired of. We’re speaking of developers launching titles that aren’t ready for release and then expecting gamers to play them, buy them, or stay with them despite their “buggy states.” An excellent example of this is Redfall. The game by Arkane Studios, who had an excellent track record before this title, was an unmitigated disaster due to how buggy and boring the game was at launch. The title was dead on arrival, and it’s stayed that way ever since.
Bethesda's head of publishing, Pete Hines, has said that game bugs are inevitable and they ultimately allow the studio to lean into player freedom.
Bethesda’s head of publishing, Pete Hines, has affirmed that Arkane’s co-op FPS Redfall won’t be abandoned, and that “we're going to get it to be a good game”.
Bethesda Game Studios’ titles have always had a reputation for being technically rough, buggy games, and though Starfield is very clearly the most polished a BGS game has been at launch in a long, long time, it still has its fair share of technical hiccups.
Bethesda Softworks publishing head Pete Hines has reassured players that Arkane isn't giving up on Redfall, despite its lukewarm reception on launch earlier this year. In fact, he's confident it will be a good game people want to play on Game Pass ten years from now.
Never has a Bethesda game been released without at least a few bugs. We all know how it goes… we either cease to play Skyrim because our AI companions won’t stop running into traps, or we embrace the wonderful weirdness and turn it into streaming content. And it’s not just us players who feel the need to cut Bethesda games some slack for their shortcomings.
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Starfield is so close, you can almost feel the cold void clutching at your bones through the thin sheen of your delicate spacesuit: September 1 for everyone who's purchased the Premium or Constellation editions of the game, and September 6 for everyone else. And when it's finally out the door, that clears the deck for the game everyone's really been waiting for: The Elder Scrolls 6. Right? Well, yes, but not anytime soon.
Starfield might be right around the corner, but that doesn’t mean that gamers can expect to hear any updates about The Elder Scrolls 6 any time soon, according to Bethesda’s head of publishing, Pete Hines.