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Classic Bethesda bug sees Starfield crew members riding on the outside of your ship in deep space - pcgamer.com
pcgamer.com
05.09.2023 / 18:47

Classic Bethesda bug sees Starfield crew members riding on the outside of your ship in deep space

«We could make a safer, less buggy, less risky game if we wanted to» harrumphed Pete Hines last week, talking about Starfield while claiming Bethesda's reputation for buggy games is undeserved. But, you see, that reputation is deserved and that's why we love them. A wise friend once observed to me that everyone talks about Skyrim in terms of grand adventure and epic storytelling, whereas for him it was a game about fly-tipping cows down mountains and watching the physics scramble to cope.

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines - techradar.com
techradar.com
04.09.2023 / 12:23

Bethesda game bugs are somewhat "intentional" as it lends to player freedom, says Pete Hines

Bethesda's head of publishing, Pete Hines, has said that game bugs are inevitable and they ultimately allow the studio to lean into player freedom. 

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines - gamingbolt.com
gamingbolt.com
03.09.2023 / 20:49

Starfield Studio Prioritizes Player Freedom Over Making a “Less Buggy, Less Risky Game,” Says Bethesda’s Pete Hines

Bethesda Game Studios’ titles have always had a reputation for being technically rough, buggy games, and though Starfield is very clearly the most polished a BGS game has been at launch in a long, long time, it still has its fair share of technical hiccups.

Starfield lead told developers to leave one very specific bug in the game - gamesradar.com
gamesradar.com
02.09.2023 / 13:05

Starfield lead told developers to leave one very specific bug in the game

One Starfield bug was apparently so much fun that Bethesda's studio head asked the game's developers not to fix it.

Redfall Will Become a Good Game Down the Line – Bethesda Publishing Head - gamingbolt.com
gamingbolt.com
02.09.2023 / 09:01

Redfall Will Become a Good Game Down the Line – Bethesda Publishing Head

Pete Hines, publishing head at Bethesda Softworks, has stated that the company has no plans to give up on Redfall, and that the game will become good down the line with updates bringing in improvements. The company hopes to raise the quality of the game to the same extent as it has other titles like The Elder Scrolls Online and Fallout 76.

Bethesda's Pete Hines Says Redfall Will Be a Good Game Eventually, Compares It to Fallout 76 - ign.com
ign.com
01.09.2023 / 22:05

Bethesda's Pete Hines Says Redfall Will Be a Good Game Eventually, Compares It to Fallout 76

Bethesda Softworks publishing head Pete Hines has reassured players that Arkane isn't giving up on Redfall, despite its lukewarm reception on launch earlier this year. In fact, he's confident it will be a good game people want to play on Game Pass ten years from now.

Bethesda Exec Defends Starfield's Bugs: 'We Embrace Chaos' - ign.com
ign.com
01.09.2023 / 15:31

Bethesda Exec Defends Starfield's Bugs: 'We Embrace Chaos'

Bethesda games like Skyrim and Fallout are known for being epic open world RPGs and for being a bit buggy, but these smaller issues in Starfield also allowed the game to be so grand according to one developer.

Watch out Starfielders, there might be a shark in that elevator - rockpapershotgun.com
rockpapershotgun.com
01.09.2023 / 10:21

Watch out Starfielders, there might be a shark in that elevator

A quick heads-up for those you hopping aboard the Starfield interstellar express today: there is a non-zero possibility that one of the game's elevators has a shark in it. That's according to Bethesda's head of publishing Pete Hines, who encountered the displaced piscine trouble-maker while playing the game before release. He's "almost positive" the shark isn't there any more - and just like that, my understanding of Starfield has been transformed. This isn't a 150 hour RPG treadmill of resource extraction, artefact investigation and base-building, wherein you give spaceship tours and put +5% on your accuracy, or what-have-you. It's an extremely slowburn horror game, with every innocent elevator potentially housing a Great White jumpscare. All of which, Hines feels, is true to how Bethesda "embraces chaos" in their games, though he does feel the company's popular association with jank and bugs isn't "particularly fair".

Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos" - gamesindustry.biz
gamesindustry.biz
01.09.2023 / 09:55

Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"

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Hi-Fi Rush Inspired Bethesda To Take Risks More - gameranx.com
gameranx.com
31.08.2023 / 16:01

Hi-Fi Rush Inspired Bethesda To Take Risks More

When it comes to the gaming space, there are nowadays very few titles that you can point at and go, “Oh, that’s something totally different.” Or something that’ll make you go, “I haven’t played anything like that before!” Part of the reason for that is simply that video games have existed for a long time, and thus, developers/publishers have had the ability to make numerous kinds of titles. The other reason is that repetition and familiarity are something that those same companies prefer to employ versus making unique titles. However, Hi-Fi Rush from Tango Gameworks and Bethesda was a change of pace that the gaming industry needed.

Bethesda says Elder Scrolls 6 is in ‘early development’, more news still ‘years away’ - videogameschronicle.com - Spain
videogameschronicle.com
30.08.2023 / 21:33

Bethesda says Elder Scrolls 6 is in ‘early development’, more news still ‘years away’

Bethesda has warned Elder Scrolls fans not to expect a significant update on the next series entry anytime soon.

The Elder Scrolls 6 finally moves out of the pre-production phase as Starfield arrives - gamesradar.com - Spain
gamesradar.com
30.08.2023 / 11:39

The Elder Scrolls 6 finally moves out of the pre-production phase as Starfield arrives

The Elder Scrolls 6 is seemingly in active development, right as Starfield launches.

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