Baldur’s Gate 3: How To Beat The Game Early | Hero of the Forgotten Realms Guide
18.08.2023 - 19:45
/ gameranx.com
There’s an official ending to Baldur’s Gate 3 in Act 2, putting an end to the threat of the Absolute. Getting this hidden ending requires using a specific character and preparing him for one big confrontation. It’s a hilarious little ending — and even if it isn’t the best ending, the credits do roll. If you want to finish the game in 50~ hours instead of 75~ hours, you can do that and earn the ‘Hero of the Forgotten Realms‘ achievement. Learn how to get this completely ridiculous ending below.
More Baldur’s Gate 3 guides:
Beginner Guide | All Origin Companions | Should You Use Tadpoles? | Recruit Minthara | Recruit Halsin | Recruit Jaheira | Recruit Minsc | Romance Karlach | Infernal Iron Locations | Best Magic Items In Act 1 | Owlbear Companion | Craft Healing Potions | Perfect Pickpocket Guide | Oathbreaker Paladin Subclass | How To Cure Gale | How To Rescue Halsin | Kill The Goblin Camp Leaders | Assassin & Gloomstalker Tips | Defiled Temple Puzzle | Auntie Ethel Guide | Underdark Entrances | Easy Gold Trick
To end the game early, you must reach the end of Act 2. You’ll need to follow Gale’s Companion Quest ‘The Wizard from Waterdeep‘ — In the Mind-Flayer Colony, you’ll encounter Ketheric Thorm for the second time. Before we get to the big moment, you’ll need to prepare.
At the start of Act 2, the Chosen of Mystra will give Gale a message. If he sacrifices himself to stop the Cult of the Absolute, he will be forgiven for toying with forces he doesn’t understand. This means that he needs to kill himself by detonating the magic bomb in his chest. The bomb is powerful enough to level an entire city.
Once you’ve unlocked the special class skill that allows Gale to detonate himself at will, you can unlock the hidden ending.
Progress into Act 2 until you storm the Moonrise Towers. At the very end of Act 2, you’ll attack Moonrise with your allies and fight Ketheric Thorm on the rooftop. After the battle, a hole will open in the towers that leads underground to the Mind-Flayer Colony. At this point, you’ll be able to unlock the secret early ending.
Agree to his request, and he’ll detonate the magic bomb. A short cutscene then plays, destroying the collected villains instantly in a blast of brilliant white light. The party is vaporized with the villains, instantly ending the threat of the Absolute.
Unfortunately, this alternate ending isn’t perfect — by destroying the Elder Brain keeping control of the Illithid Parasites, all the infected instead become fully-fledged Mind-Flayers. With thousands of Mind-Flayers appearing in Baldur’s Gate instantly, the city quickly falls and is enslaved by the evil squid-faced monsters. Not exactly a perfect ending.
But, this does defeat the Absolute and his Chosen.