Baldur’s Gate 3 developer Larian Studios has said Microsoft plans to release a firmware update to fix the pesky save bug that has plagued the game’s release on Xbox.
21.12.2023 - 19:25 / gamesradar.com / Swen Vincke / Will
Having logged somewhere in the neighborhood of 75 hours (not accounting for my shameless overuse of save scumming), I feel like my playtime pales in comparison to pretty much everyone else playing Baldur's Gate 3. And even so, principal narrative designer Lawrence Schick expects the RPG to continue yielding new discoveries, including by the developers themselves, for literal years to come.
"Every stone will not be turned for years because so much of the game is a concatenation of unlikely variables," Schick told Inverse. "There's stuff that people will be discovering, including us, because of the way it was built, with synergies, and layers, and interacting reactivity. It astounds us, the stuff that comes up."
Larian famously estimated that Baldur's Gate 3 has around 17,000 different endings, which puts into context just how much agency players are afforded as they make dialogue and gameplay choices that split the narrative into one of so many branching paths. In reality, that 17,000 figure has come under some scrutiny, but director Swen Vincke recently defended the claim by saying, in short, that some of the endings are "subtle."
Regardless, it's actually fairly easy to see how we'll still be finding new stuff in Baldur's Gate 3 for years - in fact, it's not even unprecedented in modern games. Take The Legend of Zelda: Breath of the Wild, for example, a game of a loosely comparable scale that's been slowly dripping secrets for the nearly seven years since its release. Its sequel, Tears of the Kingdom, is likely to be yet another well of fascinating findings for many more years still to come. I can't wait to see what mechanical and narrative rarities Baldur's Gate 3 players turn up.
Larian says it'll "continue to support" Baldur's Gate 3 into 2024 while "working on other things."
Baldur’s Gate 3 developer Larian Studios has said Microsoft plans to release a firmware update to fix the pesky save bug that has plagued the game’s release on Xbox.
Microsoft has reportedly uncovered the cause of an issue that can result in Baldur’s Gate 3 saves being lost on Xbox Series X/S.
Microsoft has suggested Xbox players turn off auto-upload when “sensitive content” is being captured after some Baldur’s Gate 3 players were banned after captured sex scenes were automatically uploaded to the Xbox network.
Acts! It used to be just those old-timey theatre productions that had them, but as in many respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle act three's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.
Can I make a confession? It took me about a month to get through the third act of Baldur's Gate 3. Not because it was particularly challenging or—relative to the acts that preceded it—especially long, but because the second I arrived in Rivington I felt compelled to put the game down and go do something else for a while.
With Baldur's Gate 3 scooping up accolades all over the place last year, anticipation for developer Larian's next game is already sky high; but while the studio has made it clear an official reveal is still some way off, progress is apparently being made behind the scenes: studio boss Swen Vincke says he now «figured out» the first act of Larian's new project.
Larian Studios CEO Swen Vincke says he’s made significant progress drafting the first act of an upcoming project.
Baldur's Gate 3 director Swen Vincke says he's finally settled on the first part of his next project, after four months of trying.
To the surprise of absolutely no one, Baldur's Gate 3 has claimed the Game of the Year award in the 2023 Steam Awards, along with the crown for Outstanding Story-Rich Game. It probably would have won even more, but the Steam Awards rules limit games to nominations in a maximum of two categories, presumably to avoid any across-the-board ass-kickings.
Before its release, promised to include 17,000 different endings — but does it really? There's undeniably a ton of player choice and variation in the game. There are even hundreds of contingencies and failsafes in case players try to break . It wouldn't be too much of a stretch at all to say there are thousands of different ways its story can play out, but 17,000 endings is an entirely different kind of claim.
Minthara is definitely one of Baldur's Gate 3's spicier companions, and a firm fan favorite for those that enjoy a little bit of bloodshed in their RPGs. Back at launch, you couldn't actually recruit Minthara without slaughtering a bunch of Tieflings (or turning her into a sheep), and while a recent patch has allowed players to not have to make that choice anymore, it's still very clear that she isn't a particularly pleasant person.
Larian Studios has explained why Baldur’s Gate 3 might never come to Xbox‘s Game Pass subscription service.