NCSOFT has released the G-Star 2023 trailer and screenshots for Project LLL, its upcoming open-world massively multiplayer online third-person for console and PC.
30.10.2023 - 16:27 / wccftech.com / James Cameron / Ubisoft
James Cameron’s Avatar franchise has always felt like a very natural fit for the realm of video games – honestly, the movies already kind of feel like games – and yet, It’s never really worked out. Ubisoft made a weak attempt at making an Avatar game back in 2009 and, until now, that’s been about it. Well, Ubisoft is taking another crack at it with Avatar: Frontiers of Pandora, a new large-scale open-world adventure from The Division developer Massive Entertainment set to launch in December.
I recently had the opportunity to go hands-on with the PC version of Avatar: Frontiers of Pandora, playing through four interconnected missions amounting to a little over two hours of gameplay. This hands-on session was conducted remotely via the cloud, but Ubisoft’s streaming tech was up to snuff, as I didn’t detect any serious input lag or artifacts. So, does Massive deliver the goods, or is a quality Avatar game a piece of onobtainium we’ll never quite grasp? Scroll on for my initial impressions.
Avatar: Frontiers of Pandora casts players as a Na’vi orphan who was taken and trained by the RDA but eventually reintegrates into Na’vi society after awakening from suspended animation. While players will, appropriately, be able to fully customize their avatar, I was provided with a premade one for my demo session. The quest chain I made my way through began simply enough, as the Kinglor (moth-like creatures important to your tribe) are being disturbed by something the RDA is doing. Of course, It’s up to the player to find out what’s up.
My first objective was to find a specific type of nectar to help the Kinglor, which was your typical Ubisoft “run in the direction of the map marker” quest. That said, the quest gave me a good opportunity to explore the world of Avatar: Frontiers of Pandora. My demo took place in and around Kinglor Forest, a vegetation-rich region of the wider Western Frontier in which the game is set.
Kinglor Forest is home to all manner of otherwordly flora and fauna, floating cliffs, waterfalls, giant tree roots, and the occasional patrolling RDA squad. There’s certainly a lot going on visually, with every inch of the screen being packed with strange plants that react in sometimes unpredictable ways, but at times it starts to feel a bit much. A bit cluttered. Look past the sheer amount of things on screen and you’ll also notice some grubby textures and odd-looking shadow and water effects. Don’t get me wrong, the scope is impressive, and the game certainly has its visual moments, but those are balanced by some not-so-stunning moments.
After retrieving the nectar, it was time for a more meaningful moment, as I was sent off to bond with my first Ikran (the Avatar series’ trademark flying pterodactyl
NCSOFT has released the G-Star 2023 trailer and screenshots for Project LLL, its upcoming open-world massively multiplayer online third-person for console and PC.
With Dragonflight Patch 10.2 arriving with this week's reset, we've updated all our best Level 70 Talent Builds for Raid, Mythic+, Open-World Questing, and Starter PvP builds direct from our class writers. This update includes fresh builds for Demon Hunters and Rogues after their 10.2 talent tree updates as well as all other Patch 10.2 talent tree changes in Season 3. If you're looking to optimize your character's power and performance in Dragonflight Patch 10.2 or just looking for an exceptional starting point to begin your Talent Tree customization journey, then this guide provides recommendations on the best Talent Builds for each specialization. Simply copy the code for your spec below and then paste it in the in-game Talent Tree UI and you're all set. Dragonflight Talent Tree System Revamp
Netmarble is working on an open-world action game based on The Seven Deadly Sins manga and anime, and it looks pretty ambitious if the latest trailer is any indication.
With the new Ashenvale PvP Open-World battle, there will be buffs provided to players when you stay near your faction's leader. Wowhead Season of Discovery Interview
The dev team also plans to release a console version in the future.
Haha, what? Ziggurat Interactive has announced that they have teamed up with Big Boat to re-release 2005’s incredible kusoge, Boiling Point: Road to Hell on November 14, 2023.
I don’t know if you noticed, but the Avatar franchise is great. Last year’s The Way of Water was a gorgeous, moving film, and you’re missing out if you haven’t visited Pandora: World of Avatar over in Walt Disney World. So, yeah, I’m a fan. That’s why I was happy to get a chance to try a few hours of the upcoming game, Avatar: Frontiers of Pandora, which comes out on December 7 for PlayStation 5, Xbox Series X/S and PC.
One of the most beautiful worlds in all of cinema is blossoming to life on PlayStation 5 in a big way. Pandora, the breathtaking alien world of the Avatar films, takes center stage in Ubisoft’s Avatar: Frontiers of Pandora—alongside your own player-created Na’vi protagonist. If you, like millions around the globe, were enchanted by the colorful, expansive wildness of this faraway moon in the theater, get ready—you’re going to experience the wonders and dangers of this world firsthand through your own eyes.
represents a major attempt to bring the world of Pandora to life in a video game, a task made difficult by the high bar that James Cameron's films have set in rendering a planet full of life and detail. Developed by Massive Entertainment, is publisher Ubisoft's second foray into the franchise, following up on 2009's Screen Rant participated in a hands-on preview that showcased several key aspects of gameplay and exploration from across multiple story missions in the new title.
Since its gameplay reveal earlier this year, it’s been hard to shake the idea that Avatar: Frontiers of Pandora is essentially a Far Cry game with a sci-fi setting. That’s not an incorrect assumption for several reasons; this is a wilderness-set first-person game with plants to harvest, animals to hunt, outposts to assault, and items to be crafted. But during a recent two-hour hands-on I discovered that Frontiers of Pandora has a more interesting set of ideas built atop that Far Cry skeleton. I certainly never expected to put the controller down and be thinking more about Mirror’s Edge and Horizon: Zero Dawn than I was about the classic Ubisoft formula.
If you love The Legend of Zelda: Wind Waker but wish it had more blood, death and inclement weather in it, consider Sands of Aura. Released out of early access today, this is a top-down fantasy action-RPG set in a swirling, post-apocalyptic world in which you build up a town and sail between island dungeons in a sandship.
Skyrim design lead Bruce Nesmith, who's now ex-Bethesda after leaving the studio during Starfield's development, reckons the iconic RPG largely kickstarted the open-world-ification of games.