Xbox has announced the first wave of new Game Pass additions for the month of October, including Gotham Knights and The Lamplighter's League, with Forza coming soon.
16.09.2023 - 00:43 / gameranx.com / New
After completing your first two playthroughs of Armored Core 6: Fires of Rubicon and seeing the Fires of Raven Ending and Liberator of Rubicon Ending, you be able to access the Alea Iacta Est Ending by making certain choices in your subsequent playthroughs. One of the choices that you will need to make is to play Mission 26-B: Coral Export Denial found during a Decision Mission in Chapter 3. ALLMIND contacts and designates you as a candidate for the Coral Release Project. To ensure the corporation doesn’t interfere with their plan, you must stop them from taking the Coral that they plan on transporting from researching their research station. This guide will provide a walkthrough of Mission 26-B: Coral Export Denial in Armored Core 6: Fires of Rubicon.
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More Armored Core 6: Fires of Rubicon Guides:
Armored Core 6: Fires of Rubicon – Full Achievement and Trophy List | Armored Core 6: Fires of Rubicon – How to Change Weapons, Colors, and More | AC Customization Explained | Armored Core 6: Fires of Rubicon – OS Tuning Explained | All OS Upgrades and Which To Unlock Early | Armored Core 6: Fires of Rubicon – How to Defeat the HC Helicopter Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Strider Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Juggernaut Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Sulla Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Balteus Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Smart Cleaner Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Sea Spider Boss Fight | Armored Core 6: Fires of Rubicon – How to Play Multiplayer
You will need to make a few choices throughout your third playthrough to gain access to this mission since it is exclusively tied to the Alea Iacta Est ending. You will first need to play Mission 7-B: Escort the Weaponized Mining Ship in Chapter 1. This will provide a few different missions throughout the game but all of them up until you play Coral Export Denial are required to progress so you won’t need to worry about making any additional decisions until you reach Chapter 3. After you complete Mission 25: Defend the Dam Complex, you will be given a choice between Mission 25: Historic Data Recovery and Mission 25-B: Coral Export Denial. You will need to pick the Coral Export Denial Decision Mission to play this level.
You will need to destroy several Transport Helicopters as they attempt to escape the level while carrying Coral. If a Transport is able to escape the area, Kate Markson will destroy it for you but you are limited to
Xbox has announced the first wave of new Game Pass additions for the month of October, including Gotham Knights and The Lamplighter's League, with Forza coming soon.
Remedy Entertainment’s Alan Wake 2 has received some new gameplay, courtesy of IGN First, with the titular protagonist traversing The Dark Place. As a replica of New York City, it’s where characters tied to his books will appear. While looking for a light to open an entrance into the subway, Wake runs into none other than director Sam Lake.
The Coral is a key component of the story in Armored Core 6: Fires of Rubicon. This highly sought-after resource is at the center of all the conflicts between the many different factions present on the titular planet and when you start to see enemies that utilize Coral in their machines and weapons, it is easy to see why so many people are willing to kill and die for it. Throughout the game, there is a collection of Coral Weapons that allow you to harness its power, delivering devastating power against your enemies. These aren’t items that can simply be bought from the shop, so allow me to show you where and how to get them. This guide will show players how to get all of the Coral Weapons in Armored Core 6: Fires of Rubicon.
Mission 37-C: Coral Release is the final mission of the Alea Iacta Est Ending in Armored Core 6: Fires of Rubicon. While you have been working toward ALLMIND’s plan for Coral Release, she deems you no longer needed as she plans to use the Coral Release for their own gain. So now, you must destroy ALLMIND who has taken the consciousness of G5 Iguazu. The final member of the Redguns is here not to help ALLMIND reach their ultimate goal but to finally defeat after the many losses they have taken at your hands. Time to defeat them both and allow the Coral Release to occur without ALLMIND’s ulterior motives. This guide will provide a walkthrough of Mission 37-C: Coral Release in Armored Core 6: Fires of Rubicon.
After playing through Armored Core 6: Fires of Rubicon at least two times, facing every boss in the game, and seeing just about everything that you can in FromSoftware’s mecha title, the final boss standing between you and the game’s Alea Iacta Est ending is ALLMIND. The cold and calculating A.I. has deemed you no longer necessary to their plan and has taken the consciousness of G5 Iguazu to aid in your destruction. With everything you have gone through so far, it’s time to put a permanent end to the conflicts of Rubicon. This guide will tell players how to defeat The ALLMIND Boss Fight in Armored Core 6: Fires of Rubicon.
Mission 36-B: Regain Control of the Xylem is the second mission in the final trilogy of levels that are a part of the Alea Iacta Est Ending of Armored Core 6: Fires of Rubicon. Having escaped from the underground facility known as a Watchpoint Alpha, you awaken on the flying city of Xylem as Handler Walter and “Cinder” Carla enact their plan to destroy the Coral. ALLMIND needs you to stop them by taking control of the Xylem to ensure that Coral Release can occur. This guide will provide a walkthrough of Mission 36-B: Regain Control of the Xylem in Armored Core 6: Fires of Rubicon.
Mission 35-B: MIA of Armored Core 6: Fires of Rubicon is the first mission in Chapter 5 if you find yourself on the path toward the Alea Iacta Est Ending. When you wipe out the leaders of the Vespers in Institute City and make your decision to side with ALLMIND and fake your death, you will need to escape the Depths of Watchpoint Alpha to play your part in the A.I.’s master plan. This guide will provide a walkthrough of Mission 35-B: MIA in Armored Core 6: Fires of Rubicon.
If you are on the path toward the Alea Iacta Est Ending in Armored Core 6: Fires of Rubicon, you will come across several missions that are exclusive to the progression of this ending. One of these missions that you will unlock during this playthrough and a mission that you will need to finish to continue making your way toward the game’s true ending is Mission 32-B: Eliminate V.III. A former informant for ALLMIND inside the Vesper squad of The Arquebus Group, V.III O’Keeffe has decided to betray the A.I. consciousness. This makes him a target that you must now eliminate. This guide will provide a walkthrough of Mission 32-B: Eliminate V.III in Armored Core 6: Fires of Rubicon.
During the New Game+ mode of Armored Core 6: Fires of Rubicon there are several exclusive missions that will appear throughout your repeat playthroughs. The first one found in Chapter 3 is called Mission 18-B: Prevent Corporate Salvage of New Tech which comes in the form of a Decision Mission. While the corporation attempts to gather some new technology from the Central Ice Field, the Rubicon Liberation Front will reach out to destroy PCA mechs to ensure that they can’t be reverse-engineered for the benefit of either Balam or Arquebus. This guide will provide a walkthrough of Mission Mission 18-B: Prevent Corporate Salvage of New Tech in Armored Core 6: Fires of Rubicon.
Armored Core 6: Fires of Rubicon has several new missions that appear in New Game+, but it isn’t until the third playthrough that you have the chance to see the game’s true ending. This Alea Iacta Est Ending begins by playing Mission 7-B: Escort the Weaponized Mining Ship. This job comes from the Rubicon Liberation Front, who hire you to ensure the survival of the STRIDER. This mission goes sideways quickly and forces you to control new threats. This guide will provide a walkthrough of Mission 7-B: Escort the Weaponized Mining Ship in Armored Core 6: Fires of Rubicon.
Armored Core 6: Fires of Rubicon has a New Game+ mode that players are thrown into right as they complete their first playthrough of FromSoftware’s new mecha title. Not only does this mode allow you to go through the game again with all of your gear and build carried over, but there are also new missions and new choices that are exclusive to these repeat playthroughs. On your third playthrough, there are certain choices that need to be made to get you onto the Alea Iacta Est ending path. Going down this path will grant you access to missions throughout the game that are specifically tied to this ending. One of these missions is Mission 10-B: Obstruct the Mandatory Inspection. Contacted by the A.I. known as ALLMIND, you are tasked with amusing the PCA as they explore BAWS Arsenal No. 2. This guide will provide a walkthrough of Mission 10-B: Obstruct the Mandatory Inspection in Armored Core 6: Fires of Rubicon.
During your first playthrough of Armored Core 6: Fires of Rubicon, there is a battle between you and the previous holder of the Raven callsign during Mission 25: Defend the Old Spaceport. As you make your way through the New Game+ playthrough of the game, you will be able to make certain choices that will provide you with a new Mission 25 called Mission 25-B: Defend the Dam Complex. This mission sees you being contacted by the Rubicon Liberation Front to deal with a pair of mercenary AC pilots who are attempting to take the Dam that you saw back in Chapter 1. While the context of the mission is different, there is still a faithful confrontation between you and the AC whose name you took. This guide will provide a walkthrough of Mission 25-B: Defend the Dam Complex in Armored Core 6: Fires of Rubicon.