Playing is going to get much easier with a new update added by Arrowhead Game Studios. The third-person shooter has been a success since its release earlier in February, mostly due to its cooperative, challenging, and occasionally chaotic multiplayer. Given the game’s popularity, however, there have been some issues and errors with , especially when it comes to logging in and waiting in line. The major problems concerning those, however, are starting to be addressed, which should make players’ access to the title a whole lot easier.
According to a new post by Johan Pilestedt, the game director and CEO of Arrowhead Game Studios, on X, the cap on the maximum concurrent player count of the game has been increased to 700,000. As stated by the developer, this should make the waiting time “”
Pilestedt’s post on X also mentions that the team at Arrowhead is still working on improvements for the weekend, likely to make the game smoother for players to access during the period. This does not eliminate the queues for but should improve how long players have to wait.
The increase in the maximum concurrent player count from 450,000 to 700,000, as reported by , should not eliminate all troubles that players encounter when trying to log in. Before the post made by Pilestedt, the game director made and then deleted another post on X, saying that the servers had their limits increased, which would allow all players to “” The game director then rectified his wording, stating that they made the post at 2 am.
This, in turn, led to the more comprehensive post on X that specifies the increase in maximum concurrent player count.
Arrowhead Game Studios expects the third-person shooter to reach maximum capacity during the weekend, as seen in Pilestedt’s post. This should lead to the creation of waiting queues to access the game. As reported by, this is being implemented along with a new AFK timer, which will kick players who stay idle in the game for approximately 15 minutes. By kicking inactive players out, those in line will be sent in.
The game’s surprising popularity at launch is, of course, not only causing problems but also allowing Arrowhead Game Studios to set its sights higher. In fact, a new feature in a update significantly improves the game and shows how the third-person shooter can continue to evolve, well beyond its launch period. So far, it is hard to determine exactly where the game is going, but by looking to expand for free and addressing problems that players have been having, seems to be taking a step in the right direction.
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
For those looking to collect as many Samples as possible in , paying attention to this number will make players miss out. Samples are a crucial part of as they allow Helldivers to level up every asset in their armory. These upgrades to Stratagems can drastically change how successful higher-tier missions are, which are the ideal content for most aspects of the game. Samples are likely to become even more significant when future content follows 's mechs in coming to the game.
Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game's larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they're careful, sneak past without raising the alarm. That's easier said than done, especially when the Terminids can use more than one of their sense to track their prey.
If you’ve ever tried to stealth your way past a Terminid patrol in Helldivers 2 and found yourself somehow spotted despite your best efforts to creep silently about and remain out of sight, there might have been a very good reason for that: it turns out the horrible bugs can smell you.
Players in face repugnant Teminids and lethal Automatons, but the most dangerous enemy of all may come from within. Feared more than either enemy faction is the enigmatic player known as the «Sample hoarder.» These players can wreak havoc upon their compatriots through selfish and unnecessary behavior, more so than teammates who spam cluster bombs and orbital barrages on their comrades.
Although it may be many months away, players should mark October 26 in their calendars now. Historically, this day holds significance within the community, and developer Arrowhead Game Studios is likely to have something in store to celebrate it.
The managed democracy of Super Earth wants players to perceive that the Terminds are evil and disgusting arthropods in however, the government has obscured the actual truth behind the war. The game drops hints that humans have sown the seeds for the current conflict for nearly a century. While the reasons for war are varied, the driving force for the ongoing Terminid War is the fuel extracted from decomposing genetically modified bugs.
is a game with plenty of strategic possibilities, but there's one key aspect of tactics that has been misrepresented from the start. Some areas where the game can be confusing have to do with bugs present at its launch, like the armor issue that has rendered heavy armor significantly less useful than intended. On the other end, however, some information can be deliberately withheld with the intention of making the game easier to get into rather than harder.
The shifting tides of the Galactic War can bring constant changes to the experience, but one recent adjustment to the game completely overhauls the way that armor should be approached in every mission. Although the best offense is a good defense is typically a good mantra when it comes to games, it hasn't always been true of. With the newest update, however, the list of effective armor choices has grown significantly, making for more diverse and interesting strategic options to deploy against the Terminids and Automatons.
Though some of the weapons in may be considered trash, they may not be as bad as they seem at face value. As the game has increased its player base, the weapons available to Helldivers have been placed into a community hierarchy. Though some guns may be marginally better than others, every weapon has its strengths and is viable for any mission. This flexibility, which transfers to most aspects of, has helped propel the game to success along with its chaotically fun gameplay.
's new patch has been released, bringing impressive features such as environmental hazards to the game. It has, however, introduced several balancing updates for weapons and stratagems, which have been controversial with those who have invested more time into the game.
Arrowhead has announced a new patch for on PC. The update will introduce new planetary hazards such as fire tornadoes and meteor showers to make for much harder environments.